Wildermyth

Wildermyth

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Themes: How to get transformations, pets, and wings for your heroes
By FeralKitty
A guide to Wildermyth themes. Where to go and what to do to get specific transformations, wings, and pets for your heroes, and how legacy hero ranks determine when new themes and abilities persist across campaigns.

Updated for 0.14+112

(This guide has not been updated in a very long time. The Wildermyth wiki should have up-to-date theme[wildermyth.com] details. Please check that article for new/changed themes, and see the wiki’s event page for a specific theme's requirements. Thanks!)
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Themes overview
A theme consists of a set of related modifications that can change a hero's appearance, abilities, and stats.

Themes can change the appearance of a hero's head, left arm, right arm, left leg, right leg, torso, or skin. In addition, the hero can gain wings, a tail, or a pet.

Theme conflicts

A hero can have multiple themes as long as the themes do not conflict with each other.

An example of three compatible themes (as shown in the image) are wolf head and legs, blue skin, and a critter pet.

An example of incompatible themes would be a bear tattoo if the hero already has a wolf head.

Spoilers

Note that this guide explains what encounter choices to make to achieve a specific outcome. If you don't want certain events to be spoiled, or prefer to discover things on your own, you should avoid reading specific theme pages.

Themes and maiming

Although some themes may automatically transform one limb upon receiving the theme, most themes leave limbs as human. If you want to transform a particular limb, you must get maimed in battle. The limb will transform after healing, rather than being replaced with a prosthetic hook or peg leg.

Note that only one maiming per hero can occur per chapter.

Thanks to Fringehunter7719 for pointing out in the comments that abilities are assigned to the first transformed arm, then the second transformed arm (rather than specifically to the left arm or the right arm).

Transformations and gear
Transformed arms lose the ability to grip weapons, so your hero may become unable to equip a bow or greatsword, or use an off-hand item.

Most transformed arms come with new abilities, which may offset the inability to equip certain weapons.

Also note that certain slot items may not be visible on a transformed limb, although this is purely cosmetic. Any stat bonuses the item offers will still be in effect.
Events overview
In Wildermyth, events (theme-related or otherwise) are selected by the game as your heroes progress through the campaign. The game chooses a specific event from all the possible events that your heroes are eligible for, based on what your heroes are doing at the time.

Encounter types

Although there are many other types of encounters in the game, this list will only focus on specific types of encounters which can trigger a theme-related event.
  • Wilderness scouting: These events occur after your heroes have completed scouting an unexplored region on the Overland map.
  • Arrive at hostile site: These events occur before a lair battle begins.
  • Mission victory: These encounters occur after a successful lair battle ends.
  • Hook: This opportunity arises when a hero with a matching personality trait (hook) travels across the Overland map. A hook would be a personality trait such as Curious, Loyal, or Slacker.
Wilderness scouting, and Arrive at hostile site events are the most common type of theme events. Only a few theme events happen after a mission victory, or during a hook encounter.

Since the game contains a large number of events which are not theme-related, it's very likely that a non-theme-related event occurs. All you can do is continue scouting and battling enemies, until the desired theme event occurs.

Event targets

The game selects a high-scoring event from any event that matches its event targets. For example, if the event is written (targeted) for a poet or a goofball, but no heroes had a high enough score for those specific personalities, the event would fail (and not take place).

Some theme events target specific biomes (e.g., forest or swamp). Other theme events target specific enemies (e.g., fought Drauven, and one of the dead enemies was a Drauven Skysinger).

In addition to those examples, there are other common requirements that must be met, such as the event cooldown. Most specific theme events can only happen once per game (campaign). So, if the wolf event has already occurred in the current campaign for a different hero, it won't happen again until you start a new campaign.

The second common requirement is theme eligibility. Most themes have one or two eligibility checks:
  • The first checks to see if another hero in the company already has that theme. For example, if you recruit a legacy character that has the wolf theme, the wolf event won't occur at all for the remainder of the campaign. (To work around that, hold off on recruiting specific legacy characters, until the original heroes get the desired themes you want.)
  • The second eligibility check is related to theme slots. As mentioned earlier, some themes conflict with each other, so a hero wouldn't be eligible for two pets*, or two sets of wings, or two animal heads.
* A Pet Drauven-Bird can exist with another pet, as it is located by the hero's shoulder rather than at their feet.

If none of your heroes meet all the theme requirements, that theme event can't happen. Please check each theme's conditions, to ensure that you're not wasting any time trying to get a theme event to happen that simply won't occur in the current campaign.

Event choices and outcomes

Once a theme event starts, keep in mind that the theme is not necessarily guaranteed. Often the event involves the hero making the correct choices (or possibly succeeding at a dice roll) to achieve the desired outcome and receive the theme.

Note that what a hero says in the dialog can differ from hero to hero, depending on the hero's personality, however the specific outcome to choose will always remain the same. Option one would be the leftmost choice, option two the next choice to the right, and so on.
Legacy heros and themes
If a hero has not received the desired theme(s) by the end of the campaign, you may want to hold off on promoting that hero to two-star rank or higher. You can bring that one-star legacy hero back out during the next campaign for another chance at a theme (assuming they meet the necessary requirements, such as a high enough personality score or correct hook for the desired theme event to be triggered).

Once a legacy hero has been promoted to two-star rank, mortal death choices no longer offer a maimed limb (theme transformation) opportunity. Make sure the hero has the desired transformed limbs, before promoting them to two-star.

Once a legacy hero has reached 2-star rank or higher, any new themes (or abilities or augments) they gained during the recent campaign won't be saved as part of their legacy unless you promote them at the end of that campaign to a higher-star rank.
Beartouched
The Beartouched theme offers a unique tattoo, bear arm abilities, and bear legs.



Transformations, abilities, and stats
  • Bear Tattoos
  • Bear Arm (First) Bear Hug. Grab an enemy, dealing damage and pinning them
  • Bear Arm (Second) Swipes. Take a swipe at two adjacent targets
  • Bear Leg (First) -0.5 Speed, +1 Health
  • Bear Leg (Second) -0.5 Speed, +1 Health
Theme conflicts
  • Wolftouched
When the event can happen

The The Shape Of Things To Come event can occur after a wilderness scouting has completed. This event can occur once per game (campaign), in chapter 2 or later, but only in grassland, mountains, or hills biomes.

Who the event can target

No other bear-theme character in company.
  • Highest personality scoring hero, who is friends with another hero
Which event choice to make

Flee from or defeat the ghost bear in the one-on-one battle, to gain the theme after the battle.
Botanical
The Botanical theme offers a unique leafmark, vine arm abilities, and vine legs.



Transformations, abilities, and stats
  • Leafmark +10 Recovery rate
  • Vine Arm (First) Thorn Lash. Lash out, shredding armor and dealing damage in a line
  • Vine Arm (Second) Entangle. Send out vines to grab a foe and push them around
  • Vine Leg (First) -0.3 Speed, +5 Dodge, -5 Block
  • Vine Leg (Second) -0.3 Speed, +5 Dodge, -5 Block
Theme conflicts
  • Beartouched
  • Elmsoul
  • Flamesoul
  • Skeleton
  • Wolftouched
When the event can happen

The The Strider event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other vine-theme character in company.
  • Max (Hothead, Snark) score >= 80, accompanied by Coward score >= 60, and Bookish score >= 60
Which event choice to make

Choose option one, which might say, "Well, now I've gotta know what this thing is." (The specific dialog may vary, based on the hero's personality.)
Celestial
The Celestial theme offers unique star hair and arm abilities.



Transformations, abilities, and stats
  • Star Hair Blinding Attacks. 25% chance for attacks to blind enemies
  • Star Arm (First) Falling Stars. Stars fall in a small area, burning foes
  • Star Arm (Second) Shooting Star. Shoot a burst of star-energy at a nearby foe
Theme conflicts
  • Elmsoul
  • Flamesoul
  • Skeleton
  • Wolftouched
When the event can happen

The Star Dance event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

Must not have other star-theme character in company. (This first event could still occur, but the final event will fail and not award the theme.)

  • Max (Poet, Romantic, Healer) score >= 60, and age < 55
  • Max coward, with preference given to coward in relationship with first target
  • Max goofball, with preference given to goofball in relationship with first target
Which event choice to make

This is a three-part event. The theme is not given until completing the final event. The targeted heroes must remain alive to have a chance at the theme, so you should advance the event before taking part in any other battles.

1. Choose option one, which might say, "Let us dance among the stones!" (The specific dialog may vary, based on the hero's personality.) Pass the dice roll to receive the Book of Stars. (Failing the dice roll ages your hero and ends any chance to continue to the next part.)



2. Look for the Book of Stars job on the overworld map, and send your poet, coward, and goofball on that job. Automatically choose to focus on translating the Book of Stars.



3. Send your poet, coward, and goofball to travel to the Glittering/Glimmering Pool. Choose one of the first three choices to select which hero will receive the theme.

(A snark personality will be eligible if bookish is not available, or a healer personality if snark is not available.)



If only one or two hero choices appear, not all three of the heroes were eligible for the theme (such as already having a hair or head transformation from another theme).

