Grim Dawn

Grim Dawn

244 ratings
The Acid Dervish - an invincible dance of blades
By <<c:ardis>>
Way more toxic than your average highschool girl
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Edit September 2020:
This guide has gotten much attention lately. Please note that I haven't played this game for over one year and therefore can't help much or check details anymore. So I'm going to disable my notifications for new comments.

But this doesn't need to be the end of the road. Feel free to discuss things in the comments and help to improve this build!
Introduction
The Acid Dervish is a build that is easy to play and yet viable for Ultimate & the Crucible. And most importantly: It is very fun to play!

I've made this guide for people who are quite new to the game and who are looking for a build that allows them to get access to the endgame. Experts will of course find more sophisticated guides elsewhere.

If you have any questions, feel free to ask me anytime.
How this build works

A Dervish is the combination of a Nightblade and an Oathkeeper. Focussing on acid & poison damage and healing gets the best out of both classes and makes this build very viable for the endgame.

The Oathkeeper grants you Righteous Fervor, a fast single target attack that can have (nearly) 100% acid damage right at the start of the game. This attack doesn't need a lot of skill points to be effective. So we can focus on putting our points in the awesome supporting skills of the Nightblade.

Nightblades have area of effect attacks that can be activated off of your main attack. This alone makes Righteous Fervor viable for group fights, because fast hits mean more chance of activating the AoE-skill.
They also have some skills which boost poison and acid damage. Most notable is Night's Chill which is an effect of an aura that decreases the resistances of enemies by a staggering 30%. And our devotion skills will decrease their resistances even more.
Pneumatic Burst is a fantastic buff. It makes you even faster, allows you to evade a large amount of attacks, buffs your life regeneration and can be pressed every five seconds to heal yourself. In this build we will combine this with the health aura of the Oathkeeper, more heals & health from devotion and a constant life leech from our fast attacks.
Shadow Strike is an excellent addition to the whole build. In the beginning, it is used as a movement skill. Then AoE-damage is added (that can sometimes be so huge that you only have to jump into a group with Shadow Strike and then everyone will die from the poison). AoE-Life Leech will be added later in the game. This makes Shadow Strike basically also a full heal that can be pressed every 2,4 seconds.

The result is a melee warrior that deals a ton of damage, can facetank the Logherrean and can do pretty much every content on Ultimate. Including Nemesis fights and rogue-like dungeons. However, it isn't suited for bosses that can instakill you. Namely Gargabol the Ancient Grove or the absolute high-end secret bosses like Lokarr. Korvaak can also be a bit tricky.
Playstyle
Bind Shadow Strike to the left mouse button and Righteous Fervor to the right mouse button. So when you run around by holding down the left mouse button you just need to hover it over the next group of enemies and your char will charge at them. Very convenient.

When you're fighting focus your attacks on bigger foes. The weak ones will die from your area of effect damage. But don't overdo it. You don't want to stand it the middle of effects or large groups for too long.

Keep the buff of Pneumatic Burst up all the time. The buff lasts for 24 seconds so it doesn't need to be spammed.

Hit your current enemy with Shadow Strike whenever it is ready.

Shadow Strike could also be used for hit & run tactics.

Blade Barrier works as an emergency shield. You can't deal damage while it's up. But it's a nice way to survive until your heals are ready or until you can jump out of the group of enemies with Shadow Strike.
Attribute points
Spend all points in physique. But be aware that good weapons will need about 461 cunning (level 75 sword) / 511 cunning (level 94 sword). For the level 94 sword I've spent a total of nine points in cunning and boosted the rest with the Anatomy of Murder passive skill and devotion points. Since you won't have the exact same gear I recommend to spend about 10-12 points in cunning.
Skill points & devotion on Grimtools:
Devotion points
Devotion points are important for this build as they grant you a lot of damage and healing / health. Your main goal will be to get to the Abomination and Yogol nodes.

1. Activate the red point in the crossroads. (1R)
2. Max out the Ghoul node. This will grant you life leech and an emergency heal. Remember to bind the heal to a skill (e.g. Pneumatic Burst). (4R)
3. Respec the red point in the crossroads. (3R)
4. Max out the Wretch node. (5R 3B)
5. Activate the green point in the crossroads. (1G 5R 3B)
6. Max out the Scorpion node. Bind the skill to Righteous Fervor. (6G 5R 3B)
7. Max out the Manticore node. Bind the skill to Righteous Fervor. Bind the skill from the Scorpion node to Shadow Strike. (1P 7G 5R 3B)
8. Respec the green point in the crossroads. (1P 6G 5R 3B)
9. Max out the Lizard node. (1P 6G 5R 7B)
10. Max out the Murmur node (left of the Manticore). Bind the skill to Whirling Death. (1P 8G 7R 7B)
11. Max out Scholar's Light, Fox and Behemoth in any order. Bind the heal from the Behemoth node to a skill (e.g. Resilience). (1P 20G 9R 7B)
12. Activate every point in Abomination except the two skills (Tainted Eruption & Abominable Might). If you prefer Tainted Eruption over Black Blood of Yugol from the Yugol node, feel free to activate it.
13. Max out the Yugol node. Bind the skill to another one (e.g. Veil of Shadow).

1 point is left. You may spend it where you want. E.g. in the Empty Throne for -15% stun duration, in the Eye of the Guardian for another +15% damage or in the Revenant for energy leech.
Skill points
This is the "core" of the build. You may spend 24 additional skill points for the skills you want.




First of all, it is not vital to do everthing exactly the same as I write. I see this more like a "guide" to reach the goal. So feel free to vary your char like you want to. E.g.: In the early game, the AoE-damage isn't the best. If this is bugging you just spend more points in Belgothian's Shears / Amarasta's Quick Cut or focus on getting to Whirling Death.

What you want at the start of the game is of course your attack skill. So put a few points in Righteous Fervor. Then boost Oathkeeper to level 15 and put your points in Consecration.

When your character reaches level 10 you can choose Nightblade as your second class. Then you want to put one point in Dual Blades (makes dual wielding available) and boost Nightblade to level 5. Put one point in Belgothian's Shears and a few in Pneumatic Burst.

In the next phase, you can boost Nightblade to level 15, spend one point in Shadow Strike, one in Amarasta's Quick Cut, in Dreeg's Reproach (the acid conversation of Righteous Fervor) and in Phantasmal Armor. The rest goes in your Oathkeeper skills, Pneumatic Burst and its link Breath of Belgothian.

Now boost Nightblade to level 25. One point in Blade Barrier helps you surving until you have decent life leech and regeneration. Respec Belgothian's Shears and Amarasta's Quick Cut and max out Whirling Death. Put a point in Veil of Shadow and max out Night's Chill. Also put points in Shadow Dance and Nidalla's Justifiable Ends.

Boost Nightblade to level 32. Max out Merciless Repertoire. Put a point in Presence of Virtue, five in Haven and one in Resilience. Max out Dual Blades and Nidalla's Hidden Hand.

In the last phase, you can boost Nightblade to the maximum and put your points in Shadow Strike and its link Nightfall.

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It doesn't matter very much at which time you put points in Anatomy of Murder. You can max it out for a better chance to deal critical strikes. Or you can just spend a few points to have enough cunning for the next fancy Sword.

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As I wrote in the beginning you will have 24 skill points left.
-A nice choice would be to max out Presence of Virtue for the additional Offensive Ability.
-Another option is to pick Execution for its life reduction. Bosses will have a high resistance to it, though.
-You could also put a point in Blade Spirit and combine it with a devotion skill, e.g. Tainted Eruption from the Abomination. This should be very useful against groups, because it'll confuse and poison enemies up to 10m away. But I didn't test this.
-I used my points to push the Oathkeeper to level 32 and put one point in Retribution, Rebuke and Ascension. I've spent the rest in Clarity of Purpose. The only reason I did that is because I was unhappy with stuns etc., because they can be a real threat. But this is of course just one way to spend these points. Just use them how you like.

The exclusive skill of the Oathkeeper (Path of the Three) would be nice to have. But you will have to spend a ton of points just to get to this skill. And in my opinion it isn't worth it, because we already have 100% conversion for Righteous Fervor and more than enough +damage from other sources.
Items and their addons
There are countless of items and item combinations so it's no use to post my entire gear here.

