This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Languages: English, French
Players: Single-player
Oct 7, 2013 @ 8:00am
Dec 29, 2014 @ 2:26pm
Recent Announcements View All (13)
Romain Giraud departure
Gravit without graphic designer
Release date: End of 2014
The project is in pre-alpha stage!
Graphic quality is absolutely not representative of the final game! Please be indulgent.

Here a pre-alpha demo of Gravit:

Graphic design
A talented graphic designer, Jean-Baptiste Casasola, looked into Gravit. You can gaze at his first artistic research on the game:

What is Gravit?
Gravit is an original 2D platform game, mixing reflection and puzzle. It brings the player to confront the end of the world, while adapting him/herself to the gradual changes of Earth's gravity, all this in a dynamic platform game.

We have added a lot of additional items that will all have a role in fighting the gravitational cataclysm: dynamic fluids, grappling hook, sword of power, temporal vortex, antigravity boots, ...

The scenario has a real significance in our game to articulate all the elements around a main story.
As you probably understood, Gravit’s base is to play with gravity. This last is changing all along the game going through different steps. But not only does gravity affect the player. The environment and objects are also subject to its action.

Never forget, gravity can change at anytime!

Normal gravity
At the beginning of the game, the character will be subject to a normal gravity. He can do little jumps, leap from wall to wall, climb ropes and ladders, carry or throw light objects. A fall from few meters or a hard impact will be deadly to the character.

Light gravity
Then the cataclysm starts, gravity is decreasing of a half. We could believe we are on the moon. The character can double, even triple the length and height of his jumps. He can fall from higher level without dying and carry objects twice the initial weight. With this gravity, the character can reach inaccessible areas. Being able to cross a ravine of several meters will provide the player with a sense of power.

Zero gravity
Then comes the most original part of the game, no gravity at all. Like in the space, the character is floating in the air and can only turn on himself. But you can still move by using the scenery elements. You can use bubbles of water floating in the space to control your movements.

Reverse gravity
As it was not enough, in this step, gravity loses its control. The character is now attracted by the sky ! You need to use some elements of the scenary not to fall down in heaven. Water and lava are flying away to the sky and trees are uprooting.

High reverse gravity
For the last part, the character will be ejected to the sky. Gravity will be higher than the initial one. Your weight will be doubled : little jumps, cannot carry anything… Every action will be an ordeal.
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Kris Jul 19, 2014 @ 9:38pm 
Fun and cute looking game c:
Dunnay Jul 5, 2014 @ 1:27am 
Love it
Youth Moon Jun 9, 2014 @ 8:41am 
I'm expecting this game. Good luck greenlight. Cheer up~! :D
Space Core May 31, 2014 @ 7:50pm 
Love the new graphics!
Thurnip May 27, 2014 @ 7:16am 
Man! you should change the thumbnail image! the game is prettier than the thumbnail. You're probably losing votes :)

You should improve it :)

Good luck and keep on the good work!
ionutudor2012 May 23, 2014 @ 5:03am 
Герой Apr 1, 2014 @ 1:07pm 
Я бы купил. Отличная игра, пре альфа уже дает представление, что нас ждет новая "физическая песочница".
Hindemith Jan 29, 2014 @ 2:42pm 
amazing voter +1 up
ShizZ Jan 14, 2014 @ 4:08am 
no linux version? no greenlight support.
fisilfox Jan 9, 2014 @ 2:31am 
французы любят metrogames(пользователь greenlith)