Don't Starve

Don't Starve

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William J. Danninghar: Alchemy 4 Dummies
File Size
2.630 MB
Nov 2, 2013 @ 6:16pm
Dec 8, 2013 @ 7:31am
31 Change Notes ( view )

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William J. Danninghar: Alchemy 4 Dummies


New HD textures for Wil, and has a new, much higher quality piano voice (played horribly by yours truly :p)!

See STATS for info about the Wrenches, Potions, robot, and William himself!

Fixed the Blueprints dissappearing without summoning a robot when the player doesn't have enough gears!

I love making mods for Don't Starve. Mostly just testing out all the possible perks, stats, etc. So, here's one of my personal favorites!

William J. Danninghar was an inventor - much like Wilson. But his interests were more into robots and mechanical stuff. He now finds himself in a strange, unfamiliar place full of creatures beyond his wildest imaginings.

-Slower than most characters by just a small bit.
-Is weaker than most characters.
+Starts off with 5 gears and a cane
Average hunger
-Low health
+Very high sanity
+Already knows the Science machine recipes (like Wickerbottom)
+Very slow passive health regen.
+Has a 0.1x armour bonus
+Enters Nightmare Form when sanity is below 45.

Nightmare Form stats (that differ from normal William's)
+115 health
+ Deals more damage
+Replaces science bonus with magic bonus (Prestihatilator recipes become available)
+Gets a cool new voice
-Hunger depletes significantly faster.

You need to craft mechanical what-not (a new item) and a shell for the specific robot to creat your robot. These pieces are found in the Refine tab!

You can use a hammer or wrench to tell your companion to leave you alone and then feed them a carrot (seeds for reapers) or gears to heal them and make them follow you again!

Mechanical Butler:
Controlled by a rabbit
+High health
+Helps mind and chop trees.
+Can heal with carrots
+The controlling rabbit will run out of the robot when it dies
+emits smoke
+Acts as a container.
-slowish movement speed
+Becomes Nightmare Butler when player's sanity is below 100.

Mechanical Reaper:
Controlled by a crow
+Teleports away from combat if attacked
+Can heal with gears
+The controlling crow will fly out of the robot when it dies
+Very fast attack speed
-Modertate-low health
-Low-med damage

Mechanical Brute:
Controlled by a rabbit
+Very high health
+High damage
+Can heal with gears
+The controlling rabbit will run out of the robot when it dies
-Very slow attack speed
-Slow movement speed
+Becomes Nightmare Brute when player's sanity is below 100.

Craftable Wrenches! And special back-pack (which doesn't actually store things, it's armour)

Pointy Wrench:
Craftabe under science. Requires Alchemy Engine.
Deals 40(If I remember correctly) damage.
Has 150 uses.
Can be used as mining pick.
Can be used as a hammer.

Nightmare Wrench:
Craftable under Magic. Requires Prestihatilator.
Deals 50 damage.
150 uses.
Can be used as mining pick.
Drains sanity when equipped.
Regain 2.5 sanity on hit.
Can be used as a hammer

Mechanic's back-up:
Blocks 75 damage
1050 durability
Can be activated to turn it into a shield via extending plates to block 100 damage (treeguards still do 1 damage)
Has neat effects


Concentrated Nightmare Fuel:
Craftable under Magic. Requires Alchemy Engine.
Instantly sets sanity to 0, activating William's Nightmare Form.

Bottle of Happiness:
Craftable under Magic. Requires Alchemy Engine.
Regains a large amount of sanity.

Elemental Mixererer is required for the De-life-inator (gun) and the Heart of Phlogiston (sword) It can be found in Refine!


The flintlock mechanism can be found in refine.

Flintlock pistol
requires flintlock mechanism.
High damage.
Long range
10 uses

Requires Elemental mixererer
Summons a stationary Terror Claw to fight the target if in-range
50 uses
Med range
Med damage


Heart of Phlogiston:
Requires Elemental Mixererer
Slow attack speed
ignites targets
Deals 72 damage and 77 to burnable targets

HotHead's Braincase:
High protection
Has a chance to ignite attackers

Pyromaniac's Evening Wear:
High protection
Wearer is almost immune to fire
Very, very, very high insulation


Works like the meat effigy, but takes less health from William. The normal meat effigy will leave William at half health when built, this will leave him with much more.

When resurrected, player starts off with less sanity and hunger than the Meat effigy.

Not compatible with Wilhelm. I could fix this, but it would create more problems.

His speech is currently a slightly modified Wickerbottom speech. This will be changed further in time.
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Exorchili Dec 1, 2018 @ 1:28am 
Anyone else just wanted the gun?
Rougheredge Sep 22, 2018 @ 2:05pm 
So, is he no longer being worked on? If so that's kind of a shame cause he's a really cool character, and it'd be neat to have some mechanical steamboat minions or something in Shipwreaked, not to mention some stuff in RoG, or at least being able to use him in RoG
one man cheese burger apocalips Aug 2, 2018 @ 2:52pm 
yeahi loved the look of the old will mod even if you have stoped working on it can you make it avalible to be played
Arctic Apr 22, 2018 @ 4:49pm 
what happend to the old william mod
noizlanif Feb 11, 2018 @ 4:56pm 
holy crap thats alot of text
󰀜哀酱󰀨 Sep 1, 2017 @ 9:07pm 
kaitlinbarnes22 Jun 14, 2017 @ 10:03pm 
old william mod??
Link Nov 3, 2016 @ 10:15am 
im a pro not a dummy I just like mods
Eggplant Menace Oct 11, 2016 @ 11:10am 
Shipwrecked and dont starve toguether pls
KTOS Oct 8, 2016 @ 10:04pm 
shipwrecked please