Arma 3
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Falling Over by Feint
 
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Data Type: Scenario
Scenario Map: Altis
File Size
Posted
Updated
0.023 MB
Jan 15, 2014 @ 5:19pm
Jan 6, 2015 @ 8:54pm
2 Change Notes ( view )

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Falling Over by Feint

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FEINT'S ARMA 3 ADDONS & MODS
10 items
Description
This is a demonstration of the interaction of PhysX and changing the center of gravity on a boat. See the video for more information as to what to expect.

Playing around with setCenterOfMass which changes the center of mass of an object over time, I was able to create a capsizing ship. To make it more realistic, I added some cargo to the deck using attachTo, then detached everything.

Eventually the boat sinks. But it takes a while.

setCenterOfMass:
https://community.bistudio.com/wiki/setCenterOfMass

attachTo:
https://community.bistudio.com/wiki/attachTo

Credits
Special thanks to the community of great coders and special people who give their time and expertise to help instruct others like myself.

Disclaimer:
Any unauthorized modification of the released files is not allowed without any written permission by the author(s).
You are using those files at your own risk.
Author(s) of those files are not liable for any damage or loss of data caused by using of those files.
Usage of those files is also prohibited for any commercial purposes.


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Throughout history, art has only been able to survive and flourish through the generous donations of those who consume that art. I greatly appreciate your kind donations in support of my work. Your gift helps offset my immense costs such as licensed sound files, software subsciptions and most of all time and effort. Consider supporting artists like myself by Donating Now. To do so, click below:

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23 Comments
Berntsen May 14 @ 9:42am 
Oof, nevermind. Just found the alternate download link *just* after posting that comment. Thanks man <3
Berntsen May 14 @ 9:41am 
Question, is this supposed to show up under scenarios?
Feint  [author] Apr 21 @ 10:53am 
@StormTrooper7567: This is a demonstration of the interaction of PhysX and changing the center of gravity on a boat. See the video for more information as to what to expect.

Playing around with setCenterOfMass which changes the center of mass of an object over time, I was able to create a capsizing ship. To make it more realistic, I added some cargo to the deck using attachTo, then detached everything.

Eventually the boat sinks. But it takes a while.

setCenterOfMass:
https://community.bistudio.com/wiki/setCenterOfMass

attachTo:
https://community.bistudio.com/wiki/attachTo
Radiation_4425 Apr 20 @ 8:30pm 
what does this mod do actually?
Feint  [author] Mar 4 @ 12:02pm 
Glad you got it working. It's almost always a compatibility conflict with another addon or mod that someone else has made that causes problems typically.
BruceALMIGHTYY Mar 1 @ 11:42am 
I see thank you. I had trouble before with the Paddle mod not working.
I think I ended up uninstalling and reinstalling. That did it! I really enjoy it and I appreciate your talents. I think I forgot to go back and say I got it going.
Feint  [author] Mar 1 @ 9:52am 
I believe you can find those boats on the D41 mod now.

The code can be used in multiplayer if you use it the right way. You will have to have some coding knowledge to do that.
BruceALMIGHTYY Feb 28 @ 7:05pm 
Nice, can this be used in Multiplayer and do you have a link to the Armaholic drivable static boats you mentioned?
Feint  [author] Dec 31, 2017 @ 7:44am 
Happy New Year!
Hainthe Dec 29, 2017 @ 2:07pm 
Alright, Happy Holidays!