Arma 3
81 ratings
KP Liberation Panthera
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.572 MB
Jul 26, 2019 @ 12:27pm
Sep 12, 2020 @ 1:04am
4 Change Notes ( view )

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KP Liberation Panthera

In 1 collection by Wyqer
KP Liberation Missions
16 items
Description
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (17): CUP BAF (Woodland)
Opfor (17): CUP AFRF (Modern MSV)
Resistance (8): CUP NAPA

-- Statistics --
Capitals: 10
Cities: 53
Military: 34
Factories: 14
Radiotower: 29
Total Sectors: 140

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
< >
43 Comments
Endet Sep 22, 2021 @ 2:24pm 
To change factions, unpack the PBO.
Then go to kp_liberation_config.sqf

Scroll down to either BLUFOR or OPFOR preset, and there will be a list of numbers.

At the bottom of that list you will find 'KP_liberation_preset_(faction)' with a number after it. Change that number to the one you want.
waystin2 Sep 21, 2021 @ 8:36am 
Ran into an issue on my second run of this map. Resources are spawning at an extremely high rate. Literally hundreds of crates littering the landscape all over the place. Bogging the server down.
Euronymous Sep 19, 2021 @ 6:20am 
Can someone pls tell me how to change the factions easily in the config. every one says that but i cannot find any info on how to actually do it.
TheGhosT29 Jun 27, 2021 @ 3:33pm 
how i can change de faction to global mobilization ones?
waystin2 Jun 13, 2021 @ 8:32am 
Awesome setup for a persistent mission!
uzicalls Mar 28, 2021 @ 12:57pm 
anyone know how to fix this error (Picture res\flag_kp_co.paa not found)
pi123263 Jan 23, 2021 @ 2:01pm 
@Slowth Demon Have a look at the wiki on the github
Slowth Demon Jan 23, 2021 @ 10:26am 
it says factions can be changed in the config but i cant find how/where to do this. do i need the raw files?
thewitcher57400 Apr 21, 2020 @ 2:51am 
thk you very much^^
Wyqer  [author] Apr 20, 2020 @ 4:37am 
Enable both "wipe save" mission parameters.