DayZ
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COCAs_NoVehicleDamageMOD
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Type: Mod
File Size
Posted
Updated
7.073 KB
Mar 16, 2020 @ 6:46pm
Jul 13, 2021 @ 4:36am
13 Change Notes ( view )

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COCAs_NoVehicleDamageMOD

Description

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The Mod itself works like this:

  • There is no speed limit, you can have a crash and nothing will happen to you or your car.

  • Even if you are a bad shifter you still wont damage the car/engine with that

  • No Engine damage from RPM.

  • Not possible to get Red or Yellow Engine damage from collisions

  • Zombies and Animals can get run over by a car

  • Players cant get run over by a car

  • Players also wont take damage if entering or leaving a car when its on/running

  • Vehicles can still be damaged if shot


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Server Owners:
  1. Install the mod on your client to download.
  2. Right click on the mod in Launcher and Browse Files
  3. Copy the @COCAs_NoVehicleDamageMOD directory to your DayZServer directory root
  4. add ;@COCAs_NoVehicleDamageMOD to your launch parameters (LOAD IT AS THE LAST MOD!!)
  5. Copy COCA_ZN.bikey from inside @COCAs_NoVehicleDamageMOD/Keys to the Keys directory in the root of your DayZServer
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PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK (DO NOT REPACK!)".
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Copyright 2022 COCA ┌∩┐(◣_◢)┌∩┐.
This item is not authorized (strictly forbidden) for any of these conditions:
- posting on Steam, except under the Steam account COCA ┌∩┐(◣_◢)┌∩┐.
- hosting on any download server other than ZN's current workshop download.
- hosting on any launcher for distribution other than ZN's current workshop download.
- to be packaged in any form other than ZN's current workshop download.
- to create derivative works.
Popular Discussions View All (2)
6
Feb 7, 2024 @ 11:04am
Water damage
inkihh
2
Sep 1, 2024 @ 10:38am
Does this work with SIB helis?
Dbailey62
352 Comments
Crazy-Mad-Psycho Mar 18 @ 6:36pm 
is it possible to have this mod not effect so i car can not run on an empty tank of water as they can drive and not damage with no water in them
JIA118 Mar 6 @ 7:52pm 
Hello coca, I just want to keep the car and not cause damage to the player, okay?@COCA
NIX Feb 19 @ 12:48pm 
affect helicopters? please tell me its not
76561199209067841 Jan 10 @ 4:57am 
can you do mod only not damage players
FYAplays Jan 7 @ 11:17pm 
can we serverpack this?
COCA ∩ (◣_◢) ∩  [author] Dec 13, 2024 @ 11:09am 
@theJayRad if he inherits from the Carscript class than its possible that he is having a super call in override void EOnPostSimulate(IEntity other, float timeSlice). Did you make sure to load this mod as last one in your server parameter?
COCA ∩ (◣_◢) ∩  [author] Dec 13, 2024 @ 10:46am 
@theJayRad thanks for your feedback :)

This mod is not "only" explicit to vanilla vehicles, but its based on the vanilla vehicle script class, which means that custom vehicle mods that inherit from the vanilla vehicle class should work with this mod. So the best way for Custom Vehicle Modders is to inherit from that class, to make sure that their mod works with plenty of other Vehicle editing mods like this one here.
theJayRad Dec 12, 2024 @ 4:37pm 
Mod still works perfect :) (Namalsk latest build)

One question if you still have time for this thread & project COCA.

I believe you have already mentioned that this mod is explicit to vanilla vehicles. I've recently added the RUSForma_Vehicles mod, and would love to have your mod take effect on these additional assets. I assume that this is only be possible with support/changes from the RUSForma_Vehicles modders (?)

Ty Sir! - Still works like a charm
Kal'tsit Nov 13, 2024 @ 9:13pm 
Can I pack this MOD?
MrGhost Jun 26, 2024 @ 8:44am 
maybe conflict with Fliptransport?