Arma 3
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Interiors for CUP
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Data Type: Mod, Server
Mod Type: Structure
File Size
Posted
Updated
1.630 MB
Oct 8, 2019 @ 3:30am
Jan 1 @ 1:00pm
5 Change Notes ( view )

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Interiors for CUP

Description
This small add-on replaces many CUP buildings with their equivalents from the Contact DLC, meaning many buildings on terrains using CUP buildings now have interiors. We have found that it completely changes how we play on terrains that we've known for over a decade.

It replaces the buildings on any terrain or mission that uses them (i.e. even third party terrains that depend on CUP, such as Beketov). It does not require ownership of the Contact DLC as Bohemia Interactive made the assets available to all ArmA 3 owners.

There are some glitches where the ground clips through the floors of buildings; it is unlikely that we will be able to fix this in the near future.

Please report any issues on our repository[gitlab.com]. This project is free and open source. Any contributions are welcomed. You can also discuss this project on the Bohemia Interactive forums[forums.bohemia.net] or in the comments below.

If you're looking for a MilSim group to play with in these interiors, you might consider the 16AA[16aa.net]. We provide generous portions of FISH and CHIPS.
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165 Comments
Cheeki Breeki Jul 31 @ 8:07am 
Does it work with Virolahti - Valtatie 7?
AlphaGarg Jun 25 @ 12:25pm 
If Livonia had Middle Eastern buildings, sure it could. Not the case though. Read the mod description for how the mod was made.
AlphaGarg Jun 2 @ 7:07am 
There are a couple of Arma 2 and/or Livonian buildings that also make an appearing in CWC and Armed Assault maps, namely the smaller military barracks. Could you make it so this replaces those buildings as well?
Alo Jun 1 @ 12:33pm 
Does with work with NAPF?
Sgt Smash May 6 @ 9:09am 
Can you also add this building?
https://pasteboard.co/ISpxnbf.png
orangeppop  [author] May 1 @ 2:38am 
Uncle Billy: it might do - we depend on the ArmA 2 building classes rather than CUP explicitly, so anything that provides those buildings should work. I suggest you just give it a go and let us know : )
Uncle Billy Apr 29 @ 8:27pm 
I'm running the ChernarusRedux map and it incorporates CUP buildings into it and so doesn't need CUP added separately. Will this mod work on Chernraus Redux?
Meatmode Apr 27 @ 12:52pm 
Awesome. Thanks for the addon!
FuNKo1  [author] Apr 27 @ 12:46pm 
@Meatmode this does not require a purchase of the Contacts DLC to function.

@Planewalker We are aware of this problem and will be fixing it once we have the time!
Planewalker Apr 27 @ 2:44am 
Log throws quite a few of these:
Cannot find base DestructionEffects for z/LSR/addons/contact_in_cup_aesthetics_c/config.bin/CfgVehicles/Land_Barn_W_01/DestructionEffects/