RimWorld

RimWorld

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EM Insects And Plants (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7
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969.091 KB
Mar 17, 2020 @ 1:15pm
Oct 13 @ 11:19am
9 Change Notes ( view )

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EM Insects And Plants (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
1003 items
Description

Update of Moshs mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1341003138



[discord.gg]
[github.com]



Tired of your prey escaping into the jungles with only a bullet wound to show for it?
Wonder why your colonists complain of hunger when the ground is teeming with life?

Look no further - introducing: Insects and Bugs!

Harvest creepy crawlies for use in textiles, food, drugs, medicine, poisons...
Ants, beetles, spiders and more await!


This mod is intended to add a bit of depth to very early/tribal gameplay by offering some new drugs and much needed medicine, along with a new textile and meat food source.
So grab your blowguns and let's go!


If you like this then check out the other mods in the Early Man pack for tribal fun and frolicks!
https://steamcommunity.com/sharedfiles/filedetails/?id=1342138383



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| jungle survival, insect harvesting
20 Comments
Feb 3, 2025 @ 6:05am 
I can't find the Creeping Willow anywhere, build menu or the Growing Zone menu. Even after all research is done. Help please?
Jan 22, 2024 @ 3:08pm 
has the issues with this mod been fixed? I'd like to try it but I'm not sure it's a great idea atm?
Nov 7, 2022 @ 5:37pm 
hi Mlie! greetings to you, saviour. could you maybe update this gem a bit please, i noticed pawns still not keeping focus on their tasks when ordered, they collect 1 grub and proceed to do something different. also i noticed, the silk loom cant be used if "better cloth production" is loaded before this. if its loaded after this, that mods loom will have the same bug instead. also the buildings arent movable, that´d be convenient^^
also pls buff autovim ants/powder a bit, let the recipe cost half(u need lots and lots of it),
and i think the witchbreath tincture´s effect takes too long to wear off, and i´d increase the recipe cost and sellprice for those. also, wild creeping willows pls!
Nov 2, 2022 @ 5:52pm 
I have tried this with no mods but the DLCs and the bills menus come up empty even with all research, has this come up before?
Jan 26, 2021 @ 1:30pm 
I was wondering why the creeping willow tree wasn't working for me. I could plant it and let it mature so I could harvest it but all I get from it is wood instead of the tarantulas
Dec 9, 2020 @ 3:31pm 
Original creator here - I've updated this and am in the process of requesting this version be updated so that the creeping willow tree will be available again. Also a couple of fixes with grammar etc. And yes the moths never getting full is certainly a feature!!!
Nov 21, 2020 @ 10:26am 
@PistFissed & the11thOctopus - The mod your looking for is animals logic (it is the one with the egg setting, and many others)

https://steamcommunity.com/sharedfiles/filedetails/?id=1098354593
Nov 8, 2020 @ 8:52am 
I'm the only one who can't make creeping willow ?
Oct 20, 2020 @ 1:48pm 
Thanks @PistFissed, I will check my settings
Oct 15, 2020 @ 2:55am 
@the11thOctopus That reminds me of a mod that I have installed but can't remember the name... it did some quality-of-life improvements, including changing all unfertilized eggs into chicken eggs. I know that could be turned off in the settings.

Don't remember the mod (won't be able to play for a couple days), but maaaaaaaybe that would help.