Polyville Canyon

Polyville Canyon

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Polyville Canyon - The Basics
By Henagames
Get started with the basics in Polyville Canyon!
Welcome to Polyville Canyon!
You find yourself arriving at a charming little train station just outside of Polyville City. The local construction company, Polyville Construction, has hired you to do all of the work, and you agreed because you are probably going to make a TON of money doing this. And besides, it sounds fun!

Your Goal
Your ultimate goal in Polyville Canyon is to have fun and build whatever town you want to build! But more specifically, your goal is to build a large flow of income via Train Tickets in order to do that! To do this, you must place buildings, roads, and decorations all over town. The more you build, the more you will earn. The more you earn, the more you can build!
Requests & Goals
Throughout your time in Polyville Canyon, there are two different types of objectives: Neighbor Requests and Goals.

Neighbor Requests
Neighbor Requests are objectives given to you by individual Neighbors in town. The first handful of requests are given by Sam the Foreman and focus on tutorial-type requests such as moving the camera, placing your first building, and checking out first-person mode. Neighbor Requests are automatically assigned and engaged during the tutorial.

When the tutorial-type requests are complete, Neighbors from town will start making their own requests. These can be anything from building a specific type of building, having a certain number of residences, or earning a certain amount of income. These requests are not automatically assigned so you may engage with them when you are ready to take it on.

Neighbor Requests typically award Income and XP for completing them.

Goals provide ongoing targets to reach. Goals typically have targets to reach a certain number of residences, commercial buildings, meeting neighbors, completing neighbor requests, and more.

Goals can be viewed by selecting the checkered flag icon top-right. You can also view all of your completed Goals within this panel.

Completing Goals grants "Polyville Perk Points" that you can use to buy Polyville Perks, discussed later in this guide.

Buildings & Decorations
The construction company provided a catalog of all of the available buildings and decorations they know how to build. Building one is as simple as clicking on the item picture and moving it to the spot you want to put it!

With the Item Catalog open, you can browse through 7 main categories:
  • Residential Buildings
  • Commercial Buildings
  • City Services
  • Decorations
  • Objects
  • Monuments
  • Roads

Click here to view the entire Item Catalog.

Item Info
Every item has a description, cost to build, XP reward, level requirement, and the income bonus the item provides. You can check the details of each item from the item catalog.

When you place an item in your town, a duplicate of the same building will automatically spawn (if you have enough money) to save you the trouble of opening the catalog again. Sometimes, you will find that you want a row of houses, or multiple trees.

Items are placed piece by piece in Polyville Canyon. This includes every section of road, every decoration and every building. Placing items will snap to a grid, by default. You can adjust the snapping level by pressing 1, 2, or 3 on your keyboard while holding an item.

1 = Default snapping (5 units)
2 = Medium snapping (2.5 units)
3 = Detail snapping (1 unit)

Item Limits
You can have as many of each type of building or decoration as you want. If you want 10 Town Halls in your town, well that's up to you! There are no limits to the number of each item you can build.

Selling Items
You can sell anything that you've purchased, but at a discounted rate. Typically you will receive 75% of what the item is currently selling for.
Train, Income, and Time Controls

The Train is the main source of income in Polyville Canyon. Income is based on the current Ticket Price, the number of Train Passengers, and a few other modifiers including happiness levels, owned perks, and available Neighbors.

The Train arrives twice a day, or every 6-hours of in-game time (not 6 hours real-time).

Every building or decoration you build adds a modifier to your income. These modifiers are:
  • Increased Ticket Prices (Residential & Commercial Buildings)
  • Increased Number of Train Passengers (Services and Monuments)
  • Increased Happiness (Decorations)

Placing buildings and decorations is the only way to increase your overall income, and the more you build, the more you earn!

Time Controls

The Train arrives twice a day and you can speed up time in Polyville Canyon anytime you wish. There are three speed levels: Normal, 2x and 3x speeds.

There are no real-time waiting periods in Polyville Canyon. The only "timer" in the game is the one that waits for train arrivals; however time can be sped up to shorten the wait time to just a couple of minutes.
XP and Leveling Up
You will earn XP for every building you place, every objective completed, and every time the train arrives! You will need to earn XP in order to level yourself up. Every level will award you with new Neighbors, Buildings, Decorations, and sometimes new Locations! Keep leveling up to unlock all of the available items and locations to really expand for the Neighbors!

There are 20 unique and colorful Neighbors found in Polyville Canyon. At the beginning of the game, only 2 are available to view on the train station platforms and walking around town. These first two do not provide any specific income modifiers; however, every Neighbor from level 2 and up provide unique modifiers!

Neighbor Modifiers include:
  • Decreased cost to buildings and decorations
  • Additional income from train arrivals
  • Additional happiness or XP

Once you have enough roads in your town, you will start seeing Neighbors walking around town. Which Neighbors are walking around depend on your current level. You can interact with each and every Neighbor by clicking on them directly, or selecting them in the "NEIGHBORS" UI on the left under the Train Clock (see below). Selecting a Neighbor for closer inspection allows you to learn a little about them including their name, the modifier they are providing, and what's on their mind that day!

The Neighbor UI
Located under the Train Clock. Click the "NEIGHBORS" button to expand the list of active Neighbors walking around town. You can click on any Neighbor avatar and go directly to their details.

Neighbor View
After selecting a Neighbor either with the Neighbor UI or by clicking on them directly, you will be transported to ground-level and face-to-face with the Neighbor where you can learn their name, the modifier they provide, and their thoughts of the day!

Neighbor Happiness
Happiness is simply a measure of how happy your Neighbors are. Decorations are the only items in the game that provide happiness to the Neighbors , and the amount needed to keep them happy is based on your current XP. The higher level you are, the more Happiness you will need to keep the meter at 100%!

Keeping your happiness meters high provides a significant income bonus when the train arrives. While it's extremely helpful to have these bonuses applied, keeping your happiness meter up is not required! Having a low happiness meter does not negatively affect anything, but you will lose out on some the increased income bonuses.

Economy and Disasters
No bad things ever happen in Polyville Canyon, and that includes earthquakes, tornadoes, floods, or fires! No burglaries to worry about, and no crime rates to monitor! There are no electrical grids to establish, and no sewage waste to pump into the rivers.

Polyville Canyon's economy is already perfectly balanced, so you don't have to worry about setting taxes on different types of zones, or enacting government polices to stop workers from striking. The Neighbors in Polyville Canyon are just happy to be here and will gladly fork over their money for another Train Ticket!

Don't sweat the details, just build your dream town and give everyone a nice place to live and work and they'll thank you for it!
There are multiple locations to build in Polyville! Level up to unlock new areas to play.

Each location has a unique terrain providing a little challenge for your layouts, however, there is always enough room to make it look beautiful!

There are also specific buildings and decorations to unlock by visiting each location that you can then use in any other location, so make sure to visit as soon as you can!

Polyville Canyon
You will begin in the expansive Polyville Canyon area that gives ample space to stretch out and build a budding town for the Neighbors.

Polyville River
At level 5, you will unlock access to Polyville River which has a winding river through the middle of town and a few hilly areas that can't be built upon. Bridges are introduced when unlocking Polyville River which you can use to build over water; however no other item may be built on the water.

Polyville Island
At level 10, you will unlock access to Polyville Island which is, well, an island! This location allows Neighbors to break free of roads and walk freely on the beach.

Polyville Perks
Polyville Perks provide another way to help you become a mega multi-millionaire builder extraordinaire!

There are 9 unique perks, each with 5 levels for a total of 45 perks to acquire throughout your game.

The following is a list of all available Polyville Perks:
  • Renovator - Decreases cost of all Residential Buildings by 5% (per Perk)
  • Commercial Magnate - Decreases cost of all Commercial Buildings by 5% (per Perk)
  • Decorator - Decreases cost of all Decorations by 5% (per Perk)
  • Public Servant - Decreases cost of all Service Buildings by 5% (per Perk)
  • Historian - Decreases cost of all Monuments by 5% (per Perk)
  • Objectifier - Decreases cost of all Objects by 5% (per Perk)
  • Conductor - Increases Train Income by $1,000 (per Perk)
  • Experienced Passenger - Increases XP earned upon Train Arrival by 50 (per Perk)
  • Experienced Builder - Increases XP earned for every item built by 10 (per Perk)

Polyville Perk Points
Polyville Perk purchases require the use of Polyville Perk Points. These points are earned by completing the on-going Goals as you progress through the game. Higher level Goals provide higher payouts of Polyville Perk Points, but higher level Perks also cost more.
Polyville Canyon is a PC-game with mouse/keyboard controls. Controller support is not currently supported, but will be included in a future release to be determined.

The controls reference images below can be seen in the Settings menu, or on the Pause screen while in-game.

Mouse Controls

Keyboard Controls