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Why not upside down? I understand that you won't see the task number anymore, but if it's not in the right order the round is over.
I thought about your second suggestion and I will think some more about it; there is another mod that does this, tracks not just win condition but if you ever violate the win condition and thus lose. It's a nice feature just a bit more work.
Can you elaborate your first suggestion? Are you basically suggesting that after the game animates a completed task it would be useful to flip the task token so that players could continue to see it was complete? I was hesitant to flip it upside down as that would hide the task number.. But maybe I could simply rotate it 90 degrees or so, and in that way it would be visually identifiable as complete.
Thoughts?
- if you push "collect tricks" and you got a task right now the task-card waves ... would be better when you also turn the card to see that the task is completed
- also would be great if the mod would track if all tasks are completed and stops the round.
but.. again, mod works great.. these two things would it make even better
Thanks a lot for the work you put in it.
If possible, I would prefer to get the communicating tokens even if specific communication is prohibited because I would use them to indicate that I HAVE communicated.