Europa Universalis IV

Europa Universalis IV

187 ratings
World of Warcraft Universalis
File Size
468.343 MB
Jul 8 @ 2:59am
Sep 17 @ 1:27pm
43 Change Notes ( view )

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World of Warcraft Universalis

In 1 collection by Aetherum
Mods by Aetherum
6 items
————————— World of Warcraft Universalis Mod for Europa Universalis 4 —————————


World of Warcraft Universalis is an ambitious project that attempts to recreate the Warcraft universe as we know it so far. We aim to integrate the world of Warcraft seamlessly into the gameplay systems of Europa Universalis 4, creating an unique playing experience.



1) More than 3000 provinces to explore.
2) Hundreds of Playable Countries.
3) Familiar Characters, Religions and Cultures.
4) New Events and Decisions.
5) Variety of New Mechanics.

Follow World of Warcraft Universalis:

DISCORD + Trouble Shooting Instructions[]



If you find a bug - write about it - I'll try to fix the problem in the shortest possible time.


- World of Warcraft Universalis is an Update of Vawser's Warcraft 1.22, created and published with his permission.

- All the credit for Lore of World of Warcraft Universalis goes to:
Blizzard Entertainment[]

- All the pictures, flags, parts of interface used in this mod are taken or from original owner with his/her permission, or from Google Images. If any picture, flag, part of interface violates your copyrights - please, contact me and I will replace them.

If you like this mod, you can support its Maintenance via:
- Patreon:

WWU is the product of the collaboration of many talented modders and artists. It would be improper if we didn't take the time to thanks everyone who made this project possible:

- Aetherum for Leading the Development of WWU.
- Doga for Development of WWU.
- Noanamus for Beta Testing.
- qweytr for some Parts of the Code.
- Worlds Smuggest Detective for Ruler Personalities and some parts of the Code.
- Dub for Updating Buildings' System.

- Vawser for Creating Warcraft 1.22

Former Vawser's Warcraft 1.22 Team:
- Jaymez - for original Project Co-Ordination and Design.
- Xylozi - for Project Co-Ordinator and Design.
- falcon9 - for Mod Design.
- walesness - for Map Design.
- Taurenhe - for Map Design.
- KaplanHorus - for Flags Design.
- DarkReborn - for Graphical Design.
- Xanaa - for Mod Design.
- gumboLewt - for Mod Design.
- Blanchard33 - for Mod Design.
- Moridin997 - for Mod Design.
- nastasalways - for Mod Design.
- Menekoum - for French Localisation.
- Frox xer - for Mod Design.
- Samorend - for German Localization.
- SolidAvatar21 - for Mod Design.
- Crazymadmouse - for National Ideas.
- Infernal Petrarch - for National Ideas.
- Krogan - for National Ideas.
- Robert of Raven Hill - for National Ideas.
- Ace - for National Ideas.

See my other mods for EU4:

- Elder Scrolls Universalis
- Gameplay Extension
- Titles

I hope that you will like the result of my labors, that you will spend your time well and will discover this magnificent game from the new side!

And do not forget to put the likes, to add mod to favorites and to tell friends about it!
Popular Discussions View All (3)
Sep 15 @ 1:25am
PINNED: Bug Reports
Sep 11 @ 12:52am
PINNED: Suggestions
Jul 24 @ 5:10am
PINNED: Discussions
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Noanamus Sep 15 @ 9:05am 
@Demi jack most nations have proper WoW flags, if you aren't seeing any flags at all something's bugged.
Demi Jack Sep 12 @ 11:56pm 
hi im pretty much loving this mod but not all the nations have they own flag some have a red and black flag is that a bug or havnt you added the flags for them
CaesarLus Sep 12 @ 6:53am 
I love how you developers give the mod so much attention and keep updating it as much as possible. i love this mod and what it really needs in terms of content, is events, like the scourge invasions and all that good stuff, decisions and national ideas. Keep up the good work!
Twist Sep 7 @ 2:28am 
Thanks for picking this up again! Vawser and his team did a huge amount of work on the original Warcraft mod and it would be a shame if that went to waste
Aetherum  [author] Sep 7 @ 1:57am 
Hello) We indeed plan to add new models, however there are a lot more non cosmetic things, that we need or fix or create. So we will add them one day, but not in the nearest patches.
dalek626 Sep 6 @ 10:33pm 
when will u add in new unit models? normally i couldn't care less about unit models, but with all the different species in WoW different unit models for every race would be nice
Damackabe Sep 2 @ 4:20pm 
I dont think colonial nations will form for most nations because you have their continent on a colonial region for eastern kingdoms and kalimdor. I mean if you intend for colonial nations to not form thats fine i was just thinking it was a screw up or something cause you have colonial regions such as one in blasted lands, teldrassil, or northrend.
Fancy Santa Sep 1 @ 3:04pm 
Finally! I've been waiting so long for a Warcraft mod. Definitely going to try it out now. Vengeance for Zul'jin incoming.
Doga  [author] Aug 26 @ 5:50am 
We don't plan to create new provinces or continents before completing all age events, decisions or such, and get rid of all map bugs.
ShadyClaws Aug 25 @ 10:05am 
When did you add new Kul'Tiras and Zanladari Islands?