Reus
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Reus Achievement Guide (How to unlock Genesis Titan)
By Fox
A guide to unlocking the achievements necessary for Genesis Titan. Written for players already accustomed to Reus, this guide features tips for getting the more difficult achievements.
 
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The Basics
First and foremost, get a feel for Reus. Make sure you have every Era unlocked, and have the wiki[wiki.reusgame.com] handy for when you need some information.

If you don’t have a good grasp of the game, play it until you do. While you’re at this, you’ll naturally unlock projects and achievements and learn how to manage your towns. Learn to utilize Aspects, Symbioses, Awe, Danger, and Resources effectively. I will touch on the specifics of some of this later, but most of it you can learn from other guides, the wiki, and experimentation.

Save, save, save. The game will autosave for you, but nothing is worse than finding out that the autosave is in the middle of the very war you’re trying to prevent! Saving the same game to multiple slots will also allow you to “cheat” by starting a game in the middle of an era and developing in a slightly different direction, unlocking different projects and achievements.
Projects
Note that you don’t have to unlock projects (ie, Toolshop, Hamlet, Opera) within the time allotted by an Era. Once you finish an Era, you can keep playing to unlock projects. This is handy since having most (or all) of the projects already unlocked will allow you to focus on getting the achievements. During a freeplay game, you can destroy a town that’s already advanced as far as it can go so a new town can move in and begin the process anew.

Remember that for projects requiring the destruction of a nearby town (Mad Scientist, Barracks, War Monument, etc), the project town does not have to be the agent of destruction. Giants and other towns can destroy it if the project town isn’t powerful or greedy enough to do it themselves.

Alternatively, if you only have a few projects left to go, just move on to getting achievements and if a town comes close to getting a new project, create a new save game, allow the town to unlock the project, and go back to the earlier save to resume work on the achievements (or vice versa).

*Note that as of writing, the new projects (Canal Town, Cathedral, and Inventor’s Tower) do not have Steam achievements associated with them and are not required to obtain Genesis Titan.
General tips for achievements
Once you’re feeling confident enough in Reus to start shooting for the more difficult achievements, I’d recommend starting with the harder ones. Not only will you feel very accomplished when you “defeat” a more difficult achievement, but you’ll probably unlock another couple along with it. Try Divided Planet or Mass Production early on for large numbers of unlocks.

Keep an eye on achievements that you may not have been shooting for, but may be able to obtain anyway. If you’ve got a nice plump town ripe for Superior Vitality, keep an eye on it to make sure it’s going in that direction. Save the game in a new slot and come back to it later if you don’t want to focus on it now.

Grow multiple towns. Many of the achievements will make four to six towns almost necessary. Keep an eye on Greed levels, use Awe and Danger when necessary, and make sure the towns have similar prosperity levels to keep them from completely annihilating a neighbor or being completely annihilated themselves. Danger hot spots between towns will help decimate armies on the move, making wars easier to manage.

Don’t be afraid to change the biome if you need to. If you find yourself without enough Tech, turn that patch of Forest into a Swamp and spam Phosphorus and plants. Is there a Symbiosis that works better on a mountain? Raise that patch up.
Achievements
Era and Town Achievements (“…with X Prosperity.”):

You shouldn’t focus on these. You’ll unlock most of them naturally through the course of other achievements. With Utopia (6,500 Prosperity), expect to use a 120 minute Era and six towns.

Vitality/Great Vitality/Superior Vitality:

Again, you’ll unlock these naturally as you unlock other achievements. For Superior Vitality, you’ll need 300 of each (although in Steam the achievement description is the same as Great Vitality). Keep an eye on your towns in prosperous 120 minute Eras and a likely candidate will crop up.

Great Development/World Economy, Superior Development/Third World:

You’ll need multiple towns for these. Pair Third World up with Mass Production and kill two birds with one stone.

Abundant Word/Rich World/Advanced World, Overgrowth/Industrial Revolution/Modern Banking:

These require certain amounts of resources in use world-wide, making them easy to achieve naturally with enough towns on the map. Keep an eye out near the end of your Eras and beef up any resources that may be lacking or create a new save game and spam them.

Overpopulation:

Another achievement that should happen naturally.

Treasury/Nuclear Energy/Prince of Orange:

These aren’t tricky. Keep an eye out for likely candidates near the end of prosperous Eras.

Fishing Village, Mountain Town/Harbor Town, Canyon City/Paradise Island:

Knock these out quick. Start a town on a regular patch next to a mountain (Canyon City) or an ocean (Paradise Island). Then just direct a Giant to create a new mountain or ocean on the other side of the town once it’s settled. Work on these along with Mountain Lodge, Tavern, Nature Park, Historic Point, Monument, Fishing Docks, Harbor, Lighthouse, and Island Town to maximize your time. Paradise Island is also a great way to snag achievements like Modern Agriculture and Hunter Community, due to the almost exclusive reliance on animals.

