Transport Fever

Transport Fever

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Canadian National GMD GP9
Scenario: USA
Vehicle: Locomotive
File Size
57.492 MB
Apr 24, 2020 @ 9:38am
Apr 24, 2020 @ 6:35pm
2 Change Notes ( view )

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Canadian National GMD GP9

Features and Information

  • Introduced: 1955
  • Production ends: 1980
  • Top Speed: 105 Kph (65 Mph)
  • Tractive Effort: 288 kN

Three paint schemes are included:
  • Canadian National Green & Gold (1955 - 1960)
  • Canadian National "Wet Noodle" (1960 - 1980)
  • Canadian National "Tiger Stripe (1960 - 1980)

After seeing success with the earlier GP7 model, Canadian National would order a total of 349 GP9's. Unlike most American railroads, Canadian National's GP9's were built by EMD's Canadian subsidiary General Motors Diesel (GMD) whose plant was located in London, Ontario. While built as road switchers, the GP9 found many uses on Canadian National, from freight to passenger service. While not represented on this model, passenger-hauling units were built with steam generators which resembled torpedo tubes on the roof of each locomotive. They would commonly pull short-haul named passenger trains such as The International between Toronto and Chicago. Like most high hood GP9's, Canadian National opted to run them long hood forward most of the time, and this is represented properly in-game. While construction on the GP9 started at EMD in 1954, it began at GMD a year later in 1955.

In 1960, Canadian National introduced a pair of paint schemes that would be precursors to the one they use now. Both the "Tiger Stripe" and "Wet Noodle" schemes were common during the 1960's - 1980's. During this time most GP9's were relegated to freight service as newer locomotives were produced. Starting in 1980, Canadian National began a massive rebuild program of their GP9's. The rebuilt locomotives would have short hoods and run short hood forward and be used primarily for yard switching.

This mod includes asset versions of each locomotive, as well as multiple unit versions for double-headers.
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Sgt.Johnson May 10, 2020 @ 6:03pm 
@Thad. It could be the start year. My game is 1960, the green engine start date is 1955. I don't think it should even show up in my game.
Sgt.Johnson May 9, 2020 @ 12:52pm 
It's strange. The other CN engines work, just the green one causing CTD.
Thad  [author] May 9, 2020 @ 12:32pm 
I'm afraid I can't help with that as I can't find the problem on my end. Hopefully it may just be you, and not a problem with the mod itself as I can't see why it would cause a crash to desktop with no message.
Sgt.Johnson May 9, 2020 @ 11:04am 
I don't get a message. When I buy a train with the older green CN engine, the game will CTD as soon as i unpause the game.
Thad  [author] May 9, 2020 @ 8:35am 
@Sgt.Johnson What's the error message say? I just re-tested every bit of this mod and didn't get a crash
Sgt.Johnson May 8, 2020 @ 9:47pm 
This crashes my game?? CP version is fine though
james.walster Apr 27, 2020 @ 1:09pm 
good, been a while since a new mod has been added to tpf1, I still use occasionally because it has more mods that I need