Divinity: Original Sin 2

Divinity: Original Sin 2

182 ratings
Odinblade's Geomancer Class Overhaul Add-On - Pet Power Compatibility
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
7.444 MB
Feb 14, 2020 @ 1:29am
Feb 21, 2020 @ 2:54pm
2 Change Notes ( view )

Subscribe to download
Odinblade's Geomancer Class Overhaul Add-On - Pet Power Compatibility

Description
This mod requires the Pet Power Gift Bag mod to be enabled as well as my Geomancer Overhaul to play:
Odinblade's Geomancer Class Overhaul

Introduced in one of the Gift Bags released by Larian, the Pet Power mod allows all basegame summons to be valid targets for Infusion skills. The way it was implemented meant that my Hungry Flower changes were not compatible with this new feature, meaning it was back to costing Source to cast.

What does this add-on do?
  • Overrides the Pet Power mod to fix the skill cost of Hungry Flower so that it does not cost Source.
  • Allows both the small and large versions of the Hungry Flower summon to be a valid target for all Infusions.

Where should this be in the load order?
Place this mod anywhere below the OdinCore and Odinblade's Geomancer Class Overhaul mods.

Like what I do?
Consider supporting my efforts by tipping me with caffeine here:
[ko-fi.com]
Thank you, and I hope you enjoy this mod!
< >
22 Comments
Rhombus Feb 7 @ 10:48am 
Perhaps a slightly off topic question but this mod claims to be able to be used for GM mode but also requires the Pet Power Gift Bag mod. Are gift bag features able to be used in GM mode, if so, how?
Superkiwifruit Jan 28 @ 8:25am 
I've noticed that from from 9 to 10, the hungry flower's name changes to poison elemental, and its stats get massively reduced. It also loses access to the 4th ability overpower. I love the hungry flower and want to use it in my geomancer build, but with this bug I'll have to keep my summoning at 9 and no higher. Seems a shame
SirH Jan 12 @ 12:38pm 
Interesting, I didn't even notice but yeah, for mine not only does the level 10 have lower health than the 9, I also can't do power infusion. The source cost is still removed and really I suppose that's fine and all it needs. Ah well, still love the geomancer mod and can't live without it.
Larsen Nov 17, 2020 @ 6:21am 
after some testing, moving odin mods up and down to see if it helped on this Hungry flowere bug, i found that it did not help at all, this mod breaks Hungry flowere summon.
Hungry flowere works as mod say up til level 9 summoning after level 10 it totally break it.
With lowere Stats, lack "all out" skill, cant be buffed with power only ranged.
If you do like what this mod do "remove source cost of hungry flowere" then your better of making the edit to the skill yourself for now, unless some other mod do that, until odin gets around to fixing it.
Larsen Nov 16, 2020 @ 2:04pm 
Most be a bug in this mod from level 9-10 summon skill of hungry flower, at level 9 my pet flowere have 490hp at level 10 skill it have 294hp, also at level 10+ it cant hold any buffs at all, and its stats get so much lowere then at level 9.
ZaZinga@ITA@ Oct 26, 2020 @ 3:54pm 
Yes happened the same like Nerfed
Nerfed Jun 20, 2020 @ 12:53pm 
Power Infusion worked, but when i reached summoning 10 or above Power Infusion no longer works, Warp doesnt seem to work either,
Odinblade  [author] May 14, 2020 @ 2:30am 
@Farsight Nope! Reply copied from another post:
The Pet Power mod is incredibly overpowered, so I've opted to not balance my summons around being able to use the infusions. If I did, it would mean that I would have to rebalance the summons around the gift bag mod, making them super weak without it enabled.
Farsight May 13, 2020 @ 3:29pm 
should this also work for your earth elemental?
ArceusFan493 Apr 22, 2020 @ 8:37pm 
It seems Power Infusion cannot be applied for some reason. Any ideas? Or is that just a plain bug?