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Pretty much a microcosm of the base game. Short and to the point. Great used of negative space for hidden loot - something the main game fell short on.
2 points of criticism.
1) The elevator trap didn't work as i spotted zombies manually and killed them 1 by 1, which forced me to stay near the elevator while it was making noise. It was scary, but i don't know... Felt wrong.
2) Some combat areas could use dynamic music. The OST blasting my ears even when there's no one nearby and i'm just looting is distracting and so i would settle for killing everything first and THEN going back for loot, just because of that.
Размещение лута, его колличество, и прочее на высшем уровне!
https://youtu.be/A3bu_hfIICM