Cities: Skylines

Cities: Skylines

2,466 ratings
Automatic Pedestrian Bridge Builder V2.0 [Beta]
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File Size
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0.676 MB
21 Mar, 2020 @ 9:20pm
14 Sep, 2022 @ 11:42am
32 Change Notes ( view )

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Automatic Pedestrian Bridge Builder V2.0 [Beta]

Description


Automatically builds pedestrian bridges over and also tunnels under junctions/roundabouts/roads. (and disables pedestrian zebra crossings if TMPE is present).
Also able to connect alleys to main roads (see screenshots).



Usage instructions
1- select your desired pedestrian path
2- select Pedestrian Bridge Icon (See screenshot)
3- Click on a road, junction, roundabout or alley end
OR
1- Press Ctrl+B (you should first quite other tools )
2- Click on a road, junction, roundabout or alley end

Related mods
- Traffic Manager to ban Pedestrian crossings when the bridge is built
- Hide Crosswalks Mod to visually hide zebra crossings when disabled.
- Automatic Roundabout builder to build roundabouts.
- Move It! to move around the built pedestrian bridges if necessary.
- Undo It! to undo Pedestrian bridges
- Unified UI to to have a visible UI button

New features
- more precise paths particularly at angled/curved corners.
- support for roads that split before connecting to roundabout.
- CTRL+B (configurable) and tool button now toggle the pedestrian bridge tool (enabled/disabled). It only works if you quite other tools (except NetTool, BuildingTool, RoundaboutTool)
- tool cursor changes when tool is enabled and hover is valid.
- the overlay is now yellow.
- pedestrian paths to connect alleys to main.
- T junctions and roundabout with angle >= 180 are now supported.
- make space when roundabout entries are too close to each other.
- add support for curved roads
- support for more roundabout shapes such as Elliptical or square.
- moved tool button to Paths panel
- More precise pedestrian paths.
- you can select different paths.
- you can build tunnels / pedestrian subways


Future plans
- styles
- options
- visualization.
- take into account maximum slope and terrain heights.
- optimizations.
- guide messages


How to report Problems
What to include
- what where you doing when the problem happened
- what is the problem.
- what do you expect
- output_log.txt and PedestrianBridge.log
- screenshots
Where to report
- in the comment section bellow
- On DISCORD [discord.gg]
- comment on this GITHUB ISSUE[github.com]
- you can attach logs to one of the above links or a place of your own choosing but I do need logs.



Source code: Repository[github.com]

Notes
To avoid hot key conflict with mods like move it mod, I have limited the scope of CTRL+B activation hot-key. you should quite other tools for the shortcut to work. You do not need to exit NetTool, BuildingTool or RoundaboutTool.
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383 Comments
loJF 5 Jul @ 11:55am 
sometimes i cant get this to load i got to unsubscribe to all my mods and start with this one first to get it to work
嗜血丨龙少 25 Jun @ 7:17am 
自动人行天桥和隧道
꧁Elda꧂ 16 Jun @ 7:44am 
hello, the update of the mods, it will be when
Grisgris 13 Jun @ 11:19am 
Does this mod work with current build?
Carbonmutant 11 May @ 1:14pm 
Is there a way to get this into the asset editor?
Harry_Robinson1 8 May @ 3:04pm 
Wait actually it's network anarchy, not multitool.
Harry_Robinson1 8 May @ 3:00pm 
Use Network Multitool and disable collision
turret001 20 Apr @ 4:11am 
Thank you for the mod, but I was wondering; how would I stop buildings from despawning when I build a pedestrian bridge? Does anyone know like a snap-on-road kind of bridge that doesn't cause builds to despawn?
RA.cockcrow 12 Apr @ 12:15am 
this mod can use now
xceratpasa 6 Apr @ 9:34am 
is this mod work with new update?