Ring Runner: Flight of the Sages

Ring Runner: Flight of the Sages

152 ratings
F5C Isosceles - Ignis
 
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0.001 MB
Dec 7, 2013 @ 6:10pm
1 Change Note ( view )

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F5C Isosceles - Ignis

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Description
Mid-level speed, high rotation fighter/caster with a focus on overheating your enemies.

[AHS-1U-FD] Combuster
[AHS-1U-LZ] Molten Exhaust Cannon
[AHS-1U-PA] Critical Exhaust
[AHS-1U-PA] Thermal Conductor
[AHS-1U-PA] Thermal Shield Core
[AUX-1C] Afterburner Thrust Module x 3
[AUX-1U] Dampener Optimizer
[AUX-1U] Thermal Dampening Module
[AUX-2P-PA] Inertial Stabilizer
[BAR-4P] Medium Shield
[CRN-2P-CO] Wave Macro
[CRN-3U-PA] Swift Soul
[CST-1U-PA] Arc Barrier
[CST-1U-PA] Energy Shield Core
[CST-1U-PA] Excess Capacitor
[CST-1U-PA] Suiro Shielding
[DIM-1U-PA] Critical Time Loop Device
[DIM-2U-DP] Forked Path Catalyst
[ENG-1C] Thrust Module
[ENG-1U] Rotation Module
[ENG-1U] Speed Module
[ENG-2P] Spitfire Engine
[FVT-1P-PA] Ace Drive
[FVT-1U-PA] Firebrand
[FVT-1U-PA] Heat Bleed
[FVT-1U-PA] Slip Plating
[FVT-1U-PA] Stellar Shield
[FXC-1U-LZ] Thermal Cannon
[FXC-1U-PA] Improved Photocell
[FXC-1U-PA] Short-Cycle Chamber
[FXC-2U-PA] Focusing Crystal
[POW-1C] Energy Regen Module
[POW-4P-MS] Twin-Cycle Power Hub
[UTL-1P-PA] Anti-Projectile Plating
[UTL-1U-MS] Ventilator
[WPN-2U] Energy Buffer
[WPN-2U] Heat Buffer
[WPN-4U-PA] Laser Amp
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17 Comments
Zapherus Apr 24 @ 7:40pm 
Speaking of multiplayer, is it dead? I see no games up at all.
minicheatbook  [author] Dec 22, 2015 @ 11:23am 
You missed the point where I mentioned I changed it for singleplayer instead of my initial idea of a multiplayer ship. It isn't great for multiplayer anymore and I never intended this version to be good at it. But, give it a shot in the singleplayer and you will see how useful it is. Maybe even zombies mode, but I'm not sure about that so dont quote me on that.
Vriscout Spenceket Dec 22, 2015 @ 12:39am 
Wouldn't work well in multiplayer though.
Anyone who has flown an Isoceles should know that no heatsink is enough to protect you from all ships, and so one should have tempraflect plating at the very least.
minicheatbook  [author] Dec 22, 2015 @ 12:16am 
TL;DR
I built it to overheat enemies. That is literally all it is for. The fact that it is useful and amazingly handy is totally a side-effect and totally why I shared it. Could it be better? I don't know because I had no intention of making it anything but a heat based spaceship, and therefore never tried it with guns. Feel free to experiment yourself, but I did most of the singleplayer with this so it should be good enough for most.

TL;DR TL;DR
SUPER HEAT SPACESHIP DON'T NEED NO DARN GUNS, NEEDS MOAR HEAT! HEAT IS LOVE, HEAT IS LIFE! HEAT CARRY SPACESHIP THROUGH SINGLEPLAYER CAMPAIGN! (mostly)

TL;DR TL;DR TL;DR
It works fine and DPS isn't the point of the build so your point is irrelevant except to those who consider DPS relevant (not me).

TL;DR TL;DR TL;DR TL;DR
The damage is surprisingly high when you use this build right and DPS wasn’t my focus. (hint, forked path and combustor)

2/2
minicheatbook  [author] Dec 22, 2015 @ 12:15am 
To be rather honest indeed, I mainly posted this build to the workshop because it is completely capable of steamrolling through a vast majority of the singleplayer and could be helpful for those having trouble with it. I never really needed the added damage because it's survivability and duplication ability were enough to ensure any enemy or group of enemies could be reliably stunlocked and killed with little to no chance for them to recover.
Also, what I had in mind when I originally came up with the build concept was to make a build that would be capable of stunlocking a high health enemy or high agility enemy for someone else to do lots of damage to with other weapons. But it ended up being so handy in the singleplayer and the multiplayer was so empty (and maybe still is, haven't checked) that I changed it and decided to share it here.

1/2
Vriscout Spenceket Dec 21, 2015 @ 3:28am 
I can't help but notice that you're using lots of weak thermal weapons, when you already have the focusing crystal to generate heat.
If damage = heat, then a weapon that does lots of damage with no native heat will add lots of heat to your enemies, and a weapon that does little damage with some native heat will still add lots of heat to your enemies. Clearly, the one that does lots of damage is a better choice.
Akitsuki Tatsu Nov 5, 2015 @ 10:24pm 
nice
Djtooth Apr 18, 2015 @ 11:43pm 
MrMM said Yolo... "You only live twice" is more appropiate for this ship.
Trixel Mar 28, 2014 @ 6:35am 
nice:balloon:
partyrockers47 Mar 1, 2014 @ 12:13pm 
nice