Cities: Skylines

Cities: Skylines

1,241 ratings
Fine Road Anarchy 2
File Size
0.726 MB
Aug 24, 2019 @ 3:13pm
1 Change Note ( view )

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Fine Road Anarchy 2

Updated version of SamSamTS' Fine Road Anarchy. The fix applied allows that other mods that already have tools implemented extending the game default NetTool to be usable, like recent Dynamic Text Props and the Touch This! Tool.
IMPORTANT: Unsubscribe the older version to avoid incompatibilities!

SamSamTS has retired from CS modding community in December 2018.

This mod is compatible with the version 1.12.* of the game (and probably with the next versions too).

Original description

This mod adds additional options when building road.

Basically Sharp Junction Angles but compatible with Fine Road Tool and better behavior when anarchy enabled.

- Anarchy (Ctrl + A): when enabled, removes all the limitations such has the slope, the height or the collisions.
- Bending (Ctrl + B): when disabled the segments will no bend.
- Snapping (Ctrl + S): when disabled you can get much closer to other roads without snapping.
- Collision (Alt + C): when disabled the road will clip objects. Buildings and paths won't be bulldozed, pillars will always be built, zoning under elevated roads will remain untouched.

The UI integrate into Fine Road Tool UI if enabled. Otherwise it gets its own window.

This mod will disable Sharp Junction Angles as they are not compatible.
This mod won't break your save games, and can be safely disabled at any time.

Source code


This mod uses detours C# library[] by cope. Without it, this mod would've been impossible to make.
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meda22 3 hours ago 
It works great but since few last days I miss orange flame-like Cirpy :( ... well, it is not a big deal but I've got used to it :D any idea how to get him back? :)
Tan Tir Swa Feb 7 @ 11:06am 
UI doesnt appear must play with shortcut inconvenient can u fix this?
Frank Nash Feb 3 @ 12:50pm 
Update: Ctrl+A not turning it off: turns out that I had the other Road Anarchy mod subscribed. I unsubcribed that and now it seems to work as expected, although Chirpy does disappear while active.
Frank Nash Feb 3 @ 12:04pm 
Love this mod! So helpful in so many ways. Thanks.
Also, I'm having the same issue as Slater. Additionally in my case, Chirpy disappears altogether when the mod is activated (not in map editor though) and never reappears.
-Splayn- Jan 29 @ 6:49pm 
The shortcuts work but the UI Menu doesnt seem to appear tho.
Good mod tho! :woodlehappy:
yousaif_hussain Jan 16 @ 4:51pm 
has it been fixed yet?
Khaar Jan 14 @ 4:54am 
Same issue as Slater.
Slater Jan 13 @ 11:35pm 
I'm having the same issue as staituk, it seems. Can't turn this off again, neither with Ctrl+A nor the menu button. Chirper stays orange and fire-eyed and I can still place everything everywhere. Old version didn't have this issue.
LD19 Jan 13 @ 3:48pm 
Thanks Klyte. Much appreciated that someone is watching out for such important mods.
Klyte45  [author] Jan 12 @ 7:24pm 
ATM just the compatibility and other small fixes, but every new bug found will be fixed here once the older is abandoned