X4: Foundations

X4: Foundations

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Ship´s ammunition storage
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86.469 KB
Jul 19, 2019 @ 10:46pm
Apr 12, 2023 @ 10:46am
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Ship´s ammunition storage

Description
This mod changes the ammunition storage in the original ships, as well as the number of drone a ships can pick up.

- Number of countermeasures increased
- Number of rockets increased
- Number of drones increased

Now also at the stations, the number of drones has increased.

Other shipmods are not affected by this, only at my own Shipmod-X4.
The others have already changed everything, in their own files.

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! ! ! ! ! ! ! ! ! ! If you use a beta version, you only use my mods at your own risk ! ! ! ! ! ! ! ! ! ! ! ! ! !
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Adapted to Update 6.0 & Split Vendetta / Cradle of Humanity / Tides of Avarice / Kingdom End
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Halle my mods are also available for download on my Homepage[jl-modforum.de].
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( translated with Google )
23 Comments
Black Jesus Jan 17 @ 3:27pm 
is it possible to make a 10x version of this? really need more ammunition for my galactic conquest lol
Tax Apr 12, 2023 @ 1:09pm 
Awesome, thanks!
J.L.  [author] Apr 12, 2023 @ 10:59am 
Mod wurde an Update 6.0 und an Kingdom End angepasst.

Mod was adapted to update 6.0 and to Kingdom End.
( translated with Google )
Tax Aug 14, 2022 @ 10:23am 
No worries, and thanks!
J.L.  [author] Aug 13, 2022 @ 11:51pm 
@ Tax
A bit late I know, has now been changed.
Tax May 2, 2022 @ 11:08am 
Ich habe geprüft alles Ihre Dateien fur diese Problem. Ich habe nicht gesehen es nicht mehr.

(translated with a combination of Google Translate and 1 semester of German 10 years ago)

Just in case, English: I checked over all the other files and didn't find that same problem. It was easy to check them, as the file size for those 2 files was 3kb, whereas the rest were all 1kb.
J.L.  [author] May 2, 2022 @ 10:53am 
@ Tax
Great, thanks for the tip.
I'll take my time and better watch them all again.

( translated with Google )
Tax May 2, 2022 @ 12:26am 
As an update to below, you have the exact same problem in:
assets/units/size_s/macros/ship_tel_s_scout_02_a_macro.xml
Tax May 1, 2022 @ 12:56pm 
Hey JL,
I was having some difficulties with a mod I'm building, and I finally figured out why. There's an error in your mod. Take a look at your mod file:

"x4_storage/assets/units/size_s/macros/ship_tel_s_scout_01_a_macro.xml" (the Kestrel Vanguard)

It seems instead of a diff there, you have a full ship xml for the pegasus vanguard. This was causing some issues for my edits to both the pegasus vanguard and the kestrel vanguard. I've sorted the solution out on my end so my mod works fine now, but I thought I'd pass along the info in the hopes of helping out!

Thanks,
Tax
J.L.  [author] Mar 23, 2022 @ 10:03am 
Mod wurde an 5.0 & Gezeiten der Habgier angepasst.

Mod has been updated to 5.0 & Tides of Greed.
( translated with Google )