Europa Universalis IV

Europa Universalis IV

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Minor Asian Improvement Mod v. 1.0
   
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1.524 MB
Nov 20, 2013 @ 10:55am
Jul 20, 2014 @ 5:31am
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Minor Asian Improvement Mod v. 1.0

Description
A mod focused on making asia more interesting whilst being historically correct.

3 new playable Ainu nations (Ezochi, Kurils, Sakhalin)
3 new religions (Daoism, Sanjiao, Ryukyuan Shinto)
2 new formable nations (Mongol Empire, Khwarazmian)
New national ideas for the new nations
2 new government types (Heredetary Bureaucracy (Korea), Tribal Empire)
1 new tech group (Silkroad)
Some new events around the new stuff
A lot of new decisions around this new stuff.
Minor balancing to be more representative of the time.
Compatible with 1.7
Best suited for multiplayer, but if you play the countries with the new decisions yourself it can be great for singleplayer as well. The AI can use all the new stuff, but will seldomly get into a situation where it is possible for them (Like once every ten games you will see one fo the new nations being formed by the ai, and no ai was able up until now to change to the new tech group)Interesting Nations: Ming, Oirat Horde, Qara Qoyonlu, Ryukyu, Oman, Mongol Khanate, Ezochi, Sakhalin, The KurilsWarning: Only localised in english. Also, this might not be fully compatible with mods that change religion or add cultures, but should be much more compatible since I updated to v. 1.0. If you go into the religious map view and Ming isn't mainly Sanjiao the mod isn't working correctly. If someone experiences this issue please contact me.Version 1.0I'll try to add in some more decisions in the future, but these are the core features of the mod, I most likely won't add any major stuff in the future (maybe Tengri for the Mongol Khanats, but they were pretty much Buddhist, so maybe I will hardcode an eventchain around Altan Khan.)Feedback is appreciated.Visit the mod page in the Paradox Forums for a more detailed description.http://forum.paradoxplaza.com/forum/showthread.php?736176-Mod-Minor-Asian-Improvement-Mod&p=16464756#post16464756
10 Comments
AUG Apr 4, 2015 @ 8:31am 
San Jiao.............in Chinese means three religion, Confucianism, Taoism, and Buddhism.I think Three Teachings is much better and easy understanding word to describe these three religion.
Franz Jan 10, 2015 @ 10:08am 
update please
Raolin  [author] Jul 20, 2014 @ 5:34am 
Updated the mod to 1.7. If anything doesn't work, especially the displaying of religions let me know.
The Bumpiest Boi Jul 19, 2014 @ 11:02pm 
Thanks alot looks really cool
Raolin  [author] Jul 19, 2014 @ 6:47am 
@the muffin man: Not yet. I have neglected this project a bit in favour of a bigger overhaul of the Tech-System, but I'll try to fix all issues this afternoon.
The Bumpiest Boi Jul 18, 2014 @ 11:51am 
is it campatable with 1.7 becouse this looks awesome
Yoonas Nov 24, 2013 @ 7:49am 
Will take a look, it might explain why MING lost it religion. I have lots of mods so maybe there is one that changes religion without me noticing it.
Raolin  [author] Nov 24, 2013 @ 4:57am 
So, do you have any other mods active that change or add religions? If so, that might be the issue, as paradox saves all religions in one file and doesn't have an additional file for every religion.
Raolin  [author] Nov 24, 2013 @ 4:46am 
Noreligion for Ming wasn't supposed to happen, I also can't really guess why that happened, all the necessary files seem to be included (it works for me). I'll look into it.

Animism for Ryukyu is supposed to happen, they have a decision to reform their faith.
Yoonas Nov 24, 2013 @ 2:22am 
Downloaded this mod and now China (MING) has the religion "Nonrealigion" or what it was called, well at the end of the day they don't have any religion anymore. Except for some few provineces here and there.

Also Ryukyu is still Animist. I don't know if that is supposed to be like that, thought they would have that "Ryukyuan Shinto" religion that you have in the description or something.