The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1,172 ratings
Drink Eat Sleep Bathe
File Size
2.776 MB
Apr 7, 2012 @ 4:58pm
Nov 17, 2013 @ 1:40pm
20 Change Notes ( view )

Subscribe to download
Drink Eat Sleep Bathe

+ Dawnguard compatible, not required
+ Hearthfire addon here:
+ Dragonborn addon here:

Nexus version:

Encourages the player to drink, eat, sleep and bathe to stay effective in combat.

This mod is customizable through an in-game menu system. To access it, cast the "Adjust Needs" Power on yourself. The power allows you to enable or disable your needs - hunger, thirst, tiredness and cleanliness - individually. You can also adjust the rates and thresholds for each and optionally remove the spell entirely once you have finished configuration.

Most recent changes:
July 20 - Revision 17 (preview:
+ Added MCM support, awards free soap, water bottle and wash cloth upon update
+ Added ability to change Sleep parameters to match Hunger/Thirst/Dirtiness (not shown in video)
+ Corrected issue where soaps gave incorrect bonuses
+ Corrected issue where animation sometimes caused teleportation
+ Shortened the names of the soaps to fit more neatly in the inventory screen
+ Corrected spelling mistake for "Scent of Lavender"
+ Changed some properties of special water bottles slightly
+ Changed default settings to uniformly be 'off' instead of some 'on' and some 'off'

Every game hour that passes will cause you to grow slightly hungrier, thirstier, dirtier and more tired.
You may enable or disable needs and animation-play-back at any time.

** Tiredness is enabled by default. Hunger, thirst and cleanliness are disabled by default. **

Eating foods, drinking liquids, sleeping in beds, and washing yourself in water will reduce your hunger, thirst, tiredness and dirtiness respectively. Different food items will restore you by different amounts and each item will indicate their abilities in their descriptions. For example: Large, cooked foods will restore large amount of your hunger. Small foods, like apples, will restore only a small amount of hunger.

- Full: Health and Magicka recover 10% faster (default 12 hours)
- Not Hungry: Your performance remains unaffected (default 24 hours)
- Hungry: Health and Magicka recover 50% slower (default 24 hours)
- Starving: Health and Magicka no longer recover until you eat enough food to revert to "Hungry."
+ Corpses will greatly reduce hunger for Werewolves and cannibals.
+ Vampires do not require food.

- Quenched: Stamina recovers 10% faster and shouts recover slightly faster (default 12 hours)
- Not Thirsty: Your performance remains unaffected (default 24 hours)
- Thirsty: Stamina recovers 50% slower and shouts recover much more slowly (default 24 hours)
- Dehydrated: Stamina no longer recovers and shouts recover drastically slower until you drink enough liquid to revert to "Thirsty."
+ Corpses will greatly reduce thirst for Werewolves and cannibals.
+ Vampires do not require water.
+ Inn Keepers now have a chance to sell inexpensive River Water and Spring Water if you prefer not to drink alcohol.
+ You can refill water bottles by standing in water and using the Empty Water Bottle.

The original Bethesda sleeping perks are left mostly intact.
When any of the normal sleep buffs expire they will bring you to the "Not Tired" state.
- Not Tired: Your performance remains unaffected. This progresses to "Tired" after 12 hours without sleep.
- Tired: All skills improve 15% slower. Attack damage is reduced by 15%. Spell effectiveness is reduced by 15%. This progresses to "Exhausted" after 24 additional hours without sleep.
- Exhausted: All skills improve at a 30% slower. Attack damage is reduced by 30%. Spell effectiveness is reduced by 30%. This lasts until you get some sleep.
+ Werewolves and users of the Lover Stone do not receive the Bethesda sleeping perks. They proceed directly to "Not Tired" when sleeping.

- Clean: Speechcraft is 10% more effective
- Not Dirty: Your performance remains unaffected
- Dirty: Speechcraft is 15% less effective and you appear dirty
- Filthy: Speechcraft is 30% less effective and you appear filthy
+ To clean yourself you must be standing in water or swimming when you use your Wash Rag. Washing requires soap.
+ Various soaps can be crafted from Troll Fat and various flowers at a cooking pot.

- If you experience problems after upgrading (like becoming Well Rested and Exhausted at the same time) you need to use the following console commands to recalibrate the variable tracking:
help "TRRBDrinkEatSleepBatheQuest"
stopquest XXXX4366
startquest XXXX4366
(where XXXX4366 is the ID given to you from the 'help' command)

- New food and drink items introduced through mods will not replenish your hunger or thirst.
- Mods that remove or add water assets may prevent the refilling of water bottles and bathing. In some cases, putting this mod after any water mods in the load-order may help.
- Mods that alter Vampirism/Werewolves may prevent this mod from detecting you as a vampire/werewolf depending on what parts of the scripts are altered.
- Mods that alter Sleep may prevent you from resting and/or getting tired.

Please note that if you wish to uninstall the mod you should disable all effects before doing so through the "Adjust Needs" spell or MCM.
Failure to do so may unintentionally cause negative effects to persist on your character even after the spells causing the effects are removed and no longer listed under "Active Effects."
This is due to a known issue with the CreationKit:

All script source code should be included in the .bsa
Everything added may be found in the CreationKit by filtering for the prefix "TRRB"
Please feel free to edit/translate/learn from/redistribute this mod or any part of it.
Popular Discussions View All (4)
Sep 18, 2016 @ 9:58am
Can't refill my bottles
Jan 12, 2016 @ 2:33pm
What is the mod you are using in the pictures
Check Your Context™
Oct 17, 2017 @ 2:43pm
Accessable product
< >
Alvin Feb 19 @ 11:40pm 
Update, the animation is some how looping. The only way to stop it is by jumping or drawing weapon which is weird. Am I did wrong in instalation or it created that way. Can you fix it?
mannd1068 Feb 4 @ 10:31am 
None of the animation are working for me and I can't refill the water bottles. Everything else is working fine. Any hints. And yes, Animations are on for eating, drinking and refilling.
Alvin Jan 28 @ 5:39am 
The mod is great. It makes those foods, drinks, and bed to be more useful.
Tekky Jan 24 @ 9:57am 
Very nice. I like the fact that the mod is customizable, so I can make hunger and sleep only effect me. Having all four is just to many things to worry about + other realism mods.
Yellochicken Jan 21 @ 10:07am 
"Not Tired: Your performance remains unaffected. This progresses to "Tired" after 12 hours without sleep."
-Soooo, the characters are like 5 years old?
Rooster Oct 17, 2017 @ 2:37pm 
this is a fucking cheat , rip off
Volvator-Wannabe Oct 8, 2017 @ 4:52am 
Can you change the tankard to a goblet?
(G.A.G.O.) Digiolette Sep 21, 2017 @ 7:43am 
last one i swear. if you agree and willing to commit to the sims need indication bar mechanic, make it so that if a need indication bar completeley runs out, the (sim) will either die of starvation or dehydration, lack of sleep, or if the toilet need indication bar runs out, ruin your armor and boots, increasing the cleanliness decay, by. well. doing either number in them, adding the requirement for you to take them off, and dropping them in water to clean them. let me know if you're into it, and willing to add it. P.s. if anything needs to go as a final toilet need indication message, it should be (crowning) with before that, (releaved), then (digesting), then (flatulent), because. well. you know, so, maybe best to add bathrooms to inns, and playerhomes etc XD
(G.A.G.O.) Digiolette Sep 21, 2017 @ 6:24am 
also. just to make it even more sims, XD could you add the need to go take a shit? imagine yourself sneaking somwhere, and all of a sudden you notice your toilet need indication bar went really low, the text you need to go appears, and you think "oh for F sake not NOW" and add fart noises (if possible) that would alert enemies, to make it even more inconvenient. haha i can see it already XD
(G.A.G.O.) Digiolette Sep 18, 2017 @ 4:10pm 
could you make indication bars simulair to the health/magicka/stamina bar, but than make them act like those in the sims, so that you easily see when to eat sleep etc?