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ArmaForces - Medical
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
0.285 MB
Jan 27, 2020 @ 5:17pm
Jul 2, 2020 @ 4:53am
6 Change Notes ( view )

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ArmaForces - Medical

Description
Introducing ArmaForces Medical System.
- More efficient bandaging
- Bandages are more durable, stay for even 30 minutes if applied right bandage on correct wound!
- All medical actions take less time to complete
- New pain fighting medication - Apap - with no side effects!

Decreased treatment times
- Bandaging time / 2
- Applying Tourniquet 7 -> 2.5 s
- Removing Tourniquet 7 -> 1.5 s
- Splint 7 -> 5 s
- IV 12 -> 5 s

Reworked bandages
- All bandages are at least 2-3 times more efficient than in standard ACE
- 3 types of efficiency (standard ACE bandages are maximum at 2)
- Super - 10-8 base efficiency
- Increased - 6-4 base efficiency
- Standard - 2-4 base efficiency
- Much longer wound opening times, especially for super efficiency
- Super - 10% opening chance, 10-30 minutes durability
- Increased - 30% opening chance, 6-20 minutes
- Standard - 40% opening chance, 5-10 minutes

Pain fighting medication (Apap) without side effects
- A bit weaker than morphine (0.6 vs 0.8 pain fighting force)
- Effect lasts for up to 10 minutes (vs 30 for morphine)
- Only for conscious units (so morphine is still viable)

Future plans:
We first want to adjust mod to our gameplay and style, possible changes/tweaks in:
- action times
- bandages efficiency
- medications effects

Source:
https://github.com/ArmaForces/Medical

Other ArmaForces addons:
https://steamcommunity.com/sharedfiles/filedetails/?id=1643238133
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12 Comments
3Mydlo3  [author] Sep 6, 2021 @ 1:34am 
Hey, I would look into the code of treatment and check how the bandages are applied to wound, especially keeping in mind the config ACE_Medical_Treatment. If the wound classes are just read, then it's possible that adding Bruise, BruiseMinor, BruiseMedium and BruiseLarge (just as the rest of wounds is defined) would add an ability for bandage to fix this wound type.

If you find out something, please share, and we might add another item (some gel?) to fix this type of wounds.
OksmanTV Sep 5, 2021 @ 4:42pm 
Hey dude! It's me from GitHub, I was wondering about your mod and possibly if you got an answer to another question I had. I've had issues with the PAK being a necessity because of bruises, is there another way to fix bruises or disable it?

I really wanna minimize the items needed to like bandage, blood, morph/epi, and PAK just feels so gamey, fix everything in one go and well, is a must since nothing else fixes bruises right?

Thanks for any answer and great work with this, this fits our needs too and we'll give it a try in the future!
3Mydlo3  [author] Jan 20, 2021 @ 1:31pm 
@ash jager main It works with ACE Medical Rewrite, not with older versions. It should not break other ACE dependant mods as long as they are not touching medical stuff. If they do, we cannot guarantee everything will work as expected.

@Trustful The Apap was a bit too weak and it's power was increased in 1.1.0. Sometimes you need to take 2 at once to fight big pain quickly but we had not issues since then.

@Luftpancake Sorry for breaking KAT, we don't aim at being compatible with it as we do need to change some things in ACE config. If you know a way to prevent the issues feel free to fill in an issue on out GitHub repo.

@UEemperor @Darkest_Eclipse We don't have plans to include old medications like Fentanyl here as the "new" ACE Medical did fix some things we were irritated about before rewrite.

@jester @NordHard Thank you, I'm glad not only we can benefit from these enhancements. :)

@thalo215 It should be enabled for all connected clients (including headless) and the server.
thalo215 Nov 29, 2020 @ 5:16pm 
is this a client side mod only?
jester Sep 23, 2020 @ 6:50pm 
"APAP is a bit weaker than morphine..."

me: *laughs in pharmacist*

Seriously though, great job!
UEemperor Sep 20, 2020 @ 10:23pm 
I also do agree with darkest, it was an incredible model to practice/learn.
Darkest_Eclipse Jun 5, 2020 @ 10:36am 
Hey is there a chance we can get the medications from the previous mod in this? I loved those other medications.
Luftpancake Apr 15, 2020 @ 6:29pm 
Breaks KAT, otherwise, amazing.
Trustful Apr 5, 2020 @ 7:25pm 
When will the new update come out, cause Apap is broken and its a really cool idea.
Friendly Neighborhood Burglar Mar 29, 2020 @ 10:13pm 
Seems like it doesn't work with the newest patch of ACE on the 9th.