Starbound

Starbound

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Vanilla Dash ++
   
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Jun 21, 2020 @ 6:29pm
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Vanilla Dash ++

Description
Fully compatible with Zerotap Dash!
But if you don't use that, you can just double tap Up instead.

Dash
Adds Chain Dash, which allows you to charge your normal dash with (DashKey) + (Up) or by double tapping (Up). This consumes 30 energy and 'stores' a dash until you leave the world or execute a dash. You can store up to 3 chains, meaning your dash length will double, triple, or quadruple when next executed. Activating the secondary ability puts you into dash cooldown.

Air Dash
Adds the Vertical Axis Dash ability. You can use VAD to curve your trajectory mid-dash or to dash diagonally. Press (Up) or (Down) during your dash to curve, or press (Up) or (Down) as you execute your dash to perform a Diagonal Dash.

Blink Dash
Adds a targeted teleport ability which costs energy to perform. Aim your cursor where you would like to go and press (DashKey) + (Up) or double tap (Up). You cannot teleport into solid foreground blocks but liquid, air, and platforms are okay.

This can get you into or out of danger; for instance falling in core lava is not a guaranteed death sentence + loss of inventory, but on the other hand you can teleport outside of your ship. FYI, in vanilla Starbound it has gravity so you will fall. You'll need to beam down or you will die after a while. If you are parked in space and can't beam down this means you will die and lose your dropped items. So be careful. I also don't really recommend using it in missions as you can bypass checkpoints and make weird things happen.

Sprint
Adds the Adrenaline Rush utility ability to Sprint. Press (DashKey) + (Up) or double tap (Up) to gain a boost to speed, jump height, and reduce fall damage by 50% for 8s. Cooldown for AR is 12s. The boost to all 3 stats stacks with other buffs and mod added abilities (So Felin take 25% fall damage with AR active for example). Sprinting while AR is active further increases speed. I guess it wouldn't have much point if it didn't, right?

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Feel free to use these scripts as a base or wholesale in your own mods. You can apply these effects to many tech mods as-is and they will work.

If a mod uses custom scripts for their dashing techs, these files MIGHT work sometimes without issue, but more than likely are not going to invoke the special content of the custom scripts. The Air Dash's VAD is a little more intrusive on the script than the other 3 abilities so custom scripts like say Air Blink techs will probably break.

If you are trying to make such a patch and need help let me know. And remember, I will probably just go ahead and make a PlusPlus mod for the tech mods I support with Zerotap Dash at least.

Have fun!

GOG Version: https://forums.playstarbound.com/resources/vanilla-dash-techs-plus-plus.5525/