Transport Fever 2

Transport Fever 2

108 ratings
ext.roads - footpaths standalone
 
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Track/Street: Street
Tags: Road
File Size
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11.172 MB
Jan 13 @ 3:41pm
1 Change Note ( view )

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ext.roads - footpaths standalone

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Description
footpaths from "extended ROADS" pack https://steamcommunity.com/sharedfiles/filedetails/?id=1951559397
can be used as standalone mod.
can be used with "with signs" version.

пешеходные дорожки из пака "extended ROADS" https://steamcommunity.com/sharedfiles/filedetails/?id=1951559397
можно использовать как отдельный мод.
можно использовать с версией "with signs".
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24 Comments
AV  [author] Jan 26 @ 9:48pm 
Oswyn Faux Jan 26 @ 9:05pm 
Forgot to add that part. All locked 6m no build padestrian-only paths. The AI even ignores the fences mod with collision turned on. I think the building placement must be different between city generation and city expansion.
AV  [author] Jan 26 @ 7:24pm 
Oswyn Faux Jan 26 @ 5:08pm 
I have some 6m no-house, pedestrian-only paths down (yes they are the correct paths) outlining a reservoir and the AI is still building houses off them.
001144 Jan 25 @ 1:20am 
Thx P72! Looks good :))
Zyntax Jan 22 @ 10:19am 
For some reason my trucks and buses use the footpaths when they go from a depot to the first station.
AV  [author] Jan 19 @ 3:48pm 
@P72
about what?
P72 Jan 19 @ 3:42pm 
@AV: Very nice Mod - thanks for it! :)

@001144: Try this Mod - Maybe it will meet your requirements:
https://steamcommunity.com/sharedfiles/filedetails/?id=1933747406
AV  [author] Jan 19 @ 3:17pm 
AV  [author] Jan 19 @ 3:12pm 
@001144
no.
1. the meaning of pedestrian paths is that only pedestrians use them. there is no place for transport, including public transport.
2. if I increase speed, then cars will use these roads.