The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

281 ratings
New Weapon Artifacts: Broken Dreams
Category: Weapons
File Size
16.375 MB
Oct 25, 2013 @ 1:45pm
Nov 12, 2013 @ 2:31pm
8 Change Notes ( view )

Subscribe to download
New Weapon Artifacts: Broken Dreams

In 1 collection by CoNiGMa
New Weapon Artifacts by: CoNiGMa
10 items
This shattered 2H greatsword poisons the target's mind sending them into a semi-dream state causing them to hallucinate and go into a frenzy allowing the wielder to absorb their stamina.

The sword is located on a ledge in the upstairs part of Dragonsreach in Whiterun.

Absorbs 25 points of Stamina
Causes 25 poison damage for 5 seconds
Sends target up to level 100 into a Frenzy for 5 seconds

Mesh and textures by Gizmodian

I will be adding a quest to obtain this sword in a future update.

Thanks to Slytra for the weapon video.

[Update 10-29-13]:
Removed stolen status from the sword. It is now Player only.

[Update 10-31-13]:
Fixed issue with inventory image not showing correctly.

[Update 11-1-13]:
Adjusted weapon damage and weight.
Made weapon temperable at a grinding stone with a Refined Moonstone Ingot and an Ebony Ingot provided you have the Arcane Blacksmith Perk

[Update 11-8-13]:
Removed Player Only status to allow followers to wield weapon(s).
Removed ability to disenchant weapon(s) at an enchanting altar.
Corrected issue where AI would pick up weapon(s) if player was already in combat before acquiring.
Corrected issue where weapon(s) would respawn after several days.
Corrected weapon stats to be treated more as a Daedric Artifact(s) to vendors and the like rather than a normal enchanted weapon(s).

[Update 11-12-13]:
Upped the Poison Damage from the mind poison from 5 to 25 over 5 seconds.
Upped the Absorb Stamina from 15 to 25.
Changed the visual effects of the poison damage.
Corrected issue where poison damage was set to "Painless" and not actually doing any damage.

{{{{{{{{{{My Other Mods}}}}}}}}}}

Flamestop and Neverburn

Gorefiend and Hemoflow

Overcharge and Everspark


Agony and Misery


Cinderblaze and Emberscorch

< >
noobywafflez Nov 24, 2016 @ 11:27pm 
Your mods are some of the most beautifully crafted weapons I've ever seen. I hope you have a great day and don't stub your toe in the shower. :3
niight Oct 18, 2016 @ 12:24pm 
I can't find the sword...
The Psych Doctor Jul 25, 2015 @ 12:59pm 
I have had this mod for awhile, but just wanted to tell you how beautiful and creative its design is. Observers of my play never fail to notice and comment on its unique properties. Thanks so much!
Hazard Man Dec 26, 2014 @ 2:30pm 
Its not showing up for me
dipfrose Mar 16, 2014 @ 3:46pm 
very nice sword, good jobs
XFG Ghost Mar 2, 2014 @ 4:43pm 
rly liked it
CoNiGMa  [author] Feb 11, 2014 @ 7:20am 
@Scythe, I've been thinking about doing armor mods also, but the problem is, I don't know how to do them in 3DS Max and link them properly for the game. I've watched vids and got lost. I'll research a bit more. I may add some later when working on the questlines.
@Kill-Blow, I may add one in a later mod after I complete the "New Weapon Artifacts" series.
@PilbaraKiwi, PM me with details and we'll talk.
@whiteknight1312, I haven't had anyone else complain about that problem. Either it's an issue with your mouse, or another mod is incompatible with this one causing the issue. Try moving this mod to the bottom of your load order and see if it fixes the issue.
CoNiGMa  [author] Feb 11, 2014 @ 7:20am 
@taenebras, @A Person, The only thing I can think of with them not being there is that for some reason, they may have fallen through the gameworld. Try reloading the save and see if that works.
@Cartman, I have a bow mod called "Rainbow"
@kingu4418, I've had this complaint from my other mods also. It may have fallen through the game world. You can either reload a save, or add it back to your inventory through the console to fix it for now. I will look into why this is happening to have a more permanent fix.
@Time Squid, @Vernerl, @Johnny117, @SuperMonster7, @nms99, @mephiles.rt, This is one of my only 2H mods for now. I may add the ability to convert it to 1H in the questline, but for now, it will remain 2H. Feel free to change it yourself in Creation Kit if you want.
@Vernerl "that nightmare staff" is the Skull of Corruption. ;-)
Hailfire0101 Jan 5, 2014 @ 1:26pm 
whiteknight1312 Dec 2, 2013 @ 12:24pm 
its a cool sword but doesnt allways swing for me when i hit the attack key