This is a concept or project early in development

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Platforms: PC, Mac
Languages: English
Players: Single-player
Dec 18, 2013 @ 10:08pm
Dec 30, 2013 @ 7:08pm
Recent Announcements View All (3)
Grave Will be at The Mix 2014!
Grave to Introduce Crafting
The Game
Grave is a first person, open world survival horror experience. Survive the night with a arsenal of defensive tools, and explore an ever-changing world filled with frightening creatures. Grave is a hybrid of environmental exploration and combative horror, creating constant tension as the player balances exploration and survival.

Dynamic Reality
In the world of Grave, things are not always as they seem. Explore a surreal, lonely wasteland by day, and fight off hideous creatures after the sun sets. With each passing day, the world changes around you. Presenting not only new threats, but new locations to explore.

Light Is Your Only Weapon
In Grave, darkness brings terror, but not hoplessness. The world of Grave is scattered with tools that can be used for protection. Ward off creatures with flashlights, placeable lanterns, gasoline fires, portable generators and more. Grave is about survival, so no tool is a strictly intended for offense. Multiple uses of tools allow players to decide how best to survive the night.

Procedural Survival Horror
In typical horror games, play is carefully scripted to produce the horror. In Grave, the experience is primarily procedural. The dynamic day and night progression presents an ever present, unpredictable danger. Creatures appear in unpredictable ways and are driven by a complex AI designed to keep tension high. Items, weapons and even locations are generated procedurally, ensuring that the experience will never be the same twice.

  • Unique day-night gameplay woven into the experience - split gameplay between surival and exploration. Fear the night, hope for day.
  • Highly procedural world. Not only are the creatures unpredictable, but so are the environments. Each night produces changes to the surreal landscape of Grave.
  • Multiple characters and stories to explore, each with their own sets of challenges and experiences
  • Frightening AI creatures see and hear you, with complex behavior to stalk you. You are the hunted, not the hunter.
  • Over 8 Unique tools for defending yourself against the creatures of the night, including matches, flashlights, flares, generators, fire and more.
  • Craft new resources using items found in the environment. Build up your defenses or create unique items for combating the creatures of the night. Just be sure to watch your back...

Our Plan
Grave is being developed entirely independently by avid horror and survival horror fans. It has been in development as a prototype since the Global Game Jam in January 2013. We have been committed to provide constant updated, playable demonstrations of the prototype that we have made available at We are now seeking to build a full game, expanding tremendously on the original concept. Updates will be provided frequently and we are hoping to receive feedback from the community, to see what they would like to see out of a game like Grave.
Popular Discussions View All (1)
Jan 8, 2015 @ 11:41am
Need music?
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OcelxT Apr 19, 2017 @ 5:13pm 
Is this still happening or is it canceled? I really wanted to play this and I came from Markiplier.
The last comments are from 2016.. ;-;
Tristan Parrish  [author] Oct 5, 2016 @ 1:28am 
Thanks flp! I'm glad you're excited about it. :)
Ari Oct 3, 2016 @ 10:03am 
I love this game this is perfect shoot for me :D I want to play this realy good job I like this game 10/10
Tristan Parrish  [author] Sep 20, 2016 @ 7:49am 
Thanks so much! I actually have a lot to update about here. It's going to be up in a little bit!
Ahzidal of the Abyss Sep 20, 2016 @ 7:13am 
That's amazing! I pray for this project's success in the near future. Looking forward to more of your awesome work.
Tristan Parrish  [author] Sep 19, 2016 @ 11:20am 
Thanks Abysswalker! We have a bit of information related to Grave coming soon so we will definitely update you as that comes together!
Ahzidal of the Abyss Sep 19, 2016 @ 12:45am 
I'd definitely buy this game whenever it's complete. Please don't let go of this project. It has great potential.
maks9 Jun 26, 2016 @ 6:27am 
good game
Tristan Parrish  [author] Apr 14, 2016 @ 1:36am 
Zotrov, the game is still in development, but we will keep in touch about the game and provide more information about it as we get closer to a launch. We're trying to find out a good stategy for release and we hope we can get something up there soon. Thanks for your interest and we will say more as we can!
Tristan Parrish  [author] Apr 14, 2016 @ 1:33am 
Hey Nobody! Thanks so much for the kind words, I'm glad that you think the game sounds good. We have not in fact given up, and we are building a bigger, better experience than we had previously anticipated. The game is definitely taking more time, but I think it is going to be worth it!