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Graywalkers: Purgatory (Turn-Based Post-Apocalyptic RPG)
Platforms: PC, Mac, Linux
Nov 3, 2013 @ 1:13am
Jun 12, 2015 @ 5:54am
Release date: Early Access moved to end of the Year
Graywalkers: Purgatory is the first in a series of Emergent, Strategic, and Tactical Turn-based 3D Role-Playing Games set in a stylish supernatural post-apocalyptic world, where parts of Heaven, Hell and Earth have merged together in an event called "The Rupture".

The game is inspired by a combination of features from classic XCom, Jagged Alliance, and Fallout, then mixed in with the Emergent Strategy features of Mount & Blade. Together, this creates a unique RPG experience that is Graywalkers: Purgatory.

In this game, you play the prophesied leader of the Graywalkers, 36 Hidden Ones who walk the line between the darkness and the light. It is your task to gather them all, unite the chaotic lands of Purgatory under one banner, and lead the war to reclaim the world for humanity.

The game is in the pre-alpha stage, and was successfully funded on Kickstarter. You can still pledge to help, to receive a Steam key upon release, along with cool bonuses:
Follow the game's latest development status, art & more here:

  • Custom Hero – Your player character is a special one, even among Graywalkers. He is customizable, where you can choose his or her gender, race, appearance, path, skills and special abilities.
  • Races – You can be Human or one of the Hybrids, like the Cambion, Nephilim, Dhampir, Wolfkin and Hunterborne.
  • Character Paths – "Paths" are the equivalent to classes in typical RPGs. Choose a path to take such as the magic-wielding Arcanist, the weapon master Armsmen, the stealthy Agents, the spiritually blessed Diviners, the firearms expert Soldiers, the hand-to-hand specialist Martialist, the perceptive Scouts, the versatile Adventurers, the intelligent Techs, and the lucky Survivors.
  • Recruitment – Find, convince and recruit your Graywalker team members from a pool of at least 50+ playable NPCs, each with their own style, personality, motivation, relationships and history.
  • Levels & Experience – Gain experience points through missions and improve your characters skills and abilities each time you level up.
  • Strategic Management – Manage your resources, personnel, influence, technology, research, crafting and scavenging.
    Exploration – Explore a country sized island with different regions, each filled with interesting locations to visit, scavenge in, influence and control.
  • Strategic Bases – Find and capture strategic points that can act as base of operations where you can rest, recuperate, rearm and reorganize. Defend these operational bases from attacks and prevent enemies from retaking it from your control.
  • Resources – Scavenge for resources, rebuild lost technology, recover ancient relics of power, and research entirely new technologies that fuse the powers of ancient magic and known science.
  • Crafting – Many things you find in the world are useful in that they can be used to build certain things. To create more exotic items, you need to have the blueprints or formula for it and the needed skill sets.
  • Vehicles – Acquire vehicles to increase your speed of travel between locations on the map and carry more equipment--or maybe even use them in combat.
  • Enemies – Encounter many kinds of enemies such as zealot cultists, rival gangs, dangerous criminals, demons, fallen angels, feral vampires, rabid werewolves, zombies, ghosts, witches and other supernatural creatures of legend.
  • Combat Choices – When in combat, you can choose the quick and easy Strategic Combat or the down and dirty Turn-based Tactical Combat.
  • Strategic Combat – Resolve combat quickly and automatically especially when fighting enemies you know you can overwhelm.
  • Tactical Combat – Control up to 6 characters per team, and have multiple teams working in concert to execute tactical maneuvers against many or more powerful foes.
  • Special Abilities – Each character has a list of special abilities which are dependent on his Race, Path and Style.
Popular Discussions View All (5)
Nov 6, 2013 @ 3:09am
Kickstarter Updates
Sep 11, 2014 @ 10:12am
Apr 5, 2014 @ 7:30pm
hw the game is.
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Thuzar Apr 26 @ 6:20am 
Will this game EVER be released or is it dead for good?
ralph1017 Mar 23 @ 9:59am 
I've actually tried this one last year from ESGS, I love the turn-based rpg genre. I can help you promote it if you're interested. Just add me and we can discuss
Cpt_Weisemann Nov 6, 2016 @ 12:05am 
Game looks great, I hope EA will be released soon. Good luck in development.
flagyl2 Oct 23, 2016 @ 8:15am 
Has the KS campaign ended?
Garfo 81 Sep 29, 2016 @ 5:05pm 
I got it, thanks ,
It is a very good game
Wyldekarde  [author] Sep 29, 2016 @ 7:33am 
@Manu RPG
Not a very long way but not that soon. Early Access might happen much sooner but with everything going on here on Steam, we might take the cautious route and release the EA when we're more confident with the state of the game when we release. We're still hoping to release the EA later this year though but we don't want to promise it yet.
Garfo 81 Sep 10, 2016 @ 8:52pm 
A long way to the game will be released ?
Dgrin Aug 24, 2016 @ 4:03am 
That's sad. Honestly, I feel like PvP multiplayer is mostly dead for the games like XCOM cause it is essentially a new game while Coop generally feels the same but with friends (and everything is better when you play it with friends ;p). But the market is really lacking in this department, which is sad.
Thanks for your answer, I am looking forward to the game's release. Keep up the good work!
Wyldekarde  [author] Aug 23, 2016 @ 5:59pm 
We've considered it before but unfortunately I don't think we would be having cooperative mode yet at the initial release. It is something though we're looking at adding with the DLCs down the road. No promises yet of course but the possibility is definitely not dead. Thanks!
Dgrin Aug 23, 2016 @ 7:40am 
This game looks really promising, are you going to add cooperative mode? I'd love the ability to play with my friends. There's not a lot of cooperative games of similar genre and, from my anecdotal experience, PvP modes in such games are not very popular