Left 4 Dead 2

Left 4 Dead 2

22,094 ratings
Day Break (Campaign)
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File Size
Posted
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986.858 MB
Sep 23, 2013 @ 3:22pm
May 26, 2021 @ 7:44pm
7 Change Notes ( view )

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Day Break (Campaign)

In 2 collections by DannBo
Day Break (Campaign)
1 item
The Rocinante Server Campaign List
134 items
Description
It's been a long road since I started this project shortly before Left 4 Dead 2 came out, but I'm happy to share with you my custom campaign: Day Break!

Campaign Description:
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate bridge, and hopping on a boat to Alcatraz for rescue.

The survivors pass by many real-world places and landmarks on their way. While I have tried to be as true to the real San Francisco as possible, I have had to take some liberties with the area to make it suitable for Left 4 Dead 2 co-op and versus gameplay. That being said, I have tried to be as detailed and accurate as possible when it comes to landmarks (which include The Palace Of Fine Arts, Fort Point, The Golden Gate Bridge, The Lime Point Lighthouse, and Alcatraz Island) using all the resources available to me.

This is a five map campaign, designed and play-tested for co-op, versus, survival, and scavenge game modes, and with a scavenge-style finale with a few added quirks.

NOTE: Turn instructor hints on for guidance on what to do during the panic events & finale. Additionally, if you have a photosensitivity or aversion to dramatically changing colors used in the easter eggs, try subscribing to this optional addon: Easter Egg Visuals Remover.

Version 4 Update:
Version 4 is now released, bringing new content from the Last Stand Update, new community content, and many changes based on your feedback over the years! Feel free to leave more feedback in the comments & discussions section, I make a point of reading each of your comments and replying when I can! Keeping your comments civil, descriptive, and constructive helps me the most in making this campaign the best that I can make it!

If you have any technical difficulties with the campaign, check out the Troubleshooting FAQ to see if there is a known solution to your problem.

This campaign is also available on Gamemaps.com: http://www.gamemaps.com/details/9221

Version 3:
Additionally, an older version of the campaign featured on the workshop before the May 2021 update can still be found here, and can be installed concurrently with version 4 without any incompatibility issues.

Credits:
Although this is primarily a solo project and hobby since I started working on it around 2009, I do want to thank everyone who was supportive of the project from its very beginning and offered their advice and time to help the campaign along and QA test, as well as the people who contributed a few custom assets to the project. There are too many people to list here, but I've included below a short list of credits for any custom-made models & textures that I did not make myself. For the rest, thank you so much! You know who you are :)

Custom Assets contributed by:
  • thenone (Patio Lounge Chair)
  • locololo2 (GMC CCKW Army Truck)
  • jaek (XBOX 360 Elite w/ Red Ring)
  • jayvernon (Generic Game Controller)
  • Kamaokc ("Sky28" Skybox texture used on map 2)
  • Frils (Samsung TV model)
  • TommyTheCat (Fire Truck)
  • Master Chris & Fueled Mod Vehicle Team (Mustang Shelby GT500, & Lamborghini Miura)
  • EvilMr.Lee (Mustang)
  • Athos (Corvette C6 & Golf GTI)
  • Peterboi (Supra, Camaro, Carrera GT, Mazda Rx-8)
  • Randy (School Bus skin & post-apocalyptic style school bus model)
  • Project Torque Team (Hummer)
  • Rush_Freak (Ford Aspire, Pontiac Sunfire, Nissan Maxima, Toyota Camry, Ford Explorer, GMC Sierra, Plymouth Grand Voyager, Ford Escort).
  • Wolphin/Daroot Leafstorm/NF (Boss spawner script based on their "Competitive Boss Spawner System" vscript)
  • Rectus (Easter Egg Asset & Scripting assistance)
  • RafaelDeJongh & Company (Easter Egg Asset)
Popular Discussions View All (37)
3
Apr 7 @ 11:09pm
Day Break (San Francisco). Quality: 8.5/10, Difficulty: 5.5/10, Length: Long-Very Long. Played On Expert Twice.
Warhawk
29
Dec 9, 2025 @ 2:39am
PINNED: Troubleshooting FAQ
DannBo
13
Jan 24 @ 5:24pm
I would like to play this map again but it crashes..
smol571
2,118 Comments
Jun 13 @ 6:20pm 
bueno se si sere el unico pero tengo mods y se me cierra el juego al cargar el mapa
Jun 13 @ 5:17pm 
the only mods i had installed were weapon mods, survivor mods and custom uncommon infected mods
Jun 13 @ 5:16pm 
i want to like this campaign but because my game had even literally crashed and it generally feels kind of bloated i cant really recommend it
Jun 13 @ 5:15pm 
poorly optimized, god help you if you have mods installed. i played the entirety of chapter 4 in silence with the occasional gunshot because the audio broke and my frames would go down to 30 or even 20
Jun 4 @ 12:13am 
Hello!I really love your "Day Break" campaign for L4D2, especially the Golden Gate Bridge part. It looks absolutely stunning!Right now, I am working on my own map for Garry's Mod (it is a personal project, a recreation of the Golden Gate Bridge). I wanted to ask for your permission to use some of your custom bridge models/assets in my map. I will definitely include your name and give you full credit for the models in the description of my addon once it's finished.Thank you so much for your amazing work and your time!Best regards.
Jun 3 @ 7:17pm 
let's give it
May 29 @ 11:12am 
https://www.youtube.com/watch?v=T6kAmi661WE - Full campaign / Modded Server
May 25 @ 6:46pm 
what's with these maps and having the first chapter be the size of a literal country
May 20 @ 3:03pm 
its such a good campaign, probably better than the original levels, but it crashes :(
May 18 @ 8:59pm 
Unfortunately, chapter 3 crashed my game