Sid Meier's Civilization V

Sid Meier's Civilization V

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Fortress Borders
 
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0.004 MB
Sep 14, 2013 @ 3:25pm
Sep 17, 2013 @ 9:38pm
4 Change Notes ( view )

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Fortress Borders

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Description
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by building a fortress to protect a pass or strategic point.

Features:
- Once built, a fort tile and all adjacent tiles will belong to the player who built it
- If a fort is unoccupied for 5 turns, the land will return to nature as long as it is not within 5 plots of a city.
- If a fort has been unoccupied and lost ownership, any player can occupy it by placing a unit inside.
- If a fort is ever occupied by an enemy unit, the enemy player will gain control of the fort and land around it.
- Forts now cost 1 gold per turn to maintain.

Future features:
- Citadels will have borders expanded up to two tiles away.
- A fort built near or in enemy territory will expand borders only if there is no enemy fort nearby.


Patch Notes

Patch 1:
- Citadels will now have cultural borders as well
- A fort built near friendly territory will not expand borders into that friendly territory.

Patch 2:
- Fixed a bug where forts were not expanding borders on some versions of Civ

Patch 3:
- Set fort cost per turn to 3g
- Set Citadel cost per turn to 5g
Popular Discussions View All (1)
5
Jul 27, 2014 @ 2:00pm
Fortress borders now missing
landsbytossen
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383 Comments
adamdec Apr 20 @ 5:56am 
How to prohibit the construction of forts and citadels near cities?
adamdec Apr 19 @ 1:57pm 
hat to do so that you can not build forts and citadels near cities.
FeralMonkey Mar 16 @ 12:38am 
Is there a direct download for mac users?
Pope Blart Dec 12, 2018 @ 11:53am 
you should change it so that you can build the fortress earlier in the game
CandySeller74 Dec 3, 2018 @ 3:14pm 
I deleated the mod but the fortress borders keep apearing but only for the AI. How do I fix this?
mazrados Nov 23, 2018 @ 10:20pm 
OK I see what was the issue. I was trying to adjust one mod and messed it up. Probably this mod and perheps another did not work at all for some time. Fixed the bug and now it works.
mazrados Nov 23, 2018 @ 1:16pm 
I think that now borders are not decaying? I mean, when I build fortress, I have borders around that. Then I remove it or move out unit from it and borders are still there. I remember that it was decaying some time ago. Is it intended change or some bug?
Pizkwat Oct 27, 2018 @ 5:43pm 
completely fucked, thank you
Mihajlo961x Sep 25, 2018 @ 9:39pm 
One of my favorites, it really changes the gameplay in terms of adding more flexibility. Thank you!
uno Sep 14, 2018 @ 11:01pm 
Such a great mod, a must have.. THANKS