Tales of Maj'Eyal

Tales of Maj'Eyal

44 ratings
Talent Point Planner
File Size
0.127 MB
Dec 11, 2013 @ 3:01pm
Nov 19 @ 7:32pm
39 Change Notes ( view )

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Talent Point Planner

The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog.

NOTE: Contrary to what the picture above may suggest, this addon makes an effort to show you only talent point sources that it can confirm you've already seen with at least one character, to avoid spoilers.

FAQ: The planner isn't letting me include a talent point source that I know about.[forums.te4.org]

Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite.

TE4 forum discussion thread for this addon[forums.te4.org]
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ThatWhichIsMe  [author] Oct 30 @ 6:46pm 
@Rougheredge. Ah, okay. When it's released, I'll investigate adding support for it. In the meantime, release 10.7.1 adds support for the Corruption/Hexes tree as you requested.
Rougheredge Aug 5 @ 6:10pm 
The Exarch is a race evolution that will be added in Lost Lands, it hasn't been added yet.

It's basically going to be a counterpart to the Lich.
ThatWhichIsMe  [author] Aug 5 @ 5:23pm 
@Rougheredge: Ah, I didn't know about the Corruption/Hexes tree from the Fall of Zigur quest; that will be supported in the next update, along with 1.7's new Lich evolution. The Technomancer evolution should already be supported, assuming you've unlocked it. I can't find any information about the "exarch" evolution you mention.
Rougheredge Jul 25 @ 6:40pm 
Very useful, I love it, but it doesn't seem to include the Corruption Hexes category you can get from the corruptor. I can't say whether any other source is missing, but it seems pretty all inclusive.

It might not hurt to have the option for it to include categories from evolution prodigies at some point, like the technomancer trees and the upcoming lich and exarch evolution trees, but I can imagine that would be a pain to code.
ThatWhichIsMe  [author] Jun 14 @ 1:20pm 
@rambo50: Yes, only addons that are installed and enabled when you create a character are used with that character. There is a way to edit a savefile to add an addon to it retroactively; it doesn't work for all addons, though, and I have no idea whether it would work with this one.
rambo50 Jun 3 @ 1:41pm 
hmm, it seems to only work if you create a new character. or is there a way to make it work on existing characters ?
rambo50 Jun 3 @ 1:30pm 
how do use the mod ? I pres alt + shift + g but nothing happens. or how can you change the key ?
Abuductor Feb 25 @ 11:35am 
@ThatWhichIsMe Much appreciated. I actually dropped ToME for a while, since my RSI started acting up again, but I'll be sure test it out when I can.
ThatWhichIsMe  [author] Feb 6 @ 7:20pm 
@Abductor: Release 10.6.1 should fix your reported bugs. We Apologize for the Delay.™
ThatWhichIsMe  [author] Jan 28 @ 4:55pm 
@Abuductor: Must have missed all those changes. I'll look into it.