Chosen People:

I can’t remember if I managed this one in a thirty minute or a sixty minute Era. Pretty simple, just create one town and grow it up.

Survivor:

Not worth concentrating on. In later achievements you’ll be forced to utilize Danger and this will almost unlock itself.

Aristocracy/Physics/Agriculture, Mining Community/Farming Community/Hunter Community, Modern Agriculture/Modern Physics/Royalty:

These are a pain in the butt, and Royalty/Modern Physics are among my last achievements left for Genesis Titan. I learned a little late that you can likely just change a town’s resources near the end of the Era to achieve these. Once I confirm that this is possible, I’ll update the guide to reflect it. Right now my only advice is to set up a town especially for each of these and just get them over with. The ones requiring animals are easiest, since Parrotfish can offer both Wealth and Tech.

Divided Planet/Mass Production:

These two are favorites of mine. They’re hard. Mass Production is one of the hardest achievements in Reus if you’re going after Genesis Titan. But go after them quickly, since both of them will require you to manage six towns on the world, enabling you to unlock large numbers of achievements. Expect to unlock Third World, Overpopulation, Overgrowth/Industrial Revolution/Modern Banking, and more when going after Mass Production. If you need help learning to keep towns on the map, start with Divided Planet in a sixty minute Era. Once you get the hang of it, try for Mass Production. Save often!

Fiscal-Military State/Legendary Warriors/Violent Victory:

You’ll probably unlock these naturally. Remember that towns get Warmarks for winning defensive wars and winning wars with the aid of the Giants.

Peaceful/Noble:

I got Peaceful when I unlocked Mass Production and Noble during a different achievement run. Forest towns utilizing large numbers of Pear Trees are good candidates. Noble should be easy with Pear Trees and an Apothecary with the Eden Gardens symbiosis. Peaceful may be tricky, or you may get it naturally like I did. Possible tips for Peaceful are to utilize Awe and Danger, as well as putting barriers in the form of mountains or Danger hot spots to discourage other towns from attacking. Remember that defensive victories and victories by Giant will both give a town a Warmark. Possibly try a new save game, up the Prosperity as much as possible and wipe the other towns off the map before a Warmark happens.

Ancient Civilization, Diverse Town:

These are both thirty minute Era achievements. Ancient Civilization will require the use of multiple towns to reach the required village prosperity. Diverse Town may be “cheated” by growing a town normally and then replacing resources near the Era’s end. Neither are particularly difficult, and the short Era makes it relatively painless if you can’t get one on the first try. Don’t expect to get both off the same town, though.
Need more help?
That’s it. If you have comments, questions, or suggestions, feel free to comment and I’ll update the guide as necessary. Hopefully this will give you the tips and tricks you need to eventually unlock Genesis Titan!
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11 Comments
Brownie May 16 @ 8:39am 
I'm... confused to say the least
Occam's Chainsaw Jul 26, 2016 @ 9:48pm 
I saved my game at 90min in a 120min era, with most giant upgraded, destoryed all living village then started a new village and got peaceful because the only village has no one to fight with.
andrebads Jun 10, 2016 @ 5:26pm 
Has anyone ever completed all the unlocks? If so, what does happen next? A new titan? An outro-video?
NUK3D Mar 27, 2016 @ 9:28am 
Genesis Titan? Is that another giant?
Katjastrophic Feb 29, 2016 @ 3:25am 
Don't know if you just haven't edited it yet, but the achievements that require villages to only use two diffrent kinds of resources are indeed all possible to achieve through changing the resources near the end of the era; been doing it for every single one of them.
Doug! Doug! Doug! Doug! Doug! Do Aug 20, 2015 @ 8:01am 
There is a great guide for those achievements. I would suggest you read it. It helps with the combinations, but if you don't have a good grasp on lesser combinations, you'll never get the ambassadors fast enough.
Doug! Doug! Doug! Doug! Doug! Do Aug 20, 2015 @ 7:57am 
The achievements with 4 or less ambassadors still need to be done with 4 or less ambassadors of xxxx type. Don't be lazy. You can do it in Alt mode, that's is enough of a crutch.
Ekimmak Aug 3, 2015 @ 12:54am 
Wait, really? Been trying to get Royalty and Ancient Civilizations for days now, if you can actually use alt mode for that, it would make life easier.

The achievements that ask that you don't have more than 4 non-forest ambassadors or the like... does that mean you can fill your giants up with, for example, forest ambassadors for that achievement?
Deathman.Kenshi Dec 4, 2014 @ 3:14am 
Yep all achievements work in Alt Mode since summer update making many of them much easier
Kas 大麻子 ❤ Hindu Kush Jul 9, 2014 @ 12:38am 
I don't know if it is a bug but so far I unlocked all Achievements in Alt-Mode though they explicitly said that you could not get them in Alt-Mode.