ARK: Survival Evolved

ARK: Survival Evolved

4,098 ratings
Super Structures
Content Types: Mod, Structures, Rebalancing
File Size
132.319 MB
Feb 16, 2020 @ 8:51am
Mar 29 @ 11:23am
12 Change Notes ( view )

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Super Structures

This mod is a fork of S+ from the July 11th, 2019 release of Structures Plus. This mod includes everything that mod had at that time. Any further updates to S+ past that release are not necessarily in this mod.

Join our discord[] to get help, make suggestions, and submit bug requests!

You can go to the Super Structures Wiki[] for a full list of all structures, tools, & features.

New & Updated Structures in SS:

- SS Shield Post (Linkable Shield Fence Barriers)
- SS Cryofridge (lockable, snappable, w/ default 100 slots)
- SS Laser Turret (low damage but applies a slow effect and a chance to blind enemies, uses gasoline for ammo)
- SS Hover Skiff (Can be picked up, holds 10x more fuel, gives you the item instead of crafting it instantly)
- SS Tek Jump Pad (can snap to ceilings, foundations, and roofs)
- SS Pressure Plate (limit is removed by default, similar snap points to ceilings, and can disguise as other ceilings)
- SS Tek Sensor (limit is removed by default)
- SS Ocean Metal Foundation
- SS Ocean Wood Foundation
- SS Artifact Pedestal (6 additional variants, locks, snappable)
- SS Trophy Wall Mount (3 additional variants, locks, adjusts placement for tek walls)

Updated Features:

- Command Gun has additional modes for mating, ally looking, turret mode, and more!
- Limited language support added for German, Russian, French, Czech, Spanish, Italian, & Simplified Chinese.
- New Construction Tool to allow easier building by having access to up to 20 more slots!
- Most Tools have been condensed into a radial menu for easy selection
- INI option to disable turret radius changer
- Updated for the latest DLC: Mutator has X-Creature pulse, genesis engrams added to replicator, plantary shield will block meteors in the Lunar Biome, option to grind mission rewards in grinder, nanny will properly feed magmasaurs
- Updated Item Collector model and features, can automatically collect and distribute metal/ingots between forges and dedicated storages
- Search option on the Inventory Assistant
- Demo gun now respects tribe governance
- Text on vaults and fridges to display names
- More CrossTeamTeleport INI options
- Ability to select "Allies" on teleporter
- Mutator low/medium/high selectable ranges (with server INI adjustable settings)
- Dedicated Storage improvements (search filter, resource options are highlighted green to indicate existing dedicated storage's with that resource, red to indicate that they are full, ability to withdraw smaller increments, doesn't remove non-stackables, and even more!)
- INI option to turn the timer back on for the SS Tek Shield Generator (and SS Shield Post)
- Options to "Send to Dedicated" on the Industrial Forge & Translocator
- Snappable Industrial Forges & Preserving Bins
- Smaller Replicator & Industrial Forge
- Can hide the pull UI with in-game toggle so you can clearly see tooltips
- Important Bug fixes for critical issues
- Continuous updates and bug fixes are in the works!


- All items can be picked up
- No building height limit
- Foundations are stackable
- Triangle foundations, ceilings & roofs
- Ceilings snap flush with foundations
- Crop plots snap to foundations & ceilings
- Sloped walls can snap to the bottom of walls & ceilings
- Foundations can snap to ceilings if there is ground support (ie other side of bridge)
- Gateways snap in line with fence foundations
- Storage boxes snap to each other
- Wires & pipes can be hidden & verticals are only 1 wall high
- Large & behemoth walls(4 tall & 12 tall)
- Numerous snap points cleaned up
- All noisy structures are silent
- All crafting stations can be locked & pin coded
- All gas only structures can also use electricity
- All gates, doors & trapdoors can auto open & close (with various settings)
- More config options than anybody wants to read!

"Integrated Resource Pulling"
Resource pulling directly integrated into the ARK inventory UI so its available in everything! All dinos, structures & yourself. Pull specific resources, pull enough to craft a certain number of the selected blueprint or enough to repair the selected item.

More Information
For config options, spawn codes & other useful information, see this discussion.


Mod ID: 1999447172
Popular Discussions View All (453)
Apr 10 @ 4:24pm
Crop Plot fix?
Apr 7 @ 3:31am
Help with the storage intake
Apr 12 @ 12:04am
Will my bugs be resolved in the next update?
< >
Petra 19 minutes ago 
@Van Grunz
Thanks for your reply.
I have already those settings. the problem still the same with holding E or with the demogun...
I can't understand...
zerassar 36 minutes ago 
This is all covered in the documentation... Hold N
Sanqualiz 56 minutes ago 
How is the caommand gun called? we dont find it in the engrams
zerassar 8 hours ago 
Because classic S+, of which this is a fork of, never had platforms...

Platforms plus, and platforms plus LTS are both working fine. No point reinventing the wheel.

FYI the platforms in current S+ are not interchangeable or the same as those in platforms plus. Whole new asset names etc.
Zenith 9 hours ago 
Is there any reason why Super Structures has no advanced tree/cliff platforms?
van Grunz 13 hours ago 
Check in GameUserSettings.INI if the entry exist:


It should be set to "False".

Also, in the main section of the same file check:


With this setting you can even pick up vanilla items.

How do you pick up stuff? Holding E until radial menu appears, then function "pickup"? Have you tried the Demogun in Pickup mode?
Petra 13 hours ago 
hi, yes that's the point, when I get baks an SS thing other around just destroy it self...I can't understand
van Grunz 14 hours ago 
I actually don't get what you are trying to explain. As long as you don't pick up a foundation the stuff is placed on, nothing should be destroyed.
Kani 17 hours ago 
Petra 21 hours ago 
any help?