rFactor 2

rFactor 2

59 ratings
Beetle Race
File Size
298.431 MB
Mar 27, 2020 @ 2:23pm
Jan 1 @ 6:55pm
7 Change Notes ( view )

Subscribe to download
Beetle Race

Beetle Race was originally created by Murapi and Friends for rFactor. Converted and updated for rFactor 2. Liveries by murapi and jillnoy. This mod is a working project. Wet tires and rain features will be added in a future release.

Version 1.4
- UI Icons added
- IBL/PBR materials added
- Herbie livery added
- Many updates and details added

Version 1.3
- Fixed an issue that caused the vehicle to crash when making a pit stop.

Version 1.2 includes all new vehicle physics by Navigator!
- Soft, medium, and hard tire compounds have been added.
- 200bhp and 250bhp engine options added.
- AI improvements

Body and region templates can be found here. I will try to make a driver helmet template available soon. The driver suit is the standard ISI/S397 template.
< >
Brentwheels  [author] Dec 30, 2021 @ 8:48am 
Be sure to dis-engage the speed limiter. On a long straight you should get 160-200kmh depending on the engine option
schroeer.alfons Dec 29, 2021 @ 11:04am 
I love the beetle. But I do not understand why this well powered car stops at about 90 km.
Andrea1968 Oct 24, 2020 @ 7:16am 
Amazing!!!!!! beautiful painting :steamhappy:
FreerunnerOnLinux Jun 29, 2020 @ 2:45pm 
Nice car, have a lot of fun with it. Some minor issues are still there, like engine sound too synthetic and too quiet. But other than that, it's really cool.
PEDRA JUNIOR May 24, 2020 @ 10:00am 
Congratulations! Keep up the good work!
Melonbuster Apr 29, 2020 @ 10:00am 
Just purchased the game today, started browsing through workshop and found beetle race, i just had to give it a go , my first race , my first win , great stuff thank you for the hard work.
John Winter Apr 26, 2020 @ 12:07pm 
Now with the latest update, this car is going to be one of my favourites. Great job. :steamhappy:
djfil007 Apr 24, 2020 @ 10:21am 
Starting to feel lots better and having lots of fun with it now, keep up the good work. But can I ask, why is the max rotation (steering lock) so low (just under 400 degrees)? It seems really odd to me, especially after racing the Fusca (Beetle) in AMS & AMS2 which has a much higher steering lock.
Brentwheels  [author] Apr 22, 2020 @ 6:21pm 
@theShai24 The issue when pitting has been fixed. Thank you for letting me know!
Typhoon Apr 21, 2020 @ 4:48pm 
I have a lot of fun driving it at shorter tracks, but when I go into the pits for any reason the car sinks into the ground and starts falling from the sky rapidly, causing my FFB to go wild for the entire duration of the pit stop, causing me to fear for my wheels safety.