But if you're asking what kind of gear you should wear, the most important things you want to have on your items are:

1. +resistances
(components and augmentations will help very much to max them out)
2. +flat acid & poison damage
(we have +2000% acid damage. Therefore it is better to add more flat damage instead of more +%-damage)
3. conversion of physical or pierce damage to acid damage
(physical will boost the damage of Shadow Strike very much, because you'll most likely have weapons that deal physical damage. Pierce will boost all attacks, because the damage of Dual Blades will be converted.)
4. +level of skills (preferably for Righteous Fervor)
5. +chance to avoid melee or projectile attacks
6. +% of Offensive Ability
7. +attack speed
8. +% of acid & poison damage (preferably without a longer poison duration)
9. +health & health regeneration

It isn't difficult to find decent weapons for this build. Every one handed melee weapon with a lot of +acid & poison damage and attack speed will do. To get the best out of your weapon, I recommend to use Vitriolic Gallstones in both weapons. So you can have two more auras that increase your damage. The physical to acid conversion will boost the damage of Shadow Strike significantly, since now 20% of its damage is modified by all your acid damage bonuses (provided that your weapons deal physical damage). I also recommend to augment both weapons with either the Blight Beast Pustules from the Coven of Ugdenbog or the Outcast's Venom from the Outcast.
The latter will do a bit more damage.



The best weapons I've found so far are these:



Last but not least here are a few items that are very useful for this build and can be obtained rather easily:


These shoulders can be found by the dozen in the late game. Got mine in Malmouth. They alone boost your damage by about 2000. The health bonus is also pretty neat.


This is the relic you want to have. Really a must-have. It boosts the damage of Righteous Fervor by about 4400 and Shadow Strike by about 8000.
If you don't have the recipe for this relic, you can use the relic from the quest in Old Arkovia where you have to search the elder (on Ultimate). After finding him return to the Rover camp and tell them that you didn't find the relic.


This belt can be crafted. The recipe can be purchased from the Solael cult (honored reputation needed). It has outstanding defensive stats. The heal doesn't seem to be much, but it has only 4 seconds of cooldown and can therefore be a decisive factor.
38 Comments
Widget Nov 15, 2023 @ 6:19pm 
personal preferance to a dervish build mind but blade spirits and celestial guardian, both have good aoe and the guardians can be switched from fire to acid/vitality so its viable either way.
[¬º-°]¬ Oct 12, 2023 @ 11:11am 
Does it kill uber bosses?
$Dominu$ Aug 30, 2022 @ 7:13am 
appreciate the guide,having fun so far,completed bastion of chaos which my first character failed,also i am a bit lost on how to get to the manticore nodes
i maxed scorpion/ghoul/wretch,only way i got to the manticore was by maxing out the bat stars..
There is no Mango Jun 23, 2022 @ 6:33am 
Thanks for the guide.
I experienced the build as a real slog in veteran with single target attacks and quite low dps.
My preference went to a blade burst build (https://forums.crateentertainment.com/t/dw-melee-beginners-virulent-dervish/51168)
The game really calls for AOE attacks to manage play time etc.
Vayra Dec 4, 2021 @ 2:05pm 
Notable items to gather:
Mark of the Forbidden
Vestments of the Great Guardian
Venomskin Legwraps

Hope this helped bring this build to a new level for people :) Because the Poison Dervish is really top tier in quite a few ways, and really fun to play!
Vayra Dec 4, 2021 @ 1:57pm 
I also did run Righteous Fervor as a main damager but found it lacking, or at least, you can eek out a bit more than what it does using ABB, while not losing its Consecration bonus. Additionally, since we're not really using Assassinate or are very big on WPS skills, they're not a big sacrifice to drop, making RF even less attractive. Additionally, you're quickly going to find yourself short on separate skills that are easy to use for triggering Devotion poison damage skills, as you can really get them all, and use them all.
Vayra Dec 4, 2021 @ 1:47pm 
For comparison, my 4 point Righteous Fervor already punches for 37K on the sheet while Amarasta's Blade Burst says 87K. The poison dots tick for about 70-90K in AoE
Vayra Dec 4, 2021 @ 1:46pm 
I play something similar, but different. Curious if you explored this build as well before coming to yours. My main skill is Amarasta's Blade Burst (26/16), I drop the WPS skills, and take Oathkeeper to max for a capped Celestial Presence and Path of the Three. You're correct, you don't need the conversion. But the damage boost is tremendous, most notably being a pure poison DOT; you get additional -% resistance and your celestials also offer another way to land Devotion skills, you get +15% skill cooldown reduction and more stats. On Nightblade, Shadow Strike is merely mobility so no big investment needed. Righteous Fervor is still good, but only to keep Consecration up.

This tweak is likely going to net you more damage. Especially if you find an Amarastan Crusher. My offhand is M. Venomlash - both will boost Amarasta's further and even add some punch to Righteous Fervor.

This tweak also fixes your glaring lack of AoE damage.
Agathanon Aug 18, 2021 @ 7:37am 
11 /10
video game hero Feb 2, 2021 @ 5:17am 
thanks for helping me create this brutal murderer, this unstoppable demon