If no theme choices appear, and the only choice is "Maybe this isn't such a good idea after all...," none of the heroes are eligible for the theme. Check that a star-theme hero was not already in your company.
Child of the Hills
The Child of the Hills theme offers a unique tattoo, foothill arm abilities, and foothill legs.



Transformations, abilities, and stats
  • Hill Tattoos
  • Foothill Arm (First) Crush. Strike, knocking the foe to another tile and dealing additional damage equal to the distance knocked back
  • Foothill Arm (Second) Stonewall. Gain +2 armor until the start of the next turn
  • Foothill Leg (First) -0.8 Speed, +0.6 Armor
  • Foothill Leg (Second) -0.8 Speed, +0.6 Armor
Theme conflicts
  • Beartouched
  • Crowtouched
  • Skeleton
  • Wolftouched
When the event can happen

The The Offering event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other foothill-theme character in company.
  • Max (Healer, Romantic, Poet, Leader, Loner) score >= 80
Which event choice to make

Choose option one, which might say, "It belongs to the Hills." (The specific dialog may vary, based on the hero's personality.)


As an aside, if your greedy hero chooses "...Wait, let me get a closer look at that offering..." and fails the dice roll, that hero will receive the Rat theme.
Crowtouched
The Crowtouched theme offers a crow head ability, and crow wings.



Transformations, abilities, and stats
  • Crow Head Crow Peck. Peck a nearby foe
  • Crow Wings +1 Speed, +10 Dodge
Theme conflicts
  • Hawksoul
  • Teeny Wings
When the event can happen

The As the Crow Flies event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other crow-theme character in company.
  • ((200 * Hook_Mysterious) + Bookish) score >= 200
This is one of the few theme events that checks for a specific (Mysterious) hook for the event to occur. Without that hook, a Bookish score alone of 200 might be impossible.

If you must have crow wings for a particular hero, arrange in advance for them to have the Mysterious hook. Drauven Wings and Hawksoul are options for heroes without the Mysterious hook.

Which event choice to make

Choose option one, which might say, "You feel like a part of me. Yes, I'm in." (The specific dialog may vary, based on the hero's personality.)


Important: The outcome of the correct choice is randomly selected from one of the following two Crowtouched transformations:
  • Hero receives the Crow Head, or
  • Hero receives the Crow Wings
Since there is no guarantee that you will receive the transformation you want, you may want to save before starting the lair battle, in case you want to try the event again for a different random outcome.

Ensure that you are satisfied with the transformation you received, as the hero cannot receive the other Crowtouched transformation in a different campaign (because the event will not occur if a crow-theme character is in the company.
Crystalline
The Crystalline theme offers a unique gem, gem arm abilities, and gem legs.



Transformations, abilities, and stats
  • Gem Eye +6 Stunt
  • Gem Arm (First) +6 Stunt, Shield (reduces damage from non-flanking attacks by 1)
  • Gem Arm (Second) Crystal Sword. Slash a nearby foe
  • Gem Leg (First) -0.3 Speed, +5 Block
  • Gem Leg (Second) -0.3 Speed, +5 Block
Theme conflicts
  • Beartouched
  • Elmsoul
  • Flamesoul
  • Skeleton
  • Wolftouched
When the event can happen

The Heart of Stone event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other gem-theme character in company.
  • Max (Bookish, Coward, Goofball, Loner, Greedy, Poet, Snark) score >= 80
Which event choice to make

Choose option two, which might say, "If I can pry it out, I can set it free." (The specific dialog may vary, based on the hero's personality.)
Deepist Spy
The Deepist Spy theme offers a unique tattoo.



Transformations, abilities, and stats
  • Scalp Tattoos
Theme conflicts
  • Beartouched
  • Crowtouched
  • Skeleton
  • Wolftouched
When the event can happen

No event yet which applies this theme to a hero.

Who the event can target

No in-game information available.

Which event choice to make

No in-game information available.
Drauven Wings
The Drauven Wings theme offers … Drauven Wings.



Transformations, abilities, and stats
  • Drauven Wings +1.4 Speed
Theme conflicts
  • Crowtouched
  • Hawksoul
When the event can happen

The Featherless Flight event can occur after heroes have won a Drauven battle that had a pilot Nobylle foe.

Who the event can target

No other wings, and no other drauvenWings-theme character in company.
  • Max (Bookish) score
Which event choice to make

Choose option two, which might say, "This will take my smarts and your magic, working together." (The specific dialog may vary, based on the hero's personality.) Pass the dice roll.
Elmsoul
The Elmsoul theme offers a unique skin, tree arm abilities, and tree legs. (The tree head is not available yet.)



Transformations, abilities, and stats
  • Photosynthesis +10 Recovery rate
  • Tree Arm (First) Bash. Strike, knocking the foe to another tile and dealing additional damage equal to the distance knocked back
  • Tree Arm (Second) Bash. Strike, knocking the foe to another tile and dealing additional damage equal to the distance knocked back
  • Tree Leg (First) -0.8 Speed, +0.6 Armor, immune to Knockback
  • Tree Leg (Second) -0.8 Speed, +0.6 Armor, immune to Knockback
Theme conflicts
  • Beartouched
  • Crowtouched
  • Flamesoul
  • Skeleton
  • Wolftouched
When the event can happen

The Splinter event can occur when heroes arrive at hostile site (immediately preceding the battle) in forest biomes. This event can occur once per game (campaign).

Who the event can target

Hero must have natural skin, and no other tree-theme character in company.
  • Max (Loner) score
Which event choice to make

Choose option two, which might say, "Ames's right. It's just a splinter. Come on." (The specific dialog may vary, based on the hero's personality.)


The Elmsoul theme can also happen by choosing option one, but failing that dice roll.
Flamesoul
The Flamesoul theme offers a unique tattoo, fire arm abilities, and fire legs.



Transformations, abilities, and stats
  • Fire Tattoo
  • Fire Arm (L) Cone of Fire. Shoot a blast of fire from your hand. (Damage increases with level)
  • Fire Arm (R) Flame Strike. Blast a nearby foe with your flaming fist.
  • Fire Leg (First) -0.1 Speed, +1 Warding
  • Fire Leg (Second) -0.1 Speed, +1 Warding
Theme conflicts
  • Beartouched
  • Crystalline
  • Elmsoul
  • Skeleton
  • Wolftouched
When the event can happen

The Field of Fire event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

Hero must have left arm, and no other fire-theme character in company.
  • Max (Healer, Hothead, Leader, Romantic, Poet) score >= 80
Which event choice to make

Choose option two, which might say, "I have to free it..." (The specific dialog may vary, based on the hero's personality.)
Frogtouched
The Frogtouched theme offers a unique head.



Transformations, abilities, and stats
  • Frog Head
Theme conflicts
None

When the event can happen

The Jigsaw event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other frog-theme character in company.
  • Goofball score >= 80
Which event choice to make

This is a two-part event. The theme is not given until completing the event that occurs after the battle.

Choose option one, which might say, "No question in my mind! There aren't nearly enough frogs in the world." (The specific dialog may vary, based on the hero's personality.) Fail the dice roll.


(If you succeed the roll, you get an item rather than the frog theme.)
Gorgonoid
The Gorgonoid theme offers a unique mark, and gorgon arm abilities. (“Arms were an early experiment and are not currently available in the game,” according to a developer.)



Transformations, abilities, and stats
  • Gorgonoid Crust
  • Gorgonoid Arm (First) Hook gouge. Gouge a nearby foe
  • Gorgonoid Arm (Second) Hook gouge. Gouge a nearby foe
Theme conflicts
  • Beartouched
  • Crowtouched
  • Frogtouched
  • Skeleton
  • Wolftouched
When the event can happen

This event can occur in the Age of Ulstrix campaign, during the victory after the chapter 1 final battle. This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other gorgon-theme character in company.
  • Max Hothead score, who was not also Max Coward
Which event choice to make

This event has no choices to make.
Hawksoul
The Hawksoul theme offers Hawk Wings.



Transformations, abilities, and stats
  • Hawk Wings +1.4 Speed
Theme conflicts
  • Crowtouched
  • Teeny Wings
When the event can happen

The Dreams of Icarus event can occur immediately after heroes have won a Drauven battle, occurring in a swamp biome, that had a Skysinger foe.

This event generally occurs later on in Drauven campaigns, as the Skysinger calamity card must be in play for that foe to appear in battle.

Who the event can target

No other hawk-theme character in company.
  • Max (Leader, Hothead, Greedy) score >= 80
Which event choice to make

Choose option two, which might say, "I heard him say the word "blessing." Light 'er up!" (The specific dialog may vary, based on the hero's personality.) Hope for the right outcome.


Important: The outcome of the correct choice is randomly selected from one of the following three possibilities:
  • Hero receives the Hawksoul theme
  • Hero receives the Teeny wings theme
  • Hero receives nothing. Two calamity cards are added instead of one.
Since there is no guarantee that you will receive the Hawksoul theme, you may want to save in battle before killing the last enemy, in case you want to try the event again for a different random outcome.
Mark of the Horn
The Mark of the Horn theme offers a unique tattoo.



Transformations, abilities, and stats
  • Deepist Tattoos +5 Charisma, +10 Tenacity, +0.5 Warding
Theme conflicts
  • Beartouched
  • Crowtouched
  • Wolftouched
When the event can happen

The Into the Underworld event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

No other deepist-theme character in company.
  • Max (Romantic) score >= 80
Which event choice to make

Choose option three, which might say, "If I play along, I can gather valuable intelligence about the Deepists..." (The specific dialog may vary, based on the hero's personality.)
Mortificial Enhancements
The Mortificial Enhancements theme offers a unique tattoo, morthagi arm abilities, and morthagi legs.



Transformations, abilities, and stats
  • Braincase or Clockwork Skull
  • Morthagi Arm (First) Wrist Bolt. Shoot a a crossbow bolt at a nearby foe
  • Morthagi Arm (Second) Hammer. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back
  • Morthagi Leg (First) -0.2 Speed, +5 Block, +0.2 Armor
  • Morthagi Leg (Second) +0.3 Speed, +5 Dodge
Theme conflicts
None

When the event can happen

The Troygan the Exchanger event can occur when heroes arrive at hostile site (immediately preceding the battle), and the foes are Morthagi. This event can occur once per game (campaign).

Who the event can target
  • Max prosthetic limb score >= 1
Which event choice to make

Choose option one, which might say, "Could this be the fabled Mortificial Exchanger...?" (The specific dialog may vary, based on the hero's personality.)


Choose option one, which might say, "Good idea or not, I feel compelled to try." (The specific dialog may vary, based on the hero's personality.)
Pet Cone
The Pet Cone theme offers a ... pet cone.



Transformations, abilities, and stats
  • Cone
Theme conficts
None

When the event can happen

This event is not enabled yet, and will not occur.

The Silver and Shadows event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

No other petCone-theme character in company.
  • Max (Poet)
  • Relationship with Poet hero
Which event choice to make

This is a three-part event. The theme is not given until the chapter is completed. The hero must remain alive to receive the theme.

1. Choose option two, which might say, "I'd rather us take a look now. Trails go cold quick in the dark." (The specific dialog may vary, based on the hero's personality.)

2. Plant the seed.


3. Wait for the tiding (at the end of the chapter) to receive the theme.
Pet Critter
The Pet Critter theme offers a … pet Critter.



Transformations, abilities, and stats
  • Critter +15 Melee accuracy
Theme conflicts

None

When the event can happen

The Sneakthief event can occur when heroes arrive at hostile site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

No other petCritter-theme character in company.
  • Max (Greedy, Leader, Snark, Hothead, Loner) score >= 80
  • The hero in a strongest relationship with the first target
Which event choice to make

This is a two-part event. The theme is not given until the heroes make a choice after the battle.

1. Choose option two, which might say, "Hmph. I'm going to need backup." (The specific dialog may vary, based on the hero's personality.)
According to Michela, you could also choose option one and still get the pet. The difficulty roll will either buff or debuff your party before the battle.


2. After the battle, choose option one or option two (no dialog in either scene), to select which hero the Critter is attracted to.
Pet Drauven-Bird
The Pet Drauven-Bird theme offers a … pet Drauven Bird.



The Drauven Bird can exist with another pet, as it is located by the hero's shoulder rather than at their feet.

Transformations, abilities, and stats
  • Drauven Bird +5 Melee accuracy, +5 Range accuracy
Theme conflicts

None

When the event can happen

The One Small Life event can occur immediately after heroes have won a battle that had a Stormthroat foe.

Who the event can target

No other petBirdDrauven-theme character in company.
  • Max (Healer) score >= 60
Which event choice to make

This is a two-part event. The theme is not given until the hero completes the job to treat the Drauven Bird. The hero must remain alive to receive the theme, so you should complete the job before taking part in any other battles.

1. Choose option two, which might say, "I want to stay and do this." (The specific dialog may vary, based on the hero's personality.)


2. Start, then complete the Overland map job, "Treat the bird." There is no choice to be made.


The bird is automatically received after the job is completed.
Pet Duck
The Pet Duck theme offers a ... pet duck.



Transformations, abilities, and stats
  • Duck +7 Dodge, +7 Block
Theme conficts
None

When the event can happen

The The Heirloom Spring event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

No other petDuck-theme character in company.
  • Max (Romantic)
  • Lover relationship with Romantic hero
  • Rival relationship with Romantic hero
Which event choice to make

Choose option one, to wash.
Pet Fire Chicken
The Pet Fire Chicken theme offers a … pet Fire Chicken.



Transformations, abilities, and stats
  • Fire Chicken Fire Chicken. Light a fire on an adjacent tile, once every three turns.
Theme conflicts

None

When the event can happen

The Fire Eagles event can occur when heroes arrive at hostile site (immediately preceding the battle) with Drauven or Cultist foes in forest, mountains, or hills biomes.

Who the event can target

No other petFireChicken-theme character in company.
  • Max (Snark, Greedy, Goofball) score >= 60
Which event choice to make

This is a two-part event. The theme is not given until the hero chooses to keep the pet after the battle.

1. Choose option one, which might say, "Okay, I guess we can hunt some of those poachers for you..." (The specific dialog may vary, based on the hero's personality.)


2. Choose option one, which might say, "Well, I can't leave him here. That weirdo will eat him." (The specific dialog may vary, based on the hero's personality.)


Do not choose the option to set him free. REPEAT: Do not choose the option to set him fffrreeee…...
Pet Rabbit
The Pet Rabbit theme offers a ... pet Rabbit.



Transformations, abilities, and stats
  • Avenger +1 Bonus damage
Theme conflicts

None

When the event can happen

The Avenger event can occur when heroes arrive at hostile site (immediately preceding the battle) in chapter 2, 3, or 4.

Who the event can target

No other petRabbit-theme character in company.
  • Warrior with Max (Bookish, Romantic, Poet) score >= 60
Which event choice to make

Choose option two to guard the blade's resting place.
Pet Rat
The Pet Rat theme offers a ... pet Rat.



Transformations, abilities, and stats
  • Rat +5 Dodge
Theme conflicts

None

When the event can happen

The Curiosity and Cats event can occur when heroes arrive at hostile tower, library or laboratory site (immediately preceding the battle). This event can occur once per game (campaign).

Who the event can target

No other petRat-theme character in company.
  • Max (Goofball) score >= 60, and has rival
Which event choice to make

Choose option two, which might say, "I'm not running another step! Fight the cat!" (The specific dialog may vary, based on the hero's personality.)


The hero will get the rat, regardless of whether the dice roll is successful or not.
Petrified
The Petrified theme offers petrified arm abilities, and petrified legs.



Transformations, abilities, and stats
  • Petrified Arm (First) +0.2 Armor, Stone Claw. Rake a nearby foe.
  • Petrified Arm (Second) +0.2 Armor, Stone Claw. Rake a nearby foe.
  • Petrified Leg (First) -0.7 Speed, +0.2 Armor
  • Petrified Leg (Second) -0.7 Speed, +0.2 Armor
Theme conflicts

None

When the event can happen

The Mortal Choice event can occur when a hero has been maimed by a True Gorgon

This is an unusual occurrence, as the True Gorgon can inflict Petrified upon an untransformed character who then gets that theme as a result of being maimed. No other theme has been given as the result of being maimed.

Who the event can target

No gorgonStone-theme character in company.
  • Hero has just been maimed, and is eligible to be maimed (i.e., only once per hero per chapter)
Which event choice to make

Choose option one, which might say, "I have to fall back. I'll fight another day..." (The specific dialog may vary, based on the hero's personality.)
Ratlike
The Ratlike theme offers a unique tail.



Transformations, abilities, and stats
  • Rat Tail
Theme conficts
  • Beartouched
When the event can happen

The The Offering event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other foothill-theme character in company.
  • Max (Greedy) >= 60
  • Max (Healer, Romantic, Poet, Leader, Loner) score >= 80 and hero is not first target
Which event choice to make

Choose option four, which might say, "...Wait, let me get a closer look at that offering..." (The specific dialog may vary, based on the hero's personality.) Fail the dice roll to receive the Ratlike theme.
Shadow
The Shadow theme offers unique eyes and horns, shadow arm abilities, and shadow legs.



Transformations, abilities, and stats
  • Shadowed +1 Speed, drains Warding
  • Shadow Arm (First) Harvest. Rakes a nearby foe. If the attack kills the foe, it heals wounds.
  • Shadow Arm (Second) Dread Harvest. Rakes a nearby foe with both claws. If the attack kills the foe, it heals wounds.
  • Shadow Leg (First) +0.0 Speed
  • Shadow Leg (Second) +0.0 Speed
Theme conflicts
  • Beartouched
  • Elmsoul
  • Flamesoul
  • Skeleton
  • Wolftouched
Encounters that can inflict or remove inhabitation

To be eligible for the Shadow theme, the hero must have previously become inhabited by either not sacrificing a memory during The Witchstone encounter, or by choosing door number three in the Ghosts of Stone and Steel encounter. Michela commented that a hero might obtain the Inhabited hook at character creation, with the right biography.

The hero must avoid the Bidding the Ghost Goodbye encounter, which can remove the inhabited shadow.

When the event can happen

The The Inhabitant event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other shadow-theme character in company.
  • hook_Inhabited >= 1
Which event choice to make

Choose option two, which might say, "Well, when you put it that way..." (The specific dialog may vary, based on the hero's personality.)
Skeletal
The Skeletal theme offers a unique body, skeletal head and arm abilities, and skeletal legs.

[

Transformations, abilities, and stats
  • Skeletal Head Inscrutable Stare. Inspire terror, causing the enemy to flee for one turn. Has no effect on Morthagi
  • Skeletal Body
  • Skeletal Arm (First) Bitter Scratch. Rake a foe, shredding their armor
  • Skeletal Arm (Second) +2 Warding, +4 Potency, Dagger Strike. Attack a nearby foe
  • Skeletal Leg (First) +0.3 Speed
  • Skeletal Leg (Second) +0.3 Speed
Theme conflicts

None

When the event can happen

The To Humble Ends event can occur when a hero possesses the Integrity hook and accepts the optional quest opportunity.

Who the event can target

Hero must not already be Oldwane cursed, and no other skeleton-theme character in company.
  • Hook_Integrity
This is one of the few theme events that checks for a specific (Integrity) hook for the event to occur.

Which event choice to make

Choose option two to keep the dagger


IMPORTANT: This theme is different from all others regarding maiming, in that the Oldwane curse progresses over time and will completely transform your body. Do not choose to become cursed, if you wish to keep any human limbs, or use weapons other than the cursed dagger.
Spell Touched
The Spell Touched theme offers a unique skin.



Transformations, abilities, and stats
  • Blue Skin +2 Potency, +5 Recovery rate, +10 Retirement age
Theme conflicts
  • Skeleton

When the event can happen

The Worlds Apart event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

Hero must have human skin, and no other spellTouched-theme character in company.
  • Max ((200*warrior) + Hothead) score >= 200
This is one of the few theme events that checks for a specific (warrior) class for the event to occur. Without that class, a Hothead score alone of 200 might be impossible.

Which event choice to make

Choose option two, which might say, "What happens when you touch it?" (The specific dialog may vary, based on the hero's personality.)
Sylvan
The Sylvan theme offers a unique tattoo, green arm abilities, and green legs.



Transformations, abilities, and stats
  • Sylvan Tattoo +5 Retirement age, -5 Tenacity
  • Sylvan Arm (First) Invigoration. Touch an adjacent target to grant 2 temporary health, twice per combat
  • Sylvan Arm (Second) Shredding Claw. Rake a nearby foe, shredding armor and dealing damage
  • Sylvan Leg (First) -0.2 Speed, +8 Dodge
  • Sylvan Leg (Second) -0.2 Speed, +1 Health
Theme conflicts
  • Crowtouched
  • Flamesoul
  • Frogtouched
  • Shadow
  • Skeleton
  • Wolftouched
When the event can happen

The Drifters event can occur when heroes arrive at hostile site (immediately preceding the battle) in forest biomes, in chapter 2 or higher. This event can occur once per game (campaign).

Who the event can target

Heroes must not have tattoo, and no other green-theme character in company.
  • Max (Coward, Bookish, Loner) score >= 80
  • Hero who is rival with coward
Which event choice to make

Choose option one, which might think, "I won't flinch." or option two, which might say, "Now hang on a minute. I'm not the one who's sleeping," to select which hero you want to get the theme. (The specific dialog may vary, based on the hero's personality.)
Teeny Wings
The Teeny Wings theme offers ... Teeny Wings.



Transformations, abilities, and stats
  • Teeny Wings
Theme conflicts
  • Crowtouched
  • Hawksoul
When the event can happen

The Dreams of Icarus event can occur immediately after heroes have won a Drauven battle, occurring in a swamp biome, that had a Skysinger foe.

This event generally occurs later on in Drauven campaigns, as the Skysinger calamity card must be in play for that foe to appear in battle.

Who the event can target

No other hawk-theme character in company.
  • Max (Leader, Hothead, Greedy) score >= 80
Which event choice to make

Choose option two, which might say, "I heard him say the word "blessing." Light 'er up!" (The specific dialog may vary, based on the hero's personality.) Hope for the right outcome.


Important: The outcome of the correct choice is randomly selected from one of the following three possibilities:
  • Hero receives the Hawksoul theme
  • Hero receives the Teeny wings theme
  • Hero receives nothing. Two calamity cards are added instead of one.
Since there is no guarantee that you will receive the Teeny Wings theme, you may want to save in battle before killing the last enemy, in case you want to try the event again for a different random outcome.
Wolftouched
The Wolftouched theme offers a unique head, wolf arm abilities, and wolf legs.



Transformations, abilities, and stats
  • Wolf Head Wolf Bite. Bite a nearby foe
  • Wolf Arm (First) Wolf Claw. Rake a nearby foe
  • Wolf Arm (Second) Frenzy. Rake a nearby foe
  • Wolf Leg (First) +0.5 Speed
  • Wolf Leg (Second) +0.5 Speed
Theme conflicts
  • Beartouched
  • Skeleton
When the event can happen

The Wolf Price event can occur after a wilderness scouting has completed. This event can occur once per game (campaign).

Who the event can target

Hero must have human head, and no other wolf-theme character in company.
  • Not Hook_Mysterious and Max (((30 * Hunter) +(10 * Warrior)) + Loner) score

This is one of the few theme events that checks for a specific (Mysterious) hook for the event to occur. The Mysterious hero will have a chance to get stat and relationship boosts along with a unique item, but won't have a chance for the theme itself.

Which event choice to make

Choose option one, which might say, "It... feels like... coming home." (The specific dialog may vary, based on the hero's personality.)
...and a bonus!
This is not a theme, but I'd like to let you know about an event-related ability that you can receive, in case you hadn't discovered it yet.

Improvised Fireball is a fun and interesting ability which you might find very useful.

When the event can happen

The Fireball! event can occur when heroes arrive at hostile site (immediately preceding the battle), and foes are cultists. This event can occur once per game (campaign).

Who the event can target
  • Mystic + hasRival >= 2
  • Rival with first target
Which event choice to make

Choose option one, which might say, "Grab your gear, let's follow it!" (The specific dialog may vary, based on the hero's personality.) Pass the dice roll to receive the ability.


Thank you!
Thanks for reading this far. I hope the guide has been helpful to you.

I'll be updating the guide as the developers add more themes to the game.

Please enjoy your heroes' new transformations, pets, wings, and abilities, and please let the developers know how much you appreciate them and the themes!

Thanks again!
< >
53 Comments
traughdaddy Sep 21 @ 8:17am 
I need to play more… I haven’t seen any of these and I’m almost at the Ulstryx fight for the first campaign
Vythica Novern Aug 25 @ 10:57am 
Thanks for making this!
FeralKitty  [author] Aug 6 @ 5:01pm 
The guide has not been updated in over 18 months. There are no plans to add anything to it.

The wiki has much more recent theme information. I’d suggest checking there for any new or changed theme events.

https://wildermyth.com/wiki/index.php?title=Theme
Jaevel Aug 6 @ 3:06pm 
Given how you have the Gorgonoid up on the list. Will you eventually also add the Thrixl-wings that one of the mages can get during the "Eluna and the Moth" Campain?

Last time I played, it was the yunger sibling who got it. Will check to see if it the same in my second run too.
Skynred Aug 1 @ 1:39pm 
To get Hawksoul/Hawk Wings, it seems what's needed, now, is for Deevens to be available (not "Skysingers," which I don't remember ever seeing anywhere. Maybe they were removed or renamed). I assume they are required because a Deeven shows up in the event.

The battle preceeding the Dreams of Icarus event also does not have to occur in a swamp biome. I'm not sure if there's still a biome requirement, but I just got the wings and I definitely wasn't in a swamp (I checked).
FeralKitty  [author] Jul 25 @ 11:49am 
There are a couple of workarounds you can try to get a theme on the desired party member. One would be to leave the hero who the game wants to give the theme to, out of the party. Assuming that hero wasn’t required to trigger the event, the game will choose the next-highest scoring hero from those who remain in the group. The second involves using dev mode, and changing the hero’s personality scores to make the desired hero score higher.

Good luck and have fun with the themes! Wolf (with hawk wings) is one of my favorites!
Captain Weegee Jul 25 @ 7:35am 
Oh thats a pity :(
Well thank you again for your help, you friendly Kitty :cleanseal:
FeralKitty  [author] Jul 24 @ 10:57am 
It’s not random, there’s no dice roll there. If a mystic’s Loner personality is 31 points higher than a hunter, the mystic gets chosen purely based on the score.
Captain Weegee Jul 24 @ 9:37am 
@FeralKitty
First, thank you for your great explanation, now even a dummy like me get it :)

But it does not mean that the hero with the higher score is allways getting picked? He will have the bigger chance but it will still roll a dice or something? (just asking because I saw some guys who got wolftouched even with their mystic)
FeralKitty  [author] Jul 24 @ 2:31am 
https://wildermyth.com/wiki/index.php?title=Targets_and_Scoring_Guide

(30 * Hunter) means the expression would be 30 if the hero is a hunter, or 0 if they are not a hunter.

So it would pick a hunter with a loner score of (30+)60, rather than a warrior with a loner score of (10+)70.

You’ll also find answers about Max() in earlier replies here, if you read the older comnents.