ARK: Survival Evolved

ARK: Survival Evolved

65 ratings
Steel's Homeworld V0.3.10.1b
   
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Content Types: Map
File Size
Posted
Updated
876.243 MB
Nov 18, 2019 @ 3:25pm
Apr 21, 2020 @ 12:05pm
32 Change Notes ( view )

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Steel's Homeworld V0.3.10.1b

Description
MOD UPDATES ON SUNDAYS
ModID = 1915965440
MapID = Homeworld

If running this map please use launch argument: -NoRhiThread for ark client

Notice:
This map is not complete. Some areas may be unbuildable as they are still being worked on. Note that as with any Custom map there may be some unique problems that occur while playing on this map. These problems may cause loss of creature or player data.

Purpose of this map:
Please note that this map is not meant to be a 'normal' ark map. It is meant as a 'cluster companion map'. Meaning it it specifically being designed for building large bases, participating in community events, and then going off to other maps for your adventures. There will be very limited wild creature spawns on this map mostly just for carnivor food supply runs.

Overall Progress : 40%

18 Comments
KILLUA Jul 8, 2023 @ 11:04pm 
wow
ruskiefish Dec 12, 2021 @ 9:15am 
This map looks like this map is going to amazing, can't wait for it to be finished!
Happytricks86 Sep 17, 2021 @ 10:27pm 
Wow this looks like it is a really cool map to play
Kibbles71 Aug 2, 2021 @ 6:44pm 
It's too bad that this is not being finished to the point of at the very least reliability that you don't lose everything. This looks like a pretty darn cool map too!!! I would have loved to play this. Hopefully, at some point you do decide to just finish it. Again, to the point that players don't risk everything 60% (40% completed) of the time played. I think this mod dev is underestimating the need for this type of map, sadly ................:steamsad:
Grumpy Old Man Mar 23, 2021 @ 9:57am 
To bad but nothing new happens all the time
Steel  [author] Mar 23, 2021 @ 7:26am 
No longer being worked on, I'm focused on Valheim modding atm sorry XD
Grumpy Old Man Mar 21, 2021 @ 12:41pm 
Gus not to bad
Grumpy Old Man Feb 17, 2021 @ 11:57am 
Is this map still being worked on?
Steel  [author] Apr 22, 2020 @ 8:20am 
Do not need to use -d3d10 launch argument, but do need to use -NoRhiThread launch argument at the moment.

For some reason when the screen transversal attempts to generate a new RHI thread in DX11 it crashes at the moment. Aberration had a similar problem for awhile so I'm still looking into fixing it. Until then it should perform great on a single thread operation.
Steel  [author] Feb 23, 2020 @ 7:38am 
This is not an extension map, it is a standalone.