Project Zomboid

Project Zomboid

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Flash Light Bars on Emergency Service Vehicles
   
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Jan 16, 2020 @ 3:11pm
Aug 29, 2021 @ 5:29pm
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Flash Light Bars on Emergency Service Vehicles

Description
(Updates currently On Hiatus)

[BUG]: IWBUMS 41.39+ seems to have caused an issue with the light bars and sirens.
With this mod disabled or enabled, any enabled (turned on) light bars and sirens currently disable themselves when reloading a save file or reloading an area (chunk) with a vehicle in it.
I have submitted a bug report[theindiestone.com] to the PZ forums.

[04/20/2020] - IWBUMS Build 41 (Works on 41.38 and previous builds).
[04/20/2020] - Tested on Build 40.43 Singleplayer and 40.43 Multiplayer. Added simple Language Translations.


This mod's purpose is to have police, fire, and ambulance vehicles feel like they responded to zombie incidents and have abandoned their vehicles.

Mod Features:
  • 99% chance (5% in parking lots) for Emergency Service Vehicles to have their light bars flashing.
  • There is a 2 month timer (by default) for all vehicle flash % chances to slowly decrease to 0%.
  • The sandbox option "Months Since The Apocalypse" determines how much time has already passed. It is located in the "World" tab when starting a new sandbox game. (Note: Playing the mode "Six Months Later" will start you 6 months ahead and go pass the 2 month default timer.)
  • Added the option for keys to be spawned in vehicles that flash their lights. Default settings is "false".
  • 10.0% chance for Emergency Service Vehicles to have their sirens on, if and only if they have their lightbars on. LIMIT: Only 1 siren can sound per save/world.

To change this mod's settings, go to the title screen or pause menu if in-game. Click on "Options". On the top-right, click on "FLightBars". If it is not there, click on the small arrow icon on the top-right. This should reveal the tab if it's off-screen. If you are in-game, save and reload the save file to apply the new settings.

--- Build 41.26 Link: https://pzwiki.net/wiki/Build_41#IWBUMS_Build_41.26 ---
Build 41.26+ IWBUMS has a revamped mod system. Each save file has their own list of mods. If you do want to use this mod for your old saves on that build, go to the title screen, click "Load", click on the file you want to load but don't start the game. There's a "More..." button on the bottom right the screen for each save file, click on that. Click "Choose Mods...". After that, find and Enable this mod. Click "Back" and load the save file. It should now work on the old save file.

On a server, this mod will use the host's settings. If you are the host, it will use your settings.


============================================
Language Translations:

Bugs/Issues:
  • [BUG]: IWBUMS 41.39 seems to have caused an issue with the light bars and sirens.
    With this mod disabled or enabled, any enabled (turned on) light bars and sirens currently disable themselves when reloading a save file or reloading an area (chunk) with a vehicle in it.
    I have submitted a bug report[theindiestone.com] to the PZ forums.

Compatibility:
  • Compatible with Filibuster Rhymes' Used Cars! [Build 40] [IWBUMS Build 41].
  • Should work with other vehicle mods since this mod calls built-in functions of Project Zomboid to turn on/off light bars and headlights of a vehicle.


Tags:B40,B41,Cars,Vehicles

Workshop ID: 1970747513
Mod ID: FlashLightbarsOnEmergencyServiceVehicles
Popular Discussions View All (3)
16
Oct 22, 2024 @ 2:02pm
Bug Reports
ATPHHe
0
Feb 14, 2020 @ 6:14pm
Language Translations
ATPHHe
0
Feb 2, 2020 @ 6:37pm
Compatibility Issues
ATPHHe
43 Comments
gleeby deeby Nov 2, 2024 @ 9:05am 
Doesn't seem to be working? I added this mod to a fresh save. No lights despite batteries still holding charge. Using only vanilla vehicles.
The Warfstache Feb 7, 2024 @ 7:38pm 
I don't think it's working with Small Town First Responder or Kentucky Emergency Services mods.
Trooper Jul 23, 2022 @ 10:57pm 
This doesn't work for mod vehicles? i see it working for original Emergency vehicles but not modded in ones.
WaPaKs Jun 30, 2022 @ 11:21pm 
is still still working for the latest update? 71.71 MP?
Spooky Cop Jun 27, 2022 @ 6:59pm 
It actually does appear to working again at least as of build 41.71. In single player, the sirens lights were still on even after re-entering the save or area. Don't think that was the case even in 41.60+
Kafkatrap Feb 24, 2022 @ 8:30am 
@ATPHHe any updates on the bug (and fix) for this mod since 41.66?
Smiley Face Killer Jan 20, 2022 @ 2:54am 
It works as intended, but you'll get flashing lights on the m998 mod, the military humvee's youll get red and blue flashing lights on those and you cant turn them off because they dont have light control options
Johnny2s Jan 11, 2022 @ 2:36pm 
Does this work with a current save?
Deon ☣ Jan 1, 2022 @ 3:44am 
The lights seem to work fine now on 41.65 in MP.
Watchmaker Dec 23, 2021 @ 11:55am 
Please update