Space Engineers

Space Engineers

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MadCat (Vanilla mech) [Thumbnail broken due to WS upload bug (for now)]
   
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File Size
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4.039 MB
Aug 1, 2019 @ 11:04am
Jul 8, 2020 @ 12:30am
4 Change Notes ( view )

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MadCat (Vanilla mech) [Thumbnail broken due to WS upload bug (for now)]

Description
This time I wanted to make a mech from the Mechwarrior franchise and decided to go with the
MadCat/Timberwolf. At first I had reached the lore friendly 75 t weight limit... but then I decided to
go a little overweight having to add tons of gyros to get this thing to walk somewhat stable (sorry
for the pun)... as of now this version of the MadCat weighs approx 100 t.

To control this mech you get inside the cockpit and access the remote control block (MART mech
reasons, due to having the lower torso be the center of the vehicle and not the cockpit). Here you
will find a slew of options... the first two timer blocks are to turn on/off the mech walking cycle, whereas
the following rocket launchers and gatlings are... well the weapons. The shoulder mounted rocket
launchers fire missile salvos, whereas the heavy laser cannons are your bog standard SE missile tubes
(that you can shoot separately by pressing C), the gatling guns are meant to be hull mounted auto
cannons and thus only shoot forward.

Furthermore there is a large grid gyro added as an extra stabilizer (you'll need the supergrid exploit
enabled for this).

Weapons:
-------------
2x Arm mounted heavy lasers (rocket launchers).
2x Missile pods (salvo rocket launchers).
2x Auto cannons (gatlings).

Scripts:
----------
SionixerNiki: "Precise Timers"
MMaster: "Automatic LCDs 2"
Whiplash:"MART", "Salvo Weapon Code"
Georgik:"3D Ship Projection"

The mech is best used on flat (or with light slopes...very light slopes) terrain and will probably not work
well with rough terrain... ergo you will fall flat on your face trying to climb a hill... or so I think.

-Have fun anyways.

Updated a few things like adding shock absorber thrusters to the feet and reducing the turn ratio of the
torso... this means your torso can't go 45° in both directions but instead only 25°. I did this to make it easier
to control whilst also keeping it more stable. Never the less this mech still only works best on flat terrain.
2 Comments
bumv Aug 7, 2019 @ 1:40am 
NOICE!
DeathlokTheDemolisher Aug 2, 2019 @ 5:40am 
nice mech man!