Tabletop Simulator

Tabletop Simulator

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Salt Mystic Terrain-Based Trading Card Game
Number of Players: 2
File Size
0.089 MB
Jul 22 @ 7:11am
Sep 15 @ 3:37pm
31 Change Notes ( view )

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Salt Mystic Terrain-Based Trading Card Game

A thrilling tabletop wargame based on terrain and trading cards, where the placement and orientation of the cards have consequences. Like playing 'Warhammer 40k' with 'Magic: The Gathering' cards!

The game is set in a sci-fi alternate world where armies clash in monstrous battles of shrieking guided tornadoes, tanks the size of cities, vehicles that climb up vertical walls, and men made of poisonous fog! Gunslingers duel face to face with ball lightning carbines in wars fought not only on the battlefield, but in the stories they tell.

Long ago, the mysterious Salt Mystic stumbled out of the Salt Flats and declared her vision of the forces of history, and how to harness them to shape human events. Fearing what mankind would make of the world, she hid the makings of world-shaking guardians in folklore and set tripwires to raise them in pivotal moments. On any turn, your opponent may have set the conditions to turn the tide of battle by triggering their own guardian.

Know the terrain. Know your technology. Protect your War Marshal. Break your opponent's momentum by playing game-changing Breaker cards. Launch your own tornado if you feel like it. Just pray you draw well - the battlefield changes quickly.

Objective: kill your opponent's War Marshal
Strategies: thousands of combinations of tactical styles, vehicles, weaponry, and synergies between characters.

(Currently in play-testing by Grailrunner Publishing - send feedback via Steam comments or directly at

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bennudriti  [author] Sep 15 @ 3:40pm 
Added card art for the Ramship.
bennudriti  [author] Sep 15 @ 3:40pm 
Added our first in-game story: two brothers. Helion The Leveler and Stratica The Carbine Fury. One on each army. No attack rolls needed for these guys when they're solo - they win every combat action unless it's versus each other. But when both are on the battlefield, both players must sacrifice a character card every minute until the brothers engage in battle.
bennudriti  [author] Sep 8 @ 2:38pm 
Added card art to 'Born Of Nothing', the Grand Lady Of Camouflage.
bennudriti  [author] Sep 7 @ 2:18pm 
Also added card art for Bloodmonkey of the Salt Flats faction, because we're excited about tattoos on these guys now. Went a little overboard maybe, but my wife likes him.
bennudriti  [author] Sep 7 @ 2:17pm 
We re-balanced the two starter decks in the game based on play-testing. Only 4 vehicles, a handful of vehicle attachments, and loads of balanced characters. The two War Marshals have different mechanics, so we tweaked the two decks to take advantage of that.
bennudriti  [author] Sep 7 @ 2:16pm 
Based on an amazingly insightful piece of feedback about having clear themes, we adjusted the text and mechanics on playing the game's core 'A Guardian Arises' cards. The idea is ANYONE at all can suddenly understand the Salt Mystic's cunningly engineered folklore and become a guardian. So now one of the game's characters becomes the guardian, not an anonymous nameless character like we had it. Much cooler.
bennudriti  [author] Sep 6 @ 9:05am 
Modified the mechanics for the two Interrogator characters. These guys are recruited for their serial killer instincts and never relent when they're pursuing someone. Sadistic freaks, basically, weaponized. We changed the mechanic to add to their movement if you choose to move in the direction of a pre-defined target.
bennudriti  [author] Sep 6 @ 9:04am 
Added card art to 'A War Recorder Speaks' . Very cool, because we had to figure out what modifications the Recorder Temple makes to the traditional Recorder forehead tattoo when the Recorder incorporates the hundreds of battles into their Pool to become a War Recorder. We went with stylized cableswords.
bennudriti  [author] Sep 4 @ 7:34pm 
We've been aggressively updating the card art in the Salt Mystic master deck. Some of the text is changing in response to playtesting feedback at and on Facebook.