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Catacomb Kids
Platforms: PC, Mac
Languages: English
Players: Single-player
Nov 12, 2013 @ 5:18pm
Jan 26, 2016 @ 7:42pm

View Catacomb Kids in the store

Store page
Recent Announcements View All (6)
Strongthness and a Date
Release date: February 20th
Descending Into The Catacombs...
Catacomb Kids is a procedurally generated platformer with an equal emphasis on quick reactions, tactical engagement, and strategic character growth. Wield swords, spears, axes, and daggers -- unleash powerful magicks to burn, freeze and poison foes with -- overcome traps and beasts both deadly and unrelenting. Enter into an underworld where death lurks around every corner...and just beyond that lies glory.

How This Blade Does Glisten Red
Within the Catacomb's many twists and turns there lie treasures untold: Swords able to freeze men solid, axes which can blast enemies far away with every strike, and armors that can ignite your foes by mere proximity. The equipment in the game is all randomly generated, bearing prefixes and suffixes that can have effects ranging from increased intelligence to teleportation.

The Blood In Us All
While you may be but a mere fragile human, be aware that your foes are all as mortal as you. The player and enemies are all a part of the same system and so have the same vulnerabilities. A spike pit will kill a Byat or Grumbul as easily as anything else, and by learning your own shortcomings you may learn to take advantage of the weaknesses of your foes.

Slayer of Men, Slayer of Friends

What Lies Ahead
The game is currently still in development but has many features already implemented, including fully procedural level and character generation, over a dozen spells, and the first of many minibosses. When the game is finished it will feature:
  • 20 floors of monsters and dismemberment
  • 4 themes, unique in visual style and gameplay elements
  • Dozens of enemies to slaughter or be slaughtered by
  • An arsenal of spells and weapon skills with which to cut down your foes
  • 6 starting classes plus more to unlock
  • Hundreds of combinations of prefixes and suffixes resulting in unique weapons
  • Several powerful minibosses and bosses
  • Local versus multiplayer
  • An arena mode in which you must progress by defeating increasingly challenging opponents
  • Plus much more!
Popular Discussions View All (7)
Feb 14, 2015 @ 4:21am
Linux support?
Jan 5, 2015 @ 6:48pm
any progress ?
Petit Batman
Mar 14, 2014 @ 9:30pm
Local Versus? Awesome. Local Coop? EVEN BETTER!
< >
武官 Feb 22, 2015 @ 9:23pm 
FourbitFriday  [author] Feb 20, 2015 @ 5:53pm 
tertang Feb 20, 2015 @ 5:00pm 
It's already 7:00PM here. Still no where to be seen! Am I missing something?
FourbitFriday  [author] Feb 19, 2015 @ 9:09pm 
Around noon.
Pig Wizard Feb 19, 2015 @ 6:49pm 
So, we talkin midnight PST or what? I'll be sure to check either way.
Ayden Feb 19, 2015 @ 6:15pm 
How much will this fine game be?
FourbitFriday  [author] Feb 19, 2015 @ 5:23pm 
what have I done
Devmicco  [author] Feb 19, 2015 @ 5:08pm 
You know this means every release we ever do has to be on friday
Pig Wizard Feb 19, 2015 @ 2:44pm 
Oh my god oh my god oh my god! (in Homer Simpson voice)
Tomorrow will truly be a four bit friday...
Wowbagger Feb 17, 2015 @ 4:41am 
Very much looking forward to this - Gutted that I missed this at the kickstarter stage but you have a guaranteed buyer here on the 20th :pleased: