Tabletop Simulator

Tabletop Simulator

93 ratings
Core Space
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Game Category: Board Games, Original Games
Number of Players: 1, 2, 3, 4
File Size
Posted
Updated
17.630 MB
Feb 25, 2020 @ 4:47pm
Mar 24 @ 9:46am
48 Change Notes ( view )

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Core Space

Description
Official MOD


Core Space is a science fiction miniatures board game. Each player takes control of a band of Traders trying to make a living in a dangerous galaxy, all the while hunted by the Purge, a semi-sentient race of humanoid machines whose sole task is to harvest worlds.

A game of Core Space takes place on a detailed 3D board. Your Traders must explore the area, fulfil their objectives, salvage what they can and then escape back to their ship, spending their earnings on desperately-needed repairs. The exciting campaign system will track your crew from game to game, developing their skills, upgrading their equipment and telling their story.

If you like the game please support the designers and buy a copy at: https://shop.battlesystems.co.uk/

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Using the MOD:

To Use the MOD

1. Chose your crew, place the members in your playing area.

2. Grab a class for each active member (not all members are active on a campaign).

3. Use the Pen OR the Decal point added to mark the abilities and progress in your characters, if you change them to State 2, they will have a hole to place armor, then you need to refill the advancement, or just leave it on top of it.

4. Chose from the bag the corresponding mission and start playing.

5. After each mission return the figures, left over items to the corresponding bags before starting a new one.

Update 10/8/2023

- Changed latest FAQ
- Added other AID books from BS site
- Added custom aid book: Symbols, Phases, Adnvace summaries

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Update 6/18/2022

- Full inclusion of First born
- All multilevels setups added
- added all booklets
- added screen for easier enemy check
- added Nemesis Crossover


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Update 3/20/2021

- Table cleaned to try to make the amount of objects a little less to help with load.
- Added second mission on multi level
- fixed the buy items 29+ cost that should not be added to crates in setups



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MOD almost fixed, most of things are fixed now, still need to update some textures that found issues with and rescan the Rogue Purge.

Out of that all missions improved the NPC placement, added a script based on Kragin's script for wargames, I adapted it so now you have 3 ways to measure range for shoots (the Rule, the ingame Line using Grid or just click on the corresponding button)

It uses tags, so if you want to add or remove a tag use one of the corresponding ones
153 Comments
gilbertguillen  [author]
Mar 25 @ 12:45pm 
could be that your location is Geoblocked, I started using Imgur years ago cause Steam storage is very limitted and once you reach the limit, it deletes the older uploades you have done, overriding them this initially cause me to have MODs useless, so Immoved to Imgur back in that time.

I know UK was Geo blocked end of 2025, not sure what other places, whenever I have time I may try to fnd a new source to make a giant update on components, but no promises.
Mar 25 @ 8:52am 
The mod is giving me Imgur "content not available" messages for every asset. Does anyone know of a way to fix this, short of moving to a different country?
gilbertguillen  [author]
Mar 24 @ 9:48am 
Can you check again? maybe remove the MOD Catching, seems it loaded well, except the screen that sometimes the owner gets it not working, and the item cannot be in fact downloaded to own it myself :P
Mar 22 @ 3:03am 
Hi gilbertguillen, I have just launched this and none of the assets you have made for the game have sadly loaded in. Is this something you are looking to update?
Jan 21 @ 1:18pm 
missing assets can this be updated thanks
gilbertguillen  [author]
Jun 1, 2025 @ 7:14am 
In the Top Left of the table there is a bag, the button will dislay all Event cards, you can manually add them to your games.
May 24, 2025 @ 5:10am 
is there a way to add the purge reinforcements event cards to the event deck if playing with 4 crews
Jan 3, 2025 @ 2:24pm 
Some paths during loading cannot be resolved :(
gilbertguillen  [author]
Nov 28, 2024 @ 9:21am 
@Pork of Crime

Eeeee nope :steamfacepalm: Maladum terrain is a LOT more than CS counterpart, so I decided not to make the MOD, initially tough on the just the base game, but ended up deciding will not do so.
Nov 25, 2024 @ 3:56pm 
Hi Gilbert,
A quick question: Do you plan on uploading a Maladum table one day? I played that game a bit IRL and it's been amazing!