RimWorld

RimWorld

37 ratings
Incident Count Multiplier (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
354.804 KB
Mar 31, 2020 @ 1:14pm
Dec 26, 2025 @ 10:54am
9 Change Notes ( view )

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Incident Count Multiplier (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
1003 items
Description

Update of mlphs mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1760656500



[discord.gg]
[github.com]



Multiply the frequency of random incidents caused by Storytellers.
Multiplier rate can be set to fluctuate according to elapsed days.

This mod uses Harmony.


Adding and removing this mod may be safe.
Setting to extreme value(x100 for example) may output error. but it seems to work.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: storyteller, frequency
18 Comments
Mlie  [author]
Oct 15 @ 3:04am 
@HERSA Should work
Oct 15 @ 2:57am 
This work everythink mods? Events and more?
Dec 21, 2025 @ 6:40pm 
This mod looks great! Love this mod.

If you are willing, I can assist you in translating it into Simplified Chinese. The relevant translation suggestions have been written to GitHub issues.
Sep 28, 2025 @ 3:42pm 
This is the best mod I swear. putting the value 500% and the game becomes insane. 4 events or more happen EACH DAY :D :D Makes the game super fun. I finally managed to see the events that other mods were adding like from faction wars. This is brilliant !
Mlie  [author]
Jul 16, 2025 @ 6:39am 
@Rur Updating all my mods, see discord for progress
Jul 16, 2025 @ 6:37am 
1.6?
Jul 2, 2025 @ 9:03am 
amazing. i only wish there were more options under x1! amazing mod
Dec 27, 2024 @ 2:38am 
HOLY MOLY THIS IS WHAT AM I LOOKING FOR
Jan 14, 2022 @ 7:03pm 
Does this work with Better Random Incidents? cause that mod makes each incident kind a MTB of its own instead of a MTB of its parent category, so idk if it would work with this mod since its similar things being modified
Mlie  [author]
Mar 6, 2021 @ 7:24am 
@Headless Rainbow The texboxes had no error-checking whatsoever. But if I get the time I can add boxes as well perhaps