RimWorld

RimWorld

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[FSF] Simply Soil
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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505.144 KB
Feb 24, 2020 @ 4:04pm
Apr 3 @ 2:13am
23 Change Notes ( view )

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[FSF] Simply Soil

In 1 collection by FrozenSnowFox
[FSF] FrozenSnowFox Mods/Update Info 1.5
29 items
Description
Description

With this mod you can collect and layer soil over terrain (Heavy Affordance) such as sand or mountain rock allowing you to build greenhouses in your mountain base. Since they are layered if you change your mind about the location you can remove the soil to get back your original terrain. The floors themselves are under floors and grouped into a single button. They use vanilla fertility rates and textures so its not overpowered or unbalanced.

To build the soil floors you need soil. Soil can be purchased or dug up from appropriate terrain using the appropriate soil gathering spot from the production menu (they are grouped into a single button). Normal soil can be gotten from terrain with 100% fertility while rich soil can only be gotten from rich soil. Gathering soil uses production bills and is a crafting job which uses the crafting spot workgiver.

Fertilizer can be used to enrich soil to make it a higher tier. Enriching soil can be done at a crafting spot or a soil gathering spot. Fertilizer can be purchased or created at a biofuel refinery, crafting spot or soil gathering spot using veggie, hay, wood or Biosolids (Dubs Bad Hygiene).

Mod Settings

The mod settings can be changed in the XML Extensions menu. It can be accessed via the plus icon next to the mod options in the main menu. All mod settings are off by default.

The mod settings allow you to individually enable options for for making Hydroponics, Plant Pots and Planter Boxes (VFE Farming) require appropriate soil to build.

Mod Interaction

If Dubs Bad Hygiene is loaded biosolids can be used in the recipe to create fertilizer.

If Let's Trade is loaded Farming traders will carry Fertilizer and Soil.

Soil should be gatherable from all mod added terrains. Fertility 0.6 to 0.9 yields Stony Soil, Fertility 1.0 to 1.3 yields Normal Soil, Fertility 1.4 and above yields Rich Soil.

Credits

Made by FrozenSnowFox
The mod icon is from Game icons[game-icons.net] and was modified by me. It is used under the CC BY 3.0 Licence[creativecommons.org]



If you enjoy my mods and want to give me a little tip check out the link below.

[ko-fi.com]
182 Comments
FrozenSnowFox  [author] Mar 30 @ 6:00pm 
I've added a mod settings menu with XML Extensions. The options allow you to individually enable options for for making Hydroponics, Plant Pots and Planter Boxes (VFE Farming) require appropriate soil to build.
FrozenSnowFox  [author] Mar 30 @ 4:47am 
I've changed how the patches work to tag terrain as gatherable for soil. Instead of targeting each individual terrain the patches now look at the terrain fertility. This should make it compatible with every mod added terrain without additional changes. I didn't find any issues while testing but do let me know if you encounter a problem.
BarashekShon Mar 19 @ 6:02pm 
@FrozenSnowFox
Thanks for your response, haven't seen the already released one. And thank you very much for your mod :steamthumbsup:
FrozenSnowFox  [author] Mar 19 @ 5:49pm 
@BarashekShon
Looking it up someone has actually already released a Russian translation. You can find it at the link below. I typically suggest people to release their translations as translation mods as it allows them to update it and maintain it at their leisure. Including translations directly means the translator needs to rely on me to release updates and I've noticed included translations have a habit of falling out of date quite badly.

https://steamcommunity.com/sharedfiles/filedetails/?id=2425555094
BarashekShon Mar 19 @ 5:42pm 
Hi, I've translated this mod into Russian and want to share, is there any chance you can add my translation to the next update?
BLAZEPK Feb 10 @ 1:23am 
@FrozenSnowFox
I've tried moving the load order forward or backward but to no avail...too bad for me.
Thanks for the quick response and for making such a great mod.
FrozenSnowFox  [author] Feb 10 @ 1:18am 
@BLAZEPK
Someone else mentioned something like that in the past. I still have no idea what would cause it though. The grouping for floors uses the vanilla game categories system. So that issue is most likely some sort of mod conflict.

You could try turning on dev mode and checking the log to see if its throwing an error which might help figure out what's causing it. It could be a case of load order so you could try moving the mod earlier or later in your list.
BLAZEPK Feb 10 @ 1:14am 
When I click to any soil from under the floor plan, the icon immediately disappears and I can't select soil until restart the entire game...
FrozenSnowFox  [author] Jan 16 @ 2:58am 
@giovane anon
Under floors you'll find a Soil floor which has a drop down menu to change between the soil types. Those floors require soil of their type to place. Enriching soil just upgrades the soil to the next tier (eg. Soil > Rich Soil). It's useful if you're settled on a biome where you can't normally get rich soil.
giovane anon Jan 16 @ 2:52am 
i made a bunch of fertilizer and enriched soil and how can i use it?