Cities: Skylines

Cities: Skylines

2,893 ratings
Hide TMPE crosswalks V3.2 [stable]
File Size
0.271 MB
Dec 11, 2019 @ 1:47am
Oct 14 @ 10:49pm
20 Change Notes ( view )

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Hide TMPE crosswalks V3.2 [stable]


link to Experimental Mod!

CLICK HERE to understand where are the log files and how to upload them.

** Migrating between mods? (true for any mod) you must exit to desktop AFTER you have unsubscribed from the old version. **
No issues regarding stability has been reported so far.
This mod can be safely installed on a city that already has TMPE crossing bans.
Please also read relevant notes about TMPE
This mod can be safely added and removed at any time.

This mod is an add-on for TMPE that automatically removes crosswalks when TMPE bans pedestrian crossing.

- image processing for smooth transition from segments to junctions.
- covers a wider variety of custom roads. (All that I know of. please let me know if you find any that does not work and I will fix it.)
- support for tunnels/bridges/elevated/slope roads, trams and level crossings[] .
- pre-cache only roads that have hidden crossings to save memory and duration of game load.
- Network Skins 2 now has a new button to hide crossings using this mod.This allows to hide highways markings too :)

New In Version 3.0!
- options to create exemption list.
- texture cache reduces processing time and memory (particularly for well designed assets).
- fixed crosswalks for some edge cases.

Usage Instruction

step 1: use TMPE tool to ban pedestrian crossing
step 2: you should notice that crossings have disappeared
step 1 : use NS2 tool to hide junction markings.
step 2: you should notice that crossings have disappeared
You can use ULOD to hide crossings when camera is far away

How to report Problems
CLICK HERE to understand where are the log files and how to upload them.

What to include
- what where you doing when the problem happened
- what is the problem.
- what do you expect
- output_log.txt and RMCrosswalks.log.txt
- screenshots
Where to report
- in the comment section bellow
- comment on this GITHUB ISSUE[]
- you can attach logs to one of the above links or a place of your own choosing but I do need logs.

- Restart Cities skylines (exit to desktop and run the program again.
- run Compatibility Report
- Remove all other mods (excluding this and TMPE) to check if you still encounter the issue.
- TMPE troubleshooting guide[] is relevant

Required mods
Must have
- harmony mod
- TMPE(any version including local builds) or NS2(any version including local builds)
- ULOD can be used to hide crossings when you zoom out.
Incompatible mods
- I don't know of any for sure. If you found an incompatible mod please let me know.

- No measurable FPS drop.
- memory usage increases by 2MB ( in High quality ) per every NEW TYPE of road you hide crossing for ( if you hide crossings for the same road type many times it does not increase memory usage - if you have roads for which you have not hidden crossing it does not increase memory usage).
- game loading times increases by 1~3 seconds per every NEW TYPE of road you hide crossing for in the game you are loading.

Known issues
- Smoothing of Asymmetrical elevated roads is imperfect.

Please report any problems you faced in the comment section bellow. If you didn't face any problem with loss of data please comment so I can upgrade this to beta :)

Further notes
- the ultimate way to hide crossing with lod support is for asset creator to use Adaptive Networks. Otherwise this mod can usually auto-generate textures.
- If you zoom out too far, the zebra-crossing textures will come back. If you increase you graphic settings, It will increase the distance at which this problem happens. also you can use ULOD mod.
- I have tested this and it works with all roads: Vanilla, DLC, most other custom roads
- repository :
- This mod may eventually merge into Network skins 2 and/or TM:PE.
Popular Discussions View All (3)
May 22, 2021 @ 2:02am
Error Report
Nov 8 @ 12:21pm
I cant see mod in game
Oct 7 @ 8:30am
Error with Ploppable RICO Revisited
< >
RANSSS 23 hours ago 
Work with the current version. But only using Industry, Sunset Harbor, Vehicle, Train Station DLC
GrumpyDumpy Nov 15 @ 1:26pm 
broken still using compatibility checker
StayHungryStayFoolish Nov 14 @ 9:13am 
The crosswalks can be hidden with TMPE + this mod, but I prefer now using NCR "no markings" option and then designing the cross with IMT.
am.i.artem Nov 14 @ 9:04am 
@kian.zarrin Tram roads of @clus seem not to be supported by the mod since they were updated. Is it possible to fix that? Thank you.
Plazmafield Oct 14 @ 11:33am 
Ah well, didn't hurt mentioning
kian.zarrin  [author] Oct 14 @ 11:18am 
toll booth are too hard.
asset creators can create toolbooth using AN mod whose crossings can be hidden.
Plazmafield Oct 14 @ 9:56am 
@kian.zarrin While you're working on fixing bugs, consider taking a look at toll booths. It's impossible to hide crosswalks on those. It might be impossible to do, but I thought I'd mention it while you're looking at this project.
kian.zarrin  [author] Oct 13 @ 11:55pm 
This mod is partially broken. I am working to fix it.
Kyle Oct 13 @ 1:31pm 
When I subscribed to this mod it doesn't appear in the mods list, so I can't enable it. Is this an issue with the mod, or something else?
kian.zarrin  [author] Oct 4 @ 2:53am 
@lang I put a null gaurd which I will upload soon. bu you should exit to desktop before reloading the game.