Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
CFE is being incorporated in stages (so far the pathfinding, rally points, RA2 style wall building and tile gap distance, and commando guard features have been added in, with the other features on the way at some point) into a new mod that also includes a RULES.INI file for you to be able to make your own tweaks if you desire to. The mod is called [TD] NCO + RULES, so don't feel like you have to give up on C&C Remastered just yet, at least try this new NCO mod out first...
just spent two hours in code for no reason. i built a new dll with some of the official update baked in, i may finish it off if i can, some of it requires some work and knowledge beyond mine, but, it still works as is
Game dev is my day job, so modding isn't really a hobby for me, it's additional work. I started this project because the harvester pathfinding was driving me mad, and I shared it because I felt others may be facing the same annoyances.
Now that I'm done playing the remasters (for now), I don't really have a vested interest in maintaining the mod. Though as it's open source, anybody else can pick it up and run with it if they like.
I see that this is at it's End already. How unfortunate. Well since I enjoy this game I will try and keep this updated with my own additions in my spare time.
As I don't know every change in code he made, I can't guarantee all the features will be maintained for future game patches/updates I should be able to keep mine updated with most features for future patches as long as the changes are well documented.