Arma 3
64 ratings
Payload
 
Rate  
Favorite
Favorited
Unfavorite
Data Type: Mod
File Size
Posted
Updated
1.856 MB
Aug 15 @ 7:31pm
Oct 11 @ 5:20pm
12 Change Notes ( view )

Subscribe to download
Payload

Subscribed
Unsubscribe
In 1 collection by V. Berlioz
Plate Land
17 items
Description
Explosives from all over the world. Hand grenades, explosive charges, and mines from the US, former Warsaw Pact, Sweden, and elsewhere. Currenly includes the following:

- MON-50, MON-90, MON-100, MON-200, MON-300, MON-400, MON-500, and MON-1000 directional mines. Hailing from the Soviet Union, these mines are named for their lethal range. The largest of the lot, the MON-500 and MON-1000, are legends in the demining community for their raw power and reach.
- FFV-013. Hailing from Sweden, this 20+ kilogram "Super Claymore" is capable of border defense and more.
- Minimore. A smaller Claymore mine for more tactical operations.
- OZM-160. A massive bounding APERS mine with the raw power of a large artillery shell. Capable of eliminating infantry in a 50+ meter radius.
- Mk138 Charge. A large demolition charge for tactical work. Capable of easily handling most buildings.
- Mk2 Grenade. The legendary pineapple grenade.
- No.73 Grenade. A British AT Grenade dating from the Second World War. You better find some cover before you throw it.
- M720 'Grenade'. A 60mm M720 HE mortar shell equipped with an M10 Destructor grenade fuse. Definitely a lethal one.
- V-40 Minifrag. A small mini-frag grenade, ideal for close quarters and urban warfare.
- RKG-3 and RKG-3EM AT Grenades. Popular in the Second World for their tank-busting abilities.
- XM78 HAAG. Experimental US AT Grenade from the closing half of the Cold War.
- HG85. Austrian fragmentation grenade.
- HG86. Austrian mini-frag grenade.
- Alstex demolition charges in 0.25, 0.5, 1.0, 5.0, and 50 kilogram sizes.
- 'Magbomb' magnum grenades in High Explosive or HE 'WC' tungsten-carbide fragmentation sleeve versions.
- Mk20, M112, M118, Mk135, and Mk127 charges. The Mk127 is especially formidable - now including a WP version.

New as of 8/22/2019:
- Rifle Grenades. Ranging from the HE FN Telgren to the monster Brunswick RAW in three versions. These should be usable with most rifles of 5.56 and 7.62x51 caliber.
- M34, M14, and ZDP White Phosphorus grenades.
- Balance tweaks.
- White Phosphorus magbomb.

New as of 9/19/2019:
- Several new Rifle Grenades. Some are light, some are heavier.
- Off-Route AT Mines. Great for taking out tanks.
- A new series of demolition charges.
- Fix for the ACE Arsenal bug.

All explosives are available from the respective tabs of virtual arsenal.
Popular Discussions View All (2)
5
Sep 14 @ 11:37am
Suggestions and Feedback
V. Berlioz
1
Sep 21 @ 1:21am
Bug Reports (REPORT BUGS HERE)
V. Berlioz
< >
61 Comments
ajwubbin Sep 14 @ 2:41pm 
thank you
V. Berlioz  [author] Sep 14 @ 11:37am 
Payload is generally intended to function as an all-in-one explosives mod. The largest charges require exceptionally large backpacks to move.
ajwubbin Sep 14 @ 11:30am 
Does this replace vanilla explosives? I love the new charges but I can't seem to find the vanilla ones in the arsenal after downloading this. Also, the largest charges don't fit in a Bergen, how are they supposed to be placed?
V. Berlioz  [author] Aug 27 @ 6:03am 
@New3rdEye
You may be able to run Payload without ACE and not get any errors from it.
@Minerunknown. The Mk135 charge should suit your requirements in both instances. There is a large White Phosphorus charge that can wipe significant areas.
New3rdEye Aug 27 @ 5:27am 
silly question, is there a non ACE version?
minerunknown Aug 26 @ 4:00pm 
edit: charge(s)
minerunknown Aug 26 @ 3:55pm 
What would charge would you guys reccomend for the following?
1. Placing behind an armored vehicle to guarantee it's demise. ie: anti-armor, but not a mine.
2. Town demolition/ Strategic sized explosives (the only thing i'd miss about PETN and HMX, that sweet 800m kill radius on the largest ones.)
V. Berlioz  [author] Aug 25 @ 8:00pm 
Those were indeed removed. I'm of the opinion that there's really no point to having fake stand-in explosives when real ones are present.
minerunknown Aug 25 @ 7:17pm 
were HMX and other generic type explosives removed or am i having an error?
V. Berlioz  [author] Aug 24 @ 6:05pm 
Will do!