Project Zomboid

Project Zomboid

122 ratings
Permanent Effects Drinks
File Size
0.097 MB
Sep 19, 2019 @ 3:27am
Feb 23 @ 3:51pm
13 Change Notes ( view )

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Permanent Effects Drinks

In 1 collection by outdead
Last Day
6 items
Modification to Project Zomboid that adds drinks with a permanent effects.

Drink List
Hasty Herring
Permanently increases Sprinting by 1
Double Hasty Herring
Permanently increases Fitness by 1, Sprinting by 1
Greedy Hammer
Permanently increases Blunt Accuracy by 1
Double Greedy Hammer
Permanently increases Strength by 1, Blunt Accuracy by 1
Greedy Axe
Permanently increases Blade Accuracy by 1
Double Greedy Axe
Permanently increases Strength by 1, Blade Accuracy by 1
Stray Bullet
Permanently increases Firearm Aiming by 1
Slippery Fish
Permanently increases Nimble by 1
Solid Adventurer
Permanently increases Maintenance by 1
Slender Doe
Sets the character's weight to 80 kg (fix broken ingame weight loss)
Nicotine Overdose
The best way to quit smoking
Greedy Salvation
Cures Zombie Virus

How to Use
At this moment items can be only spawned by admin. Use /additem Permanent.Code to add drink to inventory.

In the sandbox settings there is a "Permanent Effects Drinks" tab where you can change the following settings:
  • KeepExperience - If enabled, the experience gained will be carried over to the next level when using drinks. Due to the nature of the game, there is a dependence on the state of the character. For example, with a greatly reduced weight or frailty of a character, the accumulated experience may be reduced by 30% or even not saved at all. For the best effect of the drink, the player must take care of the good condition of the character. Anticheat Type15 must be disabled on the server.

  • English (EN)
  • Russian (RU)
  • Spanish (ES) - Thanks to @SolidShadow!
I would like to ask you not to upload localized versions of this mod to Steam, but rather post your translations to translations topic and I will include it.
That way there won't be extra unsupported copies of the mod and users won't be confused.
Don't worry: I will credit you properly.

Modification Permanent Effect Drinks is under development and is being tested on the server Last Day[]. You can join our server or use the mod on your own server.
If you think you have found a bug, write about it in the bug reporting topic
the Steam workshop or create issue in github repository[].

Permanent Effect Drinks is under development and can be updated frequently.

Thanks to everyone for the help and interest in this mod. You make this mod better.
  • Ristisi - For the main logo and icons
  • Mixa100100100 - For the main mod preview
  • Tasnex - For Nicotine Overdose and Greedy Salvation icons
  • Kilenhad - For Slippery Fish and Solid Adventurer icons

Workshop ID: 1866992334
Mod ID: PermanentEffectsDrinks
Popular Discussions View All (2)
Sep 3 @ 6:22pm
PINNED: Translations
Sep 19, 2019 @ 3:28am
PINNED: Bug Reporting
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outdead  [author] Sep 25, 2022 @ 12:27am 
@Я волшебница, ты сошла с ума? Ты взяла деньги за работу и теперь распространяешь то, что у тебя купили. Это безответственно с твоей стороны, как от исполнителя заказа. Прошу перестать распространять материалы, создание которых тебе было заказано и оплачено в полном объеме.
Я волшебница Sep 24, 2022 @ 11:20pm иконки в хорошем качестве
Zanklev™ Sep 16, 2022 @ 1:04am 
+1 to the super rare spawns request, maybe even add more special drinks and a special brewing station that requires special farm plants to brew these drinks
outdead  [author] Jun 20, 2022 @ 2:47am 
@Dr.Koi, Yes. I'm preparing a big mod update. I plan to add a cash register with the ability to buy drinks.
Dr.Koi Jun 19, 2022 @ 11:48pm 
could add a trader mod compatibility for this, like vending machines ect and just have it as a ultra expensive item. like the idea tho :selike:
Rat Lobuski Jun 2, 2022 @ 5:06am 
Reminds me of Hobo: Tough Life
outdead  [author] Feb 22, 2022 @ 11:49am 
@SpaceFerret, I'll think about it
SpaceFerret Feb 22, 2022 @ 9:02am 
Is it possible to make drinks or an injection, like adrenaline?? with a temporary effect well with a timer? or as an option, the mod saves the parameters, gives a boost for a while and then reloads the old characteristics again?!
outdead  [author] Dec 20, 2021 @ 1:30am 
Added Spanish translation. Thanks @SolidShadow!
outdead  [author] Dec 19, 2021 @ 2:11am 
This possibility is under consideration. I am researching how to make the chance of spawn really small.