48 ratings
Ninjas of Kenshi
File Size
1.158 MB
Dec 17, 2019 @ 6:06am
Dec 25, 2019 @ 8:08am
9 Change Notes ( view )

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Ninjas of Kenshi

This mod aims to improve the existing ninja factions in the game in a number of ways. I am also interested in adding new ninja factions in to the world in various locations in the future.


All Factions:
- All factions now follow the Genin < Chiunin < Jounin hierarchy.
- Any instances of Jounin as "Jonin" have been changed to Jounin.
- All instances of Chunin have been changed to Chuunin.
- All faction members now have a chance to have a bounty of varying size, scaling with rank in hierarchy.

Sand Ninjas:
- Captialised the "N" on ninja in the faction name! (definitely important)
- Sand Ninjas now wear duststorm resistant headgear.
- regular Sand Ninjas are now Sand Ninja Genin.
- Added Sand Ninja Chunin.
- Sand Ninja Oni renamed to Suna.
- Sand Ninjas joinable, talk to Suna in the Cactus Den to learn more.
- Quest line for strengthening the Sand Ninjas. (When Suna decides to move, may need to import because the game mechanics are kind of limiting this can happen up to 2x)

Black Dragon Ninjas:
- Added Black Dragon Chunin.
- Added Black Dragon Jounin.
- Dimak and Buzan are slightly stronger.
- Small roaming squads added to the Border Zone.

Black Desert Ninjas:
- Faction renamed to Cloud Ninjas for consistency.
- Outfitted with Fog Masks so they don't choke to death on home turf
- added Cloud Ninja Chunin.
- added Cloud Ninja Jounin.
- added Kumoko who is now the leader of the Cloud Ninjas and has a bounty on her head.
- added a base in the Black Desert where Kumoko and her retinue reside.
- Cloud Ninja raids will attack your outpost if your base is close enough to theirs and Kumoko is alive and free.

Onyx Ninjas:
- Onyx ninjas added in The Hook.
-Their leader Spectre can be found in their base, and turned in for a bounty.

All in all I think each faction comes out a little bit stronger than previously. The Cloud Ninjas in particular are a pretty strong bunch and Kumoko's bounty reflects that. Feedback is welcome.
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catcoon killer Feb 17 @ 1:25pm 
brotendo Feb 16 @ 4:36am 
Do the cloud ninja finally have acid resistant clothes?
Hoser  [author] Feb 4 @ 6:49pm 
Ill take a look at it when I get some time, University has been super busy recently. My apologies!
Tao Feb 4 @ 1:45pm 
Your mod has conflicting world state on Drin with Living World mod. Both of your mods edit default Drin override state instead of creating a new custom one from scratch. So even if I load your mod after LW it creates a hybrid world state where High Paladin Danse itsn't spawning and Drin remains UC even after Tengu is killed. I suggest creating custom Drin override (like the one you made for SN Drin) instead of editing default one, that should fix the problem.
Archon Jan 28 @ 12:20pm 
Does Weylan still spawn if we already killed the Sho noble? All the small shacks are just ruins and I can't find him.
Felix Jan 18 @ 8:19am 
Please do more :D
Hoser  [author] Jan 8 @ 7:49am 
Yeah the squads do respawn
SILVER_BUL Jan 4 @ 4:21pm 
awesome mod , I was wondering if those squads respawn when you kill them like dust bandits (I hope so). thanks .
Koro Dec 25, 2019 @ 9:59am 
Hoser  [author] Dec 25, 2019 @ 8:03am 
@Koro he's called Weylam. You should be able to talk to Suna and run through the same dialogue again if you havent killed him yet, he lives in a shack in Sho-Battai. Thanks for the positive feedback!