Day of Defeat: Source

Day of Defeat: Source

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Config for Day Of Defeat: Source
By dowi
Config and autoexec for Day Of Defeat: Source

1. Copy the config and autoexec.
2. Paste text to notepad, name the file config/autoexec, make two different files.
3. Go to your Steam folder and then navigate to ‘Program Files (x86)‘ -> ‘Steam‘ -> ‘userdata‘ -> YOURSTEAMID (this is a bunch of numbers that corresponds with your personal Steam ID number) -> ‘300‘ -> ‘remote‘ -> ‘cfg‘.
4. Place your old config.cfg file in your backup folder.
5. Place the new config in the cfg map.

To launch your config and autoexec write +exec autoexec.cfg to launch options and click "OK".

1. Right click ‘Day of Defeat: Source’.
2. Click ‘Properties’.
3. Click ‘Set Launch Options’.
4. +exec autoexec.cfg
5. Press OK!

   
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.cfg
unbindall
bind "`" "toggleconsole"
cl_first_person_uses_world_model "0"
cl_rumblescale "1.0"
cl_debugrumble "0"
cl_thirdperson "0"
cl_team "default"
cl_class "default"
vr_activate_default "0"
vr_moveaim_mode "3"
vr_moveaim_mode_zoom "3"
vr_moveaim_reticle_yaw_limit "10"
vr_moveaim_reticle_pitch_limit "30"
vr_moveaim_reticle_yaw_limit_zoom "0"
vr_moveaim_reticle_pitch_limit_zoom "-1"
vr_hud_max_fov "60"
vr_hud_forward "500"
vr_hud_display_ratio "0.95"
vr_hud_axis_lock_to_world "0"
vr_zoom_multiplier "2.0"
vr_force_windowed "0"
hud_takesshots "1"
hud_freezecamhide "0"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
r_drawtracers_firstperson "1"
cl_showhelp "0"
hud_draw_fixed_reticle "0"
cl_chatfilters "63"
cl_chatfilter_version "1"
cl_mute_all_comms "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
g15_update_msec "250"
cam_snapto "0"
cam_ideallag "4.0"
cam_idealdelta "4.0"
cam_idealyaw "0"
cam_idealpitch "0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_collision "1"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_advanced "0"
joy_advaxisx "0"
joy_advaxisy "0"
joy_advaxisz "0"
joy_advaxisr "0"
joy_advaxisu "0"
joy_advaxisv "0"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_accelmax "1.0"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joy_inverty "0"
joy_movement_stick "0"
joy_xcontroller_cfg_loaded "0"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "1.1"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mousespeed "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_rawinput "0"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
net_graphtext "1"
net_graphmsecs "400"
net_graphshowlatency "1"
net_graphshowinterp "1"
net_graph "1"
net_graphheight "64"
net_graphproportionalfont "1"
mat_viewportscale "1.0"
mat_viewportupscale "1"
cl_software_cursor "0"
mat_software_aa_strength "0.000000"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0.5"
mat_software_aa_tap_offset "1.0"
mat_software_aa_strength_vgui "1.000000"
pyro_vignette "2"
pyro_vignette_distortion "1"
pyro_min_intensity "0.1"
pyro_max_intensity "0.35"
pyro_min_rate "0.05"
pyro_max_rate "0.2"
pyro_min_side_length "0.3"
pyro_max_side_length "0.55"
pyro_min_side_width "0.65"
pyro_max_side_width "0.95"
voice_modenable "1"
hud_fastswitch "1"
cl_autoreload "1"
cl_autorezoom "0"
dod_playachievementsound "0"
dod_playwinmusic "0"
cl_identiconmode "2"
hud_capturepanel "1"
cl_crosshair_red "0.000000"
cl_crosshair_green "0.000000"
cl_crosshair_blue "0.000000"
cl_crosshair_alpha "255"
cl_crosshair_file "crosshair5"
cl_crosshair_scale "20.680000"
cl_dynamic_crosshair "0"
dod_playrivalrysounds "0"
cl_dod_freezecam "1"
hud_centerid "1"
hud_c4pickuppanel "1"
cl_enablespectatoreffects "0"
cl_enabledeatheffects "0"
cl_enabledeathfilmgrain "0"
cl_deatheffect_always_on "0"
_cl_minimapzoom "1"
_overview_mode "0"
dod_overview_voice_icon_size "64"
cl_overview_chat_time "2.0"
hud_classautokill "0"
overview_health "1"
overview_names "0"
overview_tracks "0"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "6"
cl_disablehtmlmotd "0"
ifm_steadycam_rotaterate "60"
ifm_steadycam_zoomspeed "1.0"
ifm_steadycam_zoomdamp "0.95"
ifm_steadycam_armspeed "0.5"
ifm_steadycam_rotatedamp "0.95"
ifm_steadycam_mousefactor "1.0"
ifm_steadycam_mousepower "1.0"
ifm_steadycam_2dspringconstant "33.0"
ifm_steadycam_2ddragconstant "11.0"
ifm_steadycam_noise "0.0"
ifm_steadycam_sensitivity "1.0"
cl_playerspraydisable "0"
muzzleflash_light "0"
r_eyegloss "0"
commentary_firstrun "0"
vgui_message_dialog_modal "1"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "0"
suitvolume "0.25"
option_duck_method "1"
sk_autoaim_mode "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
sv_skyname "sky_dod_04_hdr"
dod_freezecam "1"
dod_friendlyfiresafezone "100"
windows_speaker_config "4"
snd_legacy_surround "0"
snd_pitchquality "1"
volume "0.3"
snd_musicvolume "0"
snd_mixahead "0.1"
adsp_debug "0"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_slow_cpu "0"
dsp_volume "1.0"
dsp_enhance_stereo "0"
snd_mute_losefocus "1"
voice_scale "1"
voice_enable "0"
voice_forcemicrecord "1"
cl_clanid "0"
sv_unlockedchapters "1"
tv_nochat "0"
cl_showpluginmessages "1"
cl_timeout "30"
cl_logofile ""
cl_soundfile "sound/player/jingle.wav"
cl_forcepreload "1"
cl_allowdownload "0"
cl_downloadfilter "none"
con_enable "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "1"
r_ambientmin "0.3"
r_ambientfactor "5"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "0"
mat_color_projection "0"
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_logfilename_format ""
sv_logfilecompress "0"
sv_voiceenable "1"
sv_forcepreload "0"
bugreporter_uploadasync "0"
rate "80000"
cl_cmdrate "100.000000"
cl_updaterate "101"
closecaption "0"
skill "1"
net_maxroutable "1260"
cl_allowupload "0"
engine_no_focus_sleep "50"
mat_powersavingsmode "0"
budget_bargraph_background_alpha "128"
budget_peaks_window "30"
budget_averages_window "30"
budget_show_peaks "1"
budget_show_averages "0"
budget_show_history "1"
budget_history_numsamplesvisible "100"
budget_history_range_ms "66.666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_background_alpha "128"
budget_panel_x "0"
budget_panel_y "50"
budget_panel_width "512"
budget_panel_height "384"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "999"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
vprof_warningmsec "10"
video_quicktime_encode_gamma "3"
video_quicktime_decode_gamma "0"
r_rootlod "0"
mat_monitorgamma_tv_enabled "0"
r_waterforceexpensive "1"
mat_queue_mode "2"
mat_queue_report "0"
mat_managedtextures "1"
mat_spewalloc "0"
mat_texture_list_content_path ""
joy_axisbutton_threshold "0.3"
joy_axis_deadzone "0.2"
joy_gamecontroller_config ""
mat_disable_d3d9ex "0"
mat_hdr_level "0"
autoexec
Netcode
___________________________________________________________

rate "60000"
cl_cmdrate "101"
cl_updaterate "101"
cl_smooth "0"
cl_smoothtime "0"
cl_interp "0"
cl_interp_ratio "0"
cl_interp_all "0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_pred_optimize "2"

Graphics
___________________________________________________________

cl_ejectbrass "0"
cl_forcepreload "1"
cl_muzzleflash_dlight_3rd "0"
cl_muzzleflash_dlight_1st "0"
cl_coldbreath_enable "0"
cl_phys_props_max "0"
cl_ragdoll_fade_time "0"
cl_show_splashes "0"
cl_deathicon_height "9"
cl_deathicon_width "25"
cl_enabledeatheffects 0
cl_enabledeathfilmgrain 0
cl_wpn_sway_scale "0"
func_break_max_pieces "0"
lod_transitiondist "0"
mat_antialias "0"
mat_disable_bloom "1"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_vsync "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_compressedtextures "1"
mat_clipz "0"
mat_envmapsize "512"
mat_envmaptgasize "128"
mat_fastspecular "1"
mat_forceaniso "0"
mat_filmgrain "0"
mat_monitorgamma "1.6"
mat_hdr_enabled "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_specular "0"
mat_trilinear "0"
mat_wateroverlaysize "8"
muzzleflash_light "0"
mp_decals "0"
net_graph "1"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "100000"
r_decals "0"
r_decalstaticprops "0"
r_drawbatchdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dopixelvisibility "0"
r_dynamic "0"
r_eyeglintlodpixels "0"
r_eyegloss "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_eyes "0"
r_forcewaterleaf "0"
r_lightaverage "0"
r_lod "0"
r_maxdlights "0"
r_maxmodeldecal "1"
r_occlusion "0"
r_PhysPropStaticLighting "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadows "0"
r_shadowrendertotexture "0"
r_teeth "0"
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
r_worldlights "0.9"
rope_averagelight "0"
rope_smooth "0"
rope_subdiv "0"
rope_wind_dist "0"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
texture_budget_background_alpha "999
texture_budget_panel_height "0"
texture_budget_panel_width "0"
gl_clear "0"


Dualcore
___________________________________________________________

mat_queue_mode "2"
cl_threaded_bone_setup "1"
cl_threaded_client_leaf_system "1"
r_threaded_particles "1"
r_threaded_renderables "1"
r_threaded_client_shadow_manager "1"
r_queued_decals "1"
r_queued_post_processing "1"
r_queued_ropes "1"


Mouse
___________________________________________________________


sensitivity "1.1"
zoom_sensitivity_ratio "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"


Sound
___________________________________________________________

dod_playrivalrysounds "0"
dod_playachievementsound "0"
dod_playwinmusic "0"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
snd_mixahead "0.1"
snd_musicvolume "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_volume "2"
snd_pitchquality "1"
volume "1.0"
snd_surround_speakers "0"
suitvolume "0.25"


Misc
___________________________________________________________


hud_classautokill "0"
hud_fastswitch "1"
cl_showhelp "0"
cl_autorezoom "0"
cl_autoreload "1"
jpeg_quality "100"
fps_max "101"
cl_dynamic_crosshair "0"
cl_crosshair_alpha "255"
cl_downloadfilter "none"
cl_allowdownload "0"
cl_allowupload "0"
1 Comments
enhörningsgris Oct 3, 2019 @ 5:56am 
Will make your game look and feel 10 times better. I recommend this config for everyone. :steamhappy: