Tabletop Simulator

Tabletop Simulator

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Spirit Island - [By MJ & iakona]
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4, 5, 6
Assets: Scripting
File Size
Posted
Updated
2.670 MB
May 21, 2020 @ 12:37pm
Apr 12 @ 2:27pm
138 Change Notes ( view )

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Spirit Island - [By MJ & iakona]

Description
We strongly recommend you purchase the Handelabra Games created official Steam Game (at https://store.steampowered.com/app/1236720/Spirit_Island/), which is also available on other platforms, such as Android and iOS, to support the Handelabra team. Not only have they allowed us to have this mod available on Tabletop Simulator, but they have also created such a great digital version of Spirit Island, with features such:
-automated Invader Phases
-original dynamic music
-unique Presence for each Spirit
-online multiplayer accessibility (even cross-platform)
-and more

This is an unofficial Spirit Island mod of the Board Game "Spirit Island" by R. Eric Reuss, and contains Branch & Claw, Jagged Earth, Feather & Flame, Horizons of Spirit Island, and Nature Incarnate expansions.

Many features of this Spirit Island mod are scripted, and/or are quality of life features:
-Remaining up-to-date on errata'd changes (e.g. +1 Blight on the Blight Card due to https://querki.net/u/darker/spirit-island-faq/#!one-more-blight-errata )
-Optional "Exploratory" changes to the game, which are too speculative for offical Playtesting, however Eric is still interested in how it affects game play (reports can be shared in the Discord linked below)
-Automatic setup of the Island Boards
-Automatic setup of various Decks
-Automatic Fear Card gaining
-Automatic Difficulty calculation
-The tracking of Elements and Energy cost for the Power Cards played
-A helpful UI containing a Turn Order, any additional Adversary rules and much more
-Support for homebrew Spirits and Adversaries (see the notebook for a template)
-Randomisers for Adversary, Island Board layout, and Spirits
-Coloured Invader pieces to indicate any Adversary rules

This was based on Bone White's mod https://steamcommunity.com/sharedfiles/filedetails/?id=1396185597 also of Spirit Island, but with many improvements.

If you're looking for a place to find others to play Spirit Island, there's a discord just for that! https://discord.gg/G84zRCrJZa

---- Summary of the Game ----

In this game you play as vast Spirits guarding Spirit Island - which you inhabit - there are intruding colonists, who are attempting to harm the land, and your goal is to prevent that in whatever way possible. Spirits can do this through defending the land, directly attacking the invaders, asking the native "Dahan" for help, or even harming the land, to heal at a later date.

A key part of being these spirits, is learning new abilities, through the gaining Power Cards, and in the process Forgetting old Powers. This makes it so, by the end of the game, each player may have developed a brand new set of skills to work with.

The invaders actions are fairly predictable, each turn they perform three steps, harming the land, building new Towns/Cities, and then finally Exploring further into the island, due to this pattern, players are able to develop strategies in advance.

There are adversaries which you can choose from to make the invaders a greater threat - currently there are seven, Brandenburg-Prussia, England, Sweden, France, Habsburg, Russia and Scotland, based on an alternate history set in the 1700/1800s - these add different features to the game, spicing it up for players who want a challenge.
Popular Discussions View All (7)
16
Mar 28, 2021 @ 1:47pm
Adding Deso's Custom Adversaries
Deso
2
Apr 6, 2024 @ 5:56pm
Some spirits do not load their textures
aaroncs1515
2
Dec 30, 2023 @ 4:40pm
Editing the mod files (custom balance changes)
Nukeorlas
667 Comments
Charles 17 hours ago 
I love this mod! I was wondering if there is a way to play the thematic boards with the balanced art? It is an option in the Handelabra app and it makes playing thematic so much better. Is there a setting I am not seeing here to do the same?
iakona  [author] Apr 15 @ 1:17pm 
@phantos138 the fear deck intentionally doesn't stack and instead splayed out in a hand. that's because folks like to know how many cards until next terror level and if you're playing with Russia when those extra invader cards are coming out
phantos138 Apr 15 @ 6:49am 
Fear deck is tearing and not stacking during setup
Zoyarox Apr 14 @ 6:21am 
@WarriorScout245
There is also an issue with elements. Your spirit might have another location for presence or at least something the game interprets as such, thus not properly recognising your energy track (at all, apparently).
For elements, this happens if you have an area of one or multiple fields like Serpent's special rule. The elements on their track are gained even if they are still covered (because those additional presence locations for some reason shift where they are placed on the presence tracks). Of course it's fixable with the in-game editor, though needs to be done for every iteration.
girl who kisses girls Apr 12 @ 10:50am 
thank you! I like using splitscreen view to see my mat while looking at the board but of course I can't click on UI buttons lol. the energy counter and picking powers also have this issue but the former has a hotkey at least. this'll make everything sooo much easier

I'd also love to be able to keep "third hands" like Dances Up Earthquake's impending cards and Fractured Days Split the Sky's future sight elsewhere on the playmat, since at the moment it seems to continually reset them back? that may be a lot more complex though
iakona  [author] Apr 12 @ 9:18am 
@girl_who_kisses_girls thanks for suggestion, was very simple change, this will be included in next release
girl who kisses girls Apr 12 @ 8:58am 
is there a chance we could get hotkeys for gain and pay?
iakona  [author] Apr 2 @ 8:37am 
@Gudshaterskan the other variant 2 player layouts do exist in the game, you just can't see them. you'd have to pass in config data with the layouts set. in general the thinking was to only show the "official" listed variants from the JE rulebook

@WarriorScout245 so assuming you're creating the custom spirit using the spirit builder website, I'd recommend talking to the designer of the website for extra help or perhaps the custom content creator spirit island discord
hiddenpants Mar 29 @ 5:44am 
This an amazing mod
Thank you so much (:
Gudshaterskan Mar 26 @ 5:15pm 
First of all, thank you so much for this mod!

Would it be possible to add a 2-player "Coastline"-layout, as shown here:
https://spiritislandwiki.com/index.php?title=Island_Layouts

Or if this is already possible to create, how would one do it?