Pavlov VR

Pavlov VR

239 ratings
Six House Siege
   
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96.406 MB
Jan 27, 2020 @ 10:52am
Feb 8, 2020 @ 1:49am
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Six House Siege

Description
The map is an aproximation of the beloved map House from Rainbow Six Siege.
I had started this project because they took our beloved map from the server rotation and I feel the need for the House :)

It has reactive pictures on the wall and a drone that roams the level.
Video feed from the drone can be seen on the TV or on screens of smartphones that are in the level.

current map version 0.95

To do:
* Adjust geometry to smooth some surfaces
* Correcting materials & physical materials

Thinking of adding:
* random Kapkans EOD's
* welcome mats
* deployable shiedls
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17 Comments
DExUS  [author] May 18, 2020 @ 10:18pm 
Hi,
it does not... but I was thinking of adding it.The map is very small and I dont know if that would be playable.
World Cup May 18, 2020 @ 9:06pm 
Hi, does this support S&D?
Carnagecolin Apr 2, 2020 @ 2:18pm 
can you make a ttt version?
DExUS  [author] Feb 13, 2020 @ 12:08am 
in what game mode ?
Chaos Sigma Feb 12, 2020 @ 10:26pm 
Spawns are broken, keep spawning with 9 other guys in stairway to basement.
Wolfsmaul-GER Feb 8, 2020 @ 12:47pm 
but that modder wants it to be exactly like R6S so it would take a lot of performance, every bullet hole is shown, the bigger the bullet the bigger the hole and all that
DExUS  [author] Feb 7, 2020 @ 7:03am 
Destructible walls can be difficult to implement, if we take the server side to account and network replicable physics. It's true that it can be done the "easy" way with destructible mesh, but it would look terrible under my opinion.
Cpt. Small Willy Feb 7, 2020 @ 6:42am 
You know theres a modder doing destructable walls like in r6? Can remember the name
Google Chrome Feb 6, 2020 @ 11:17am 
how do you even make maps
DExUS  [author] Feb 6, 2020 @ 11:17am 
the goal is to have no textures. I don't intend to copy the map 1:1 but only to convey the feel of the map in VR, I plan to make more maps from R6 with this style.