Divinity: Original Sin 2

Divinity: Original Sin 2

154 ratings
Book Of Origins
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
0.074 MB
Mar 12, 2020 @ 9:15am
Dec 19, 2020 @ 7:44am
23 Change Notes ( view )

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Book Of Origins

In 2 collections by frasdoge
frasdoge's Mod Collection
15 items
Scrumptious Vanilla
34 items
Description
Whether you're unhappy that your custom character is stuck with Dome of Protection or you'd just prefer a different origin skill than the one you've got, this mod has a solution for you! Now with the option to rehash your racial skills too!

Book of Origins provides the player with a book, that when read, allows you to select what your Origin skill and Racial skill should be out of the 7 and 5 total skills respectively. You may also select your racial talents such as Corpse Eater and Ancestral Knowledge.

I've renamed 'Summon Ifan's Soul Wolf' to 'Summon Soul Wolf' to fit other characters now, but this is purely a cosmetic change. Any mod you might have altering the actual skill will be unaffected.

Can be installed mid-game with no hassle, as it's just adding a book to your characters. It has no weight and no monetary value so it shouldn't be a bother to be in your inventory. Store it in a bag if you don't want to look at it.

Norbyte Script Extender
To circumvent an issue with the game not showing talents specific to other races in the talent menu, I needed to modify the UI. This is only possible using the Norbyte Script Extender. This mod is functional without it, but to see for example Corpse Eater on a Lizard, you would need the extender.

Play in another language?
You can help me translate this file by heading over to my Github for the project![github.com]

Open your language's folder[github.com] and then the .xml file. Click edit and begin translating away! Finally when you're done, submit it to be approved.

Thanks to:
  • vrtra99 for the Japanese localisation!
  • XieLongWu for the Chinese and Chinese traditional localisations!
  • aa53420 for the Korean localisation!
  • Botar for the German localisation!
  • Ninnetyer for the Spanish localisation!

Attention Localisers!
Please head over to the Github once more. I've added additional functionality to this mod that required more dialog. Therefore all translations will need to be updated.
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48 Comments
Uzair Mar 9 @ 3:38am 
if i lose the book where can i get it back?
Petrichor Jan 1 @ 2:02am 
@frasdoge I tried to ask is it only for custom characters that you create at the beginning of the game or can we use it on recruitable companions xD I guess it works for both.
[C.B.T]Gaybraham Lincum Dec 31, 2020 @ 2:23pm 
It still works perfectly for me in SP.
frasdoge  [author] Dec 30, 2020 @ 4:48pm 
@Petrichor I don't really understand what you mean. It works on the player-controllable character that reads the book. If you want to use it in a playthrough with friends, your friends will also have to install the mod.
Petrichor Dec 30, 2020 @ 12:57pm 
Does this mod works on companions? I'll join my friends mid game and want to customize that companion as much as possible.
frasdoge  [author] Dec 26, 2020 @ 2:06am 
Don't know what to tell you... I just tested on a new game and an in-progress game and it gives the book just fine. Check everyone has actually enabled the mod.
CuteTransFurGirl Dec 25, 2020 @ 9:00pm 
The book hasn't appeared in my inventory or my friends inventories and we're at the room with all the NPC's on the ship.
frasdoge  [author] Aug 11, 2020 @ 6:12am 
@Mira113 It should be fixed now.
frasdoge  [author] Aug 11, 2020 @ 5:32am 
@Revan The book appears in your inventory automatically.

@Mira113 I'll look into it. I've been very busy with work lately.
Mira113 Jul 29, 2020 @ 11:35am 
Racial skill and talent reverts to base when a transformation effect ends(getting turned into a chicken). This means we can lose our desired racial talent and skill in the middle of a fight and be unable to regain them until after the fight since we can't use the book mid